200 lines
		
	
	
	
		
			6.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			200 lines
		
	
	
	
		
			6.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #pragma once
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| 
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| #include "config_common.h"
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| 
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| /* USB Device descriptor parameter */
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| #define VENDOR_ID       0xFEED
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| #define PRODUCT_ID      0x6060
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| #define DEVICE_VER      0x0001
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| #define MANUFACTURER    Unikeyboard
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| #define PRODUCT         Felix
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| 
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| /* key matrix size */
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| #define MATRIX_ROWS 5
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| #define MATRIX_COLS 4
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| 
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| /*
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|  * Keyboard Matrix Assignments
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|  *
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|  * Change this to how you wired your keyboard
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|  * COLS: AVR pins used for columns, left to right
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|  * ROWS: AVR pins used for rows, top to bottom
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|  * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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|  *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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|  *
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| */
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| #define MATRIX_ROW_PINS { B2, B3, B1, F7, F6 }
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| #define MATRIX_COL_PINS { B5, B4, E6, D7 }
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| #define UNUSED_PINS
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| 
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| /* COL2ROW, ROW2COL */
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| #define DIODE_DIRECTION ROW2COL
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| 
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| /*
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|  * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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|  */
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| #define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
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| 
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| #define BACKLIGHT_PIN C6
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| #define BACKLIGHT_LEVELS 5
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| //#define BACKLIGHT_BREATHING
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| 
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| // #define RGB_DI_PIN E2
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| // #ifdef RGB_DI_PIN
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| //   #define RGBLED_NUM 16
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| //   #define RGBLIGHT_HUE_STEP 8
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| //   #define RGBLIGHT_SAT_STEP 8
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| //   #define RGBLIGHT_VAL_STEP 8
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| //   #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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| //   #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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| // /*== all animations enable ==*/
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| //   #define RGBLIGHT_ANIMATIONS
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| // /*== or choose animations ==*/
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| //   #define RGBLIGHT_EFFECT_BREATHING
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| //   #define RGBLIGHT_EFFECT_RAINBOW_MOOD
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| //   #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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| //   #define RGBLIGHT_EFFECT_SNAKE
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| //   #define RGBLIGHT_EFFECT_KNIGHT
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| //   #define RGBLIGHT_EFFECT_CHRISTMAS
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| //   #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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| //   #define RGBLIGHT_EFFECT_RGB_TEST
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| //   #define RGBLIGHT_EFFECT_ALTERNATING
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| // /*== customize breathing effect ==*/
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| //   /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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| //   #define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
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| //   /*==== use exp() and sin() ====*/
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| //   #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
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| //   #define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
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| // #endif
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| 
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| /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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| #define DEBOUNCE 5
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| 
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| /* define if matrix has ghost (lacks anti-ghosting diodes) */
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| //#define MATRIX_HAS_GHOST
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| 
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| /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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| #define LOCKING_SUPPORT_ENABLE
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| /* Locking resynchronize hack */
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| #define LOCKING_RESYNC_ENABLE
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| 
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| /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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|  * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
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|  */
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| // #define GRAVE_ESC_CTRL_OVERRIDE
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| 
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| /*
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|  * Force NKRO
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|  *
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|  * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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|  * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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|  * makefile for this to work.)
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|  *
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|  * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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|  * until the next keyboard reset.
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|  *
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|  * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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|  * fully operational during normal computer usage.
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|  *
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|  * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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|  * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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|  * bootmagic, NKRO mode will always be enabled until it is toggled again during a
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|  * power-up.
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|  *
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|  */
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| //#define FORCE_NKRO
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| 
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| /*
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|  * Magic Key Options
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|  *
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|  * Magic keys are hotkey commands that allow control over firmware functions of
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|  * the keyboard. They are best used in combination with the HID Listen program,
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|  * found here: https://www.pjrc.com/teensy/hid_listen.html
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|  *
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|  * The options below allow the magic key functionality to be changed. This is
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|  * useful if your keyboard/keypad is missing keys and you want magic key support.
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|  *
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|  */
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| 
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| /* key combination for magic key command */
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| /* defined by default; to change, uncomment and set to the combination you want */
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| // #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
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| 
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| /* control how magic key switches layers */
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| //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS  true
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| //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS  true
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| //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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| 
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| /* override magic key keymap */
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| //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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| //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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| //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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| //#define MAGIC_KEY_HELP           H
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| //#define MAGIC_KEY_HELP_ALT       SLASH
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| //#define MAGIC_KEY_DEBUG          D
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| //#define MAGIC_KEY_DEBUG_MATRIX   X
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| //#define MAGIC_KEY_DEBUG_KBD      K
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| //#define MAGIC_KEY_DEBUG_MOUSE    M
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| //#define MAGIC_KEY_VERSION        V
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| //#define MAGIC_KEY_STATUS         S
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| //#define MAGIC_KEY_CONSOLE        C
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| //#define MAGIC_KEY_LAYER0         0
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| //#define MAGIC_KEY_LAYER0_ALT     GRAVE
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| //#define MAGIC_KEY_LAYER1         1
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| //#define MAGIC_KEY_LAYER2         2
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| //#define MAGIC_KEY_LAYER3         3
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| //#define MAGIC_KEY_LAYER4         4
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| //#define MAGIC_KEY_LAYER5         5
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| //#define MAGIC_KEY_LAYER6         6
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| //#define MAGIC_KEY_LAYER7         7
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| //#define MAGIC_KEY_LAYER8         8
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| //#define MAGIC_KEY_LAYER9         9
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| //#define MAGIC_KEY_BOOTLOADER     B
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| //#define MAGIC_KEY_BOOTLOADER_ALT ESC
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| //#define MAGIC_KEY_LOCK           CAPS
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| //#define MAGIC_KEY_EEPROM         E
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| //#define MAGIC_KEY_EEPROM_CLEAR   BSPACE
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| //#define MAGIC_KEY_NKRO           N
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| //#define MAGIC_KEY_SLEEP_LED      Z
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| 
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| /*
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|  * Feature disable options
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|  *  These options are also useful to firmware size reduction.
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|  */
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| 
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| /* disable debug print */
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| //#define NO_DEBUG
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| 
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| /* disable print */
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| //#define NO_PRINT
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| 
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| /* disable action features */
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| //#define NO_ACTION_LAYER
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| //#define NO_ACTION_TAPPING
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| //#define NO_ACTION_ONESHOT
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| //#define NO_ACTION_MACRO
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| //#define NO_ACTION_FUNCTION
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| 
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| /*
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|  * MIDI options
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|  */
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| 
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| /* enable basic MIDI features:
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|    - MIDI notes can be sent when in Music mode is on
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| */
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| //#define MIDI_BASIC
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| 
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| /* enable advanced MIDI features:
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|    - MIDI notes can be added to the keymap
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|    - Octave shift and transpose
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|    - Virtual sustain, portamento, and modulation wheel
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|    - etc.
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| */
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| //#define MIDI_ADVANCED
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| 
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| /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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| //#define MIDI_TONE_KEYCODE_OCTAVES 1
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| 
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| /* Bootmagic Lite key configuration */
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| // #define BOOTMAGIC_LITE_ROW 0
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| // #define BOOTMAGIC_LITE_COLUMN 0
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