Big overhaul to Drashna keymaps and userspace (#3097)
* Optimize secrets code * Orthodox tweaks * rules.mk features * Minor cleanup * Revert mod bits * Force Hold breaks One Shot Tap Toggle * Cleanup * Moke keymaps more consistent * minor ergodox tweak * More OSM for the Orthodox * Cleanup of userspace * Toggle Secrets * Add hidden process record for super secret macros * Make sure secret macros always compiles * finish up making them super secret * Add ColinTA's rgb twinkle as WIP * Optimize RGB Twinkling for typing Also, tweak RGB indicators. AND WTF, I HAVE NO IDEA WHY THE INDICATORS ONLY WORK AS IS. The logical method for getting them working doesn't ... and it's beyond bizarre * Make console logging more configurable * Indicator travisty * Clean up userspace rgb code * Optimize RGB Twinking to work on default layer only, and to base it's color on the curent hue * Eff it... rgblight_sethsv_at runs at every matrix scan * RGB Twinkle cleanup * Update Iris code for new board * Move RGB Indicator and RGB Twinkle into userspace * Move RGB Indicator code to rgb_stuff.c * Major cleanup of RGB Code in userspace * Additional cleanup of RGB code in userspace * Use noeeprom functions to save my boards! * Enable RGB Sleep on all boards now * Add old iris board * tapping tweak * Use byte 19 for eeprom to prepare for possible merge of eeconfig function pr * Add code to fix default layer after eeprom reset
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								users/drashna/tap_dances.c
									
										
									
									
									
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							|  | @ -0,0 +1,65 @@ | |||
| #include "drashna.h" | ||||
| #include "tap_dances.h" | ||||
| 
 | ||||
| 
 | ||||
| //define diablo macro timer variables
 | ||||
| uint16_t diablo_timer[4]; | ||||
| uint8_t diablo_times[] = { 0, 1, 3, 5, 10, 30 }; | ||||
| uint8_t diablo_key_time[4]; | ||||
| 
 | ||||
| // has the correct number of seconds elapsed (as defined by diablo_times)
 | ||||
| bool check_dtimer(uint8_t dtimer) { return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true; }; | ||||
| 
 | ||||
| // Cycle through the times for the macro, starting at 0, for disabled.
 | ||||
| // Max of six values, so don't exceed
 | ||||
| void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) { | ||||
|   if (state->count >= 7) { | ||||
|     diablo_key_time[diablo_key] = diablo_times[0]; | ||||
|     reset_tap_dance(state); | ||||
|   }  else { | ||||
|     diablo_key_time[diablo_key] = diablo_times[state->count - 1]; | ||||
|   } | ||||
| } | ||||
| 
 | ||||
| // Would rather have one function for all of this, but no idea how to do that...
 | ||||
| void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 0); } | ||||
| void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 1); } | ||||
| void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 2); } | ||||
| void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 3); } | ||||
| 
 | ||||
| //Tap Dance Definitions
 | ||||
| qk_tap_dance_action_t tap_dance_actions[] = { | ||||
|   // tap once to disable, and more to enable timed micros
 | ||||
|   [TD_D3_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1), | ||||
|   [TD_D3_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2), | ||||
|   [TD_D3_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3), | ||||
|   [TD_D3_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4), | ||||
| }; | ||||
| 
 | ||||
| // Sends the key press to system, but only if on the Diablo layer
 | ||||
| void send_diablo_keystroke(uint8_t diablo_key) { | ||||
|   if (biton32(layer_state) == _DIABLO) { | ||||
|     switch (diablo_key) { | ||||
|       case 0: | ||||
|         tap(KC_1); break; | ||||
|       case 1: | ||||
|         tap(KC_2); break; | ||||
|       case 2: | ||||
|         tap(KC_3); break; | ||||
|       case 3: | ||||
|         tap(KC_4); break; | ||||
|     } | ||||
|   } | ||||
| } | ||||
| 
 | ||||
| // Checks each of the 4 timers/keys to see if enough time has elapsed
 | ||||
| // Runs the "send string" command if enough time has passed, and resets the timer.
 | ||||
| void run_diablo_macro_check(void) { | ||||
|   uint8_t dtime; | ||||
|   for (dtime = 0; dtime < 4; dtime++) { | ||||
|     if (check_dtimer(dtime) && diablo_key_time[dtime]) { | ||||
|       diablo_timer[dtime] = timer_read(); | ||||
|       send_diablo_keystroke(dtime); | ||||
|     } | ||||
|   } | ||||
| } | ||||
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