41 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| // The GPLv2 License (GPLv2)
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| //
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| // Copyright (c) 2022 Cameron Larsen
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| //
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| // This program is free software: you can redistribute it and/or modify
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| // it under the terms of the GNU General Public License as published by
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| // the Free Software Foundation; either version 2 of the License, or
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| // (at your option) any later version.
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| //
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| // This program is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| // GNU General Public License for more details.
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| //
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| // You should have received a copy of the GNU General Public License
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| // along with this program.  If not, see <http://www.gnu.org/licenses/>.
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| #pragma once
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| 
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| #include QMK_KEYBOARD_H
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| 
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| // Represents the four states a oneshot key can be in
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| typedef enum {
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|     os_up_unqueued,
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|     os_up_queued,
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|     os_down_unused,
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|     os_down_used,
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| } oneshot_state;
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| 
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| // Custom oneshot mod implementation that doesn't rely on timers. If a mod is
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| // used while it is held it will be unregistered on keyup as normal, otherwise
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| // it will be queued and only released after the next non-mod keyup.
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| void update_oneshot(oneshot_state *state, uint16_t mod, uint16_t trigger, uint16_t keycode, keyrecord_t *record);
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| 
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| // To be implemented by the consumer. Defines keys to cancel oneshot mods.
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| bool is_oneshot_cancel_key(uint16_t keycode);
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| 
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| // To be implemented by the consumer. Defines keys to ignore when determining
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| // whether a oneshot mod has been used. Setting this to modifiers and layer
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| // change keys allows stacking multiple oneshot modifiers, and carrying them
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| // between layers.
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| bool is_oneshot_ignored_key(uint16_t keycode);
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