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		2ef6bbbf5f
		
	
	
	
	
		
			
			* added combos * minor adjustments, added combos * Add second encoder, add modifiers to encoders Added a skeleton for the possibily having a second encoder. Added 9 modifiers for the first rotary encoder: - None General navigation. Page up/down - SHIFT Fast navigation. Home/end - CTRL Vertical navigation. Up/down - CTRL+SHIFT Horizontal navigation. Left/right - ALT Audio volume control. - GUI Browser navigation(windows). Forward/backward - ALT+SHIFT Form navigation. Tab up/down - ALT+CTRL Media control. (Play|pause)/mute - HYPER Media navigation. Next/prev track Key codes are stored in `uint16_t encoder_actions[2][9]` * Add second encoder, add modifiers to encoders Added a skeleton for the possibily having a second encoder. Added 9 modifiers for the first rotary encoder: - None General navigation. Page up/down - SHIFT Fast navigation. Home/end - CTRL Vertical navigation. Up/down - CTRL+SHIFT Horizontal navigation. Left/right - ALT Audio volume control. - GUI Browser navigation(windows). Forward/backward - ALT+SHIFT Form navigation. Tab up/down - ALT+CTRL Media control. (Play|pause)/mute - HYPER Media navigation. Next/prev track Key codes are stored in `uint16_t encoder_actions[2][9]` * Clean up; added combos Combos: - CV: Copy - XC: Cut - ZV: Paste - QP: KC_SLEEP * Fix LEADER_DICTIONARY to be more useful * Add documentation * Minor fixes * Raise TAPPING_TERM * testing * Rearrange modifiers * Fix kc being stored in uint8 instead of uint16 * Update documentation * Clean up * Remove excess comments * Put encoder_actions in progmem
		
			
				
	
	
		
			217 lines
		
	
	
	
		
			7.5 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			217 lines
		
	
	
	
		
			7.5 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Table of Contents
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| 1. [Overview](#overview)[[documentation](https://docs.qmk.fm/#/feature_userspace)]
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| 2. [Keyboard Layout Templates](#keyboard-layout-templates)
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| 3. [Custom Keycodes](#custom-keycodes) [[documentation](https://docs.qmk.fm/#/feature_macros?id=the-new-way-send_string-amp-process_record_user)]
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| 4. [Tap Dances](#tap-dances) [[documentation](https://docs.qmk.fm/#/feature_tap_dance)]
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| 5. [Encoders](#encoders) [[documentation](https://docs.qmk.fm/#/feature_encoders)]
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| 6. [Leader Key](#leader-key) [[documentation](https://docs.qmk.fm/#/feature_leader_key)]
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| 7. [Unicode](#unicode) [[documentation](https://docs.qmk.fm/#/feature_unicode)]
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| 8. [Combo Keys](#combo-keys) [[documentation](https://docs.qmk.fm/#/feature_combo)]
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| 9. [Secret Macros](#secret-macros) [[documentation](https://github.com/qmk/qmk_firmware/blob/master/users/drashna/readme_secrets.md)]
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| 
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| # [Overview](#overview)
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| Thanks to [drashna](https://github.com/drashna) and the people of the discord server and everyone else in the qmk_firmware/users/ directory :)
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| 
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| ## [Keyboard Layout Templates](#keyboard-layout-temple)
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| This borrows from [jola5](https://github.com/jola5)'s "Not quite neo" code. The code of the userspace is shared between all keyboards, so that one can maintain functionality of all keyboards at once by modifying a few files in a central location.
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| 
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| This makes adding tap/hold mods, or other special keycodes or functions to all keyboards super easy, as it's done to all of them at once.
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| 
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| The caveat here is that the keymap needs a processor/wrapper, as it doesn't like the substitutions. However, this is as simple as just pushing it through a define. For instance:
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| 
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| `#define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__)`
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| 
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| Once that's been done and you've switched the keymaps to use the "wrapper", it will read the substitution blocks just fine.
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| 
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| Credit goes to [jola5](https://github.com/jola5) for first implementing this awesome idea.
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| 
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| ## [Custom Keycodes](#custom-keycodes)
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| Declared in `process_records.h` and `template.h` and defined in `process_record_user` in template.c 
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| 
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| ## [Tap Dances](#tap-dances)
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| To enable set `TAP_DANCE_ENABLE = yes` in *rules.mk*. See file *tap_dances.{c,h}*
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| 
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| TODO: Command-line movement stuff is a pain when typing normally
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| 
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| TODO: Make use of `TD_SPC` and `TD_QT{1..3}`
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| 
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| ## [Leader Key](#leader-key)
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| To enable set `LEADER_ENABLE = yes` in file *rules.mk*
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| 
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| |LEADER_DICTIONARY()|program| description |
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| |---|---|---|
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| | W |vim/tmux| save file, switch pane and repeat last command   |
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| | T |tmux| send default prefix |
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| | A |tmux| switch pane|
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| |T + T|tmux| send default prefix to a nested session |
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| |T + R|tmux| switch pane and repeat last command |
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| |V + Z|vim | zoom current split|
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| |V + R|vim | search and replace|
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| |V + T|vim | move current split to its own tab|
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| |3x Backspace|keyboard| Reset Keyboard |
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| 
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| `LEADER_DICTIONARY()` is defined in *leader.c*
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| 
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| ## [Combo Keys](#combo-keys)
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| To enable set `COMBO_ENABLE = yes` in file *rules.mk*.
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| Number of combos and timeout are defined in *config.h*
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| 
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| Press key chord to use. 
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| 
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| |Combo|description   | 
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| |---|---|
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| | CV | Paste   |
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| | XC | Cut  |
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| | ZV | Copy  |
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| | QP | KC_SLEEP  |
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| 
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| Combos are defined in *combo.h* and *combo.c*
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| 
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| ## [Unicode](#unicode)
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| To enable set `UNICODE_ENABLE = yes` or `UNICODEMAP_ENABLE = yes` in file *rules.mk*
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| 
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| ## [Encoders](#encoders)
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| To enable set `ENCODER_ENABLE = yes` in *rules.mk*.
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| 
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| In the keyboard's *config.h* adjust according to your keyboard:
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| 
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| ```c
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| // Example ProMicro
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| #define ENCODERS_PAD_A { F4 } //PIN A3
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| #define ENCODERS_PAD_B { F5 } //PIN A2
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| ```
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| 
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| Check the [documentation](https://docs.qmk.fm/#/feature_encoders) for more information
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| The first rotary encoder is configured such as:
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| 
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| |Modifier|description|
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| |---|---|
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| | None | General navigation. Page up/down |
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| | SHIFT | Fast navigation. Home/end |
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| | CTRL | Vertical navigation. Up/down |
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| | CTRL+SHIFT | Horizontal navigation. Left/right |
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| | ALT | Audio volume control. |
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| | GUI | Browser navigation(windows). Forward/backward |
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| | ALT+SHIFT | Form navigation. Tab up/down |
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| | ALT+CTRL | Media control. (Play|pause)/mute |
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| | HYPER | Media navigation. Next/prev track |
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| 
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| Key codes are stored as `uint16_t encoder_actions[2][9]` in *encoder.c*
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| 
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| 
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| ## Diablo Layer
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| Currently not in use.
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| [Back to Top](#table-of-contents)
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| 
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| # [Secret Macros](#secret-macros)
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| To enable set `NO_SECRETS = yes` in *rules.mk*.
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| 
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| With help from gitter and Colinta, this adds the ability to add hidden macros from other users.  
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| 
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| First, I have several files that are hidden/excluded from Git/GitHub.  These contain everything needed for the macros. To hide these files, open *.git/info/exclude* and add `secrets.c` and  `secrets.h` to that file, below the comments.
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| 
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| And this requires `KC_SECRET_1` through `KC_SECRET_5` to be defined in your *<name>.h* file to define the keycodes for the new macros. 
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| 
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| 
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| ### .git/info/exclude
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| 
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| ```console
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| # git ls-files --others --exclude-from=.git/info/exclude
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| # Lines that start with '#' are comments.
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| # For a project mostly in C, the following would be a good set of
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| # exclude patterns (uncomment them if you want to use them):
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| # *.[oa]
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| # *~
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| /users/<name>/secrets.c
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| /users/<name>/secrets.h
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| ```
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| 
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| Then you can create these files:
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| 
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| ### secrets.c
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| 
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| ```c
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| #include "<name>.h"  // replace <name> with your keymap's "h" file, or whatever file stores the keycodes
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| 
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| #if (__has_include("secrets.h") && !defined(NO_SECRETS))
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| #include "secrets.h"
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| #else
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| // `PROGMEM const char secret[][x]` may work better, but it takes up more space in the firmware
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| // And I'm not familiar enough to know which is better or why...
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| static const char * const secret[] = {
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|   "test1",
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|   "test2",
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|   "test3",
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|   "test4",
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|   "test5"
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| };
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| #endif
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| 
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| bool process_record_secrets(uint16_t keycode, keyrecord_t *record) {
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|   switch (keycode) {
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|     case KC_SECRET_1 ... KC_SECRET_5: // Secrets!  Externally defined strings, not stored in repo
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|       if (!record->event.pressed) {
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|         clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
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|         send_string_with_delay(secret[keycode - KC_SECRET_1], MACRO_TIMER);
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|       }
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|       return false;
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|       break;
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|   }
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|   return true;
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| }
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| ```
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| 
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| ### secrets.h
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| 
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| ```c
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| static const char * const secrets[] = {
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|   "secret1",
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|   "secret2",
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|   "secret3",
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|   "secret4",
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|   "secret5"
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| };
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| ```
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| 
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| Replacing the strings with the codes that you need.
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| 
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| ### name.c
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| 
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| In the *<name>.c* file, you will want to add this to the top:
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| 
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| ```c
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| __attribute__ ((weak))
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| bool process_record_secrets(uint16_t keycode, keyrecord_t *record) {
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|   return true;
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| }
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| ```
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| 
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| This is so that the function can be called here, and replaced in the `secrets.c` file, and so it won't error out if it doesn't exist.
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| 
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| And then, in the `process_record_user` function, assuming you have `return process_record_keymap(keycode, record)` here,  you'll want to replace the "final" return with the following. Otherwise, you want to replace the `return true;` with `return process_record_secrets(keycode, record);`
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| 
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| ```c
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|   return process_record_keymap(keycode, record) && process_record_secrets(keycode, record);
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| }
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| ```
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| 
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| ### rules.mk
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| 
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| Here, you want your */users/<name>/rules.mk* file to "detect" the existence of the *secrets.c* file, and only add it if the file exists.  To do so, add this block:
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| 
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| ```make
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| ifneq ("$(wildcard $(USER_PATH)/secrets.c)","")
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|   SRC += secrets.c
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| endif
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| ```
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| 
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| Additionally, if you want to make sure that you can disable the function without messing with the file, you need to add this to your */users/<name>/rules.mk*, so that it catches the flag:
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| 
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| ```make
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| ifeq ($(strip $(NO_SECRETS)), yes)
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|     OPT_DEFS += -DNO_SECRETS
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| endif
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| ```
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| 
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| Then, if you run `make keyboard:name NO_SECRETS=yes`, it will default to the test strings in your *<name>.c* file, rather than reading from your file.
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| [Back to Top](#table-of-contents)
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