 eb91c96288
			
		
	
	
		eb91c96288
		
			
		
	
	
	
	
		
			
			* Add Kyria Keymap * Enable all RGBLIGHT Animations for ARM and high capacity AVR * Reduce GNUC version for __has_include * Cleanup Ortho 4x12 Community layout * Update Collide 39 keymap * Cleanup Keymaps * Enable full 30 LEDs for Ergodox * Change EEPROM Load timing * Use RGB Matrix on Planck Rev6 * Use correct keymap swap * Enable everything for ARM * Only enable rgb sleep on avr until crash is fixed * Add additional Kyria keymap config * Overhaul Kyria OLED display * Improve kyria keymap based on usage * Minor tweaks to rules * Update OLED code to truncate properly * Fix RGB Light layer indication * Switch all of biton32 to get_highest_layer function * Fix OLED Keylogger display * Run qmk cformat over all of my user files * Slight tweak to kyria based on usage * Move around LALT_T config * Add comments about base wrappers to keymaps * Another cformat pass * Temp fix for VUSB boards and NKRO * Convert tabs to spaces in rules.mk files * Only enable RGBLight if it's enabled * Add Encoder Flip setting * Update OLED font file
		
			
				
	
	
		
			97 lines
		
	
	
	
		
			2.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			97 lines
		
	
	
	
		
			2.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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| Copyright 2017 Christopher Courtney <drashna@live.com> @drashna
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| 
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| This program is free software: you can redistribute it and/or modify
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| it under the terms of the GNU General Public License as published by
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| the Free Software Foundation, either version 2 of the License, or
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| (at your option) any later version.
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| 
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| This program is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| GNU General Public License for more details.
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| 
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| You should have received a copy of the GNU General Public License
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| along with this program.  If not, see <http://www.gnu.org/licenses/>.
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| */
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| 
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| #pragma once
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| #include QMK_KEYBOARD_H
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| 
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| #include "version.h"
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| #include "eeprom.h"
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| #include "wrappers.h"
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| #include "process_records.h"
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| #ifdef TAP_DANCE_ENABLE
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| #    include "tap_dances.h"
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| #endif  // TAP_DANCE_ENABLE
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| #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
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| #    include "rgb_stuff.h"
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| #endif
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| 
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| /* Define layer names */
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| enum userspace_layers {
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|     _QWERTY  = 0,
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|     _NUMLOCK = 0,
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|     _COLEMAK,
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|     _DVORAK,
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|     _WORKMAN,
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|     _NORMAN,
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|     _MALTRON,
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|     _EUCALYN,
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|     _CARPLAX,
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|     _MODS, /* layer 8 */
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|     _GAMEPAD,
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|     _DIABLO,
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|     _MACROS,
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|     _MEDIA,
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|     _LOWER,
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|     _RAISE,
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|     _ADJUST,
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| };
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| 
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| bool          mod_key_press_timer(uint16_t code, uint16_t mod_code, bool pressed);
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| bool          mod_key_press(uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer);
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| void          matrix_init_keymap(void);
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| void          shutdown_keymap(void);
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| void          suspend_power_down_keymap(void);
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| void          suspend_wakeup_init_keymap(void);
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| void          matrix_scan_keymap(void);
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| layer_state_t layer_state_set_keymap(layer_state_t state);
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| layer_state_t default_layer_state_set_keymap(layer_state_t state);
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| void          led_set_keymap(uint8_t usb_led);
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| void          eeconfig_init_keymap(void);
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| bool          hasAllBitsInMask(uint8_t value, uint8_t mask);
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| 
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| // clang-format off
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| typedef union {
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|     uint32_t raw;
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|     struct {
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|         bool    rgb_layer_change     :1;
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|         bool    is_overwatch         :1;
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|         bool    nuke_switch          :1;
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|         uint8_t unicode_mod          :4;
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|         bool    swapped_numbers      :1;
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|         bool    rgb_matrix_idle_anim :1;
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|     };
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| } userspace_config_t;
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| // clang-format on
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| 
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| extern userspace_config_t userspace_config;
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| 
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| /*
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| Custom Keycodes for Diablo 3 layer
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| But since TD() doesn't work when tap dance is disabled
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| We use custom codes here, so we can substitute the right stuff
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| */
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| #ifdef TAP_DANCE_ENABLE
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| #    define KC_D3_1 TD(TD_D3_1)
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| #    define KC_D3_2 TD(TD_D3_2)
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| #    define KC_D3_3 TD(TD_D3_3)
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| #    define KC_D3_4 TD(TD_D3_4)
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| #else  // TAP_DANCE_ENABLE
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| #    define KC_D3_1 KC_1
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| #    define KC_D3_2 KC_2
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| #    define KC_D3_3 KC_3
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| #    define KC_D3_4 KC_4
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| #endif  // TAP_DANCE_ENABLE
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