* Clean up `DEBOUNCE` in config.h, 0-9 * Clean up `DEBOUNCE` in config.h, A * Clean up `DEBOUNCE` in config.h, B * Clean up `DEBOUNCE` in config.h, C * Clean up `DEBOUNCE` in config.h, D * Clean up `DEBOUNCE` in config.h, E * Clean up `DEBOUNCE` in config.h, F * Clean up `DEBOUNCE` in config.h, G * Clean up `DEBOUNCE` in config.h, H * Clean up `DEBOUNCE` in config.h, handwired * Clean up `DEBOUNCE` in config.h, I * Clean up `DEBOUNCE` in config.h, J * Clean up `DEBOUNCE` in config.h, K * Clean up `DEBOUNCE` in config.h, L * Clean up `DEBOUNCE` in config.h, M * Clean up `DEBOUNCE` in config.h, N * Clean up `DEBOUNCE` in config.h, O * Clean up `DEBOUNCE` in config.h, P * Clean up `DEBOUNCE` in config.h, Q * Clean up `DEBOUNCE` in config.h, R * Clean up `DEBOUNCE` in config.h, S * Clean up `DEBOUNCE` in config.h, T * Clean up `DEBOUNCE` in config.h, U * Clean up `DEBOUNCE` in config.h, V * Clean up `DEBOUNCE` in config.h, W * Clean up `DEBOUNCE` in config.h, X * Clean up `DEBOUNCE` in config.h, Y * Clean up `DEBOUNCE` in config.h, Z * Remove default debounce from info.json * Migrate non-default debounce to info.json
		
			
				
	
	
		
			83 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			83 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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Copyright 2021 Koobaczech
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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/* key matrix size */
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#define MATRIX_ROWS 4
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#define MATRIX_COLS 13
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/*
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 * Keyboard Matrix Assignments
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 *
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 * Change this to how you wired your keyboard
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 * COLS: AVR pins used for columns, left to right
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 * ROWS: AVR pins used for rows, top to bottom
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 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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 *
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 */
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#define MATRIX_ROW_PINS { D3, F7, F0, E6 }
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#define MATRIX_COL_PINS { D2, F1, F4, F5, F6, C7, B6, B5, B4, D7, D6, D4, D5 }
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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/* Audio Function */
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#define AUDIO_CLICKY
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#define AUDIO_PIN C6
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/* Haptic feedback */
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#define FB_ERM_LRA 0
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#define FB_BRAKEFACTOR 3 // For 1x:0, 2x:1, 3x:2, 4x:3, 6x:4, 8x:5, 16x:6, Disable Braking:7
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#define FB_LOOPGAIN 1 // For  Low:0, Medium:1, High:2, Very High:3
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/* Motor settings */
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#define RATED_VOLTAGE 3
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#define V_PEAK 5
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/*== all animations enabled ==*/
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/* If RGBLIGHT_SLEEP defined, the RGB lighting will be switched off when the host goes to sleep */
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#define RGB_DI_PIN B3
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#ifdef RGB_DI_PIN
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_TWINKLE
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#    define RGBLED_NUM 10
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#    define RGBLIGHT_HUE_STEP 8
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#    define RGBLIGHT_SAT_STEP 8
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#    define RGBLIGHT_VAL_STEP 8
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#    define RGBLIGHT_SLEEP
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#endif
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/* Indicator Led's*/
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#define LED_CAPS_LOCK_PIN B0
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#define LED_NUM_LOCK_PIN B1
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#define LED_SCROLL_LOCK_PIN B2
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#define LED_PIN_ON_STATE 0
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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