97 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			97 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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Copyright 2022 Mechlovin'
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 16
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#define MATRIX_ROW_PINS { B12, A6, A5, A4, A3 }
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#define MATRIX_COL_PINS { A10, A9, A8, B15, B14, B13, B2, B1, A15, B3, B9, B8, B7, B6, B5, B4 }
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#ifdef LED_MATRIX_ENABLE
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// This is a 7-bit address, that gets left-shifted and bit 0
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// set to 0 for write, 1 for read (as per I2C protocol)
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// The address will vary depending on your wiring:
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// 0b1110100 AD <-> GND
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// 0b1110111 AD <-> VCC
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// 0b1110101 AD <-> SCL
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// 0b1110110 AD <-> SDA
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#define LED_DRIVER_ADDR_1 0b1110110
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#define I2C_DRIVER I2CD2
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#define I2C1_SCL_PIN B10
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#define I2C1_SDA_PIN B11
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#define LED_DRIVER_COUNT 1
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#define LED_MATRIX_LED_COUNT 70
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#define LED_MATRIX_KEYPRESSES // reacts to keypresses
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#define LED_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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#define LED_MATRIX_FRAMEBUFFER_EFFECTS // enable framebuffer effects
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#define ENABLE_LED_MATRIX_ALPHAS_MODS	
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#define ENABLE_LED_MATRIX_BREATHING	
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#define ENABLE_LED_MATRIX_BAND	
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#define ENABLE_LED_MATRIX_BAND_PINWHEEL	
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#define ENABLE_LED_MATRIX_BAND_SPIRAL	
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#define ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT	
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#define ENABLE_LED_MATRIX_CYCLE_UP_DOWN	
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#define ENABLE_LED_MATRIX_CYCLE_OUT_IN	
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#define ENABLE_LED_MATRIX_DUAL_BEACON	
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#define ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT	
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#define ENABLE_LED_MATRIX_WAVE_UP_DOWN	
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#define ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE	
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#define ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE	
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#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE	
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#define ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS	
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#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS	
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#define ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS	
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#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS	
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#define ENABLE_LED_MATRIX_SOLID_SPLASH	
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#define ENABLE_LED_MATRIX_SOLID_MULTISPLASH	
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#define I2C1_CLOCK_SPEED 400000
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#define I2C1_DUTY_CYCLE FAST_DUTY_CYCLE_2
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#define VIA_QMK_LED_MATRIX_ENABLE
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#endif
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#define RGB_DI_PIN A7
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#ifdef RGB_DI_PIN
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#    define RGBLED_NUM 24
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#    define RGBLIGHT_HUE_STEP 8
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#    define RGBLIGHT_SAT_STEP 8
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#    define RGBLIGHT_VAL_STEP 8
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#    define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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#    define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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#    define RGBLIGHT_EFFECT_BREATHING
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#    define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#    define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#    define RGBLIGHT_EFFECT_SNAKE
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#    define RGBLIGHT_EFFECT_KNIGHT
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#    define RGBLIGHT_EFFECT_CHRISTMAS
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#    define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#    define RGBLIGHT_EFFECT_RGB_TEST
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#    define RGBLIGHT_EFFECT_ALTERNATING
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#    define RGBLIGHT_EFFECT_TWINKLE
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/*== customize breathing effect ==*/
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/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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//#    define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
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/*==== use exp() and sin() ====*/
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//#    define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
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//#    define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
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#endif
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