88 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable file
		
	
	
	
	
			
		
		
	
	
			88 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable file
		
	
	
	
	
| /* Copyright 2021 Batuhan Başerdem
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|  * <baserdem.batuhan@gmail.com> @bbaserdem
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|  *
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| #include QMK_KEYBOARD_H
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| #include "bbaserdem.h"
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| 
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| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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|     // Base layer
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|     [_BASE] = LAYOUT_ortho_4x12_wrapper(
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|         _BL1_5_,_BL1_1_,_BR1_1_,_BR1_5_,
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|         _BL2_5_,_BL2_1_,_BR2_1_,_BR2_5_,
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|         _BL3_5_,_BL3_1_,_BR3_1_,_BR3_5_,
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|         BB_ENC0,KC_DOWN,KC_UP,  _BL4_3_,_BR4_3_,KC_LEFT,KC_RGHT,RGB_TOG
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|     ),
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|     // Extra characters overlay
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|     [_CHAR] = LAYOUT_ortho_4x12_wrapper(
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|         _CL1_5_,xxx2xxx,_CR1_5_,
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|         _CL2_5_,xxx2xxx,_CR2_5_,
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|         _CL3_5_,xxx2xxx,_CR3_5_,
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|         ___3___,_CL4_3_,_CR4_3_,___3___
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|     ),
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|     // Game layer: left_half
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|     [_GAME] = LAYOUT_ortho_4x12_wrapper(
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|         _GA1_5_,_GA1_1_,___6___,
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|         _GA2_5_,_GA2_1_,___6___,
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|         _GA3_5_,_GA3_1_,___6___,
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|         ___3___,_GA4_3_,___6___
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|     ),
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|     // Media layer: right_half
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|     [_MEDI] = LAYOUT_ortho_4x12_wrapper(
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|         ___6___,xxx1xxx,_ME1_5_,
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|         ___6___,xxx1xxx,_ME2_5_,
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|         ___6___,xxx1xxx,_ME3_5_,
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|         ___6___,_ME4_3_,___3___
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|     ),
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|     // Navigation layer: right_half
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|     [_NAVI] = LAYOUT_ortho_4x12_wrapper(
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|         ___6___,xxx1xxx,_NA1_5_,
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|         ___6___,xxx1xxx,_NA2_5_,
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|         ___6___,xxx1xxx,_NA3_5_,
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|         ___6___,_NA4_3_,___3___
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|     ),
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|     // Symbol layer: right_half
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|     [_SYMB] = LAYOUT_ortho_4x12_wrapper(
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|         ___6___,xxx1xxx,_SY1_5_,
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|         ___6___,xxx1xxx,_SY2_5_,
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|         ___6___,xxx1xxx,_SY3_5_,
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|         ___6___,_SY4_3_,___3___
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|     ),
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|     // Number layer: left_half
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|     [_NUMB] = LAYOUT_ortho_4x12_wrapper(
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|         xxx1xxx,_NU1_5_,___6___,
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|         xxx1xxx,_NU2_5_,___6___,
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|         xxx1xxx,_NU3_5_,___6___,
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|         ___3___,_NU4_3_,___6___
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|     ),
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|     // Function layer: left_half
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|     [_FUNC] = LAYOUT_ortho_4x12_wrapper(
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|         _FU1_5_,xxx1xxx,___6___,
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|         _FU2_5_,xxx1xxx,___6___,
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|         _FU3_5_,xxx1xxx,___6___,
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|         ___3___,_FU4_3_,___6___
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|     ),
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|     // Mouse layer: left_half
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|     [_MOUS] = LAYOUT_ortho_4x12_wrapper(
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|         _MO1_5_,xxx1xxx,___6___,
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|         _MO2_5_,xxx1xxx,___6___,
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|         _MO3_5_,xxx1xxx,___6___,
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|         ___3___,_MO4_3_,___6___
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|     ),
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|     // Music layer: everything
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|     [_MUSI] = LAYOUT_ortho_4x12_wrapper(
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|         _MU_12_,_MU_12_,_MU_12_,
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|         ___1___,_MU_02_,_MUL_3_,_MUR_3_,_MU_02_,___1___)
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| };
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