 e88f80a891
			
		
	
	
		e88f80a891
		
			
		
	
	
	
	
		
			
			* Add a quefrency keymap * New Alt-ernate layouts * Enable Per Key Tapping Term to preserve sanity * Use underglow and mod lights for status on Corne * Update the drashna_ms keymap for quefrency * Disable Audio since there isn't enough space * Update KC_MAKE to ues :flash target * Cleanup ergodox layout * Enable i2c support for Iris * Add keymap support for CG_SWAP * Enable RGB Matrix Shutdown mode * enable heatmap * Update gitlab CI to install python3 * Remove game macros These are no longer needed, and haven't been used in ages * Cleanup planck layout * Add RGB Matrix fun and RGB cleanup * Add keycode and config for RGB Matrix idle animations * Clean up rgb idle animation code * Add rgb idle keycode to keymaps * Fix issues with rgb matrix idle animation * Fix some handling for idle animation * Reduce idle animation timeout to 15s to be more reasonable * fix up rgb stuff * Fix isses with rgb functions not being called for matrix * Use custom EEPROM Magic Number so testing is easier * Extend Default Layer macro to support a lot more layers * Fix bjohnson macropad * Adjust KC_MAKE to process mods for more consistent behavior * Fix up rgb stuff on corne * Corne OLED Overhaul * Fixes a number of issues with weirdness. * Fixes issues with keylogger (should be more reliable now) * Modulaize the OLED render sections * Rewrite layer display code * Update URL for Font Editor Due to odd issues, I ended up rewriting from scratch. And using PROGMEM versions, since I think I was getting memory overflows. * Update polling rate on all keebs * Fix planck ez layout config * Remove macros from Viterbi
		
			
				
	
	
		
			442 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			442 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "drashna.h"
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| #include "rgb_stuff.h"
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| #include "eeprom.h"
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| 
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| #if defined(RGBLIGHT_ENABLE)
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| extern rgblight_config_t rgblight_config;
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| bool                     has_initialized;
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| 
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| void rgblight_sethsv_default_helper(uint8_t index) { rgblight_sethsv_at(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, index); }
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| #endif  // RGBLIGHT_ENABLE
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| 
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| #if defined(RGB_MATRIX_ENABLE)
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| static uint32_t hypno_timer;
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| #    if defined(SPLIT_KEYBOARD) || defined(KEYBOARD_ergodox_ez) || defined(KEYBOARD_crkbd)
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| #       define RGB_MATRIX_REST_MODE RGB_MATRIX_CYCLE_OUT_IN_DUAL
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| #    else
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| #       define RGB_MATRIX_REST_MODE RGB_MATRIX_CYCLE_OUT_IN
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| #    endif
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| #endif
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| 
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| /* Custom indicators for modifiers.
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|  * This allows for certain lights to be lit up, based on what mods are active, giving some visual feedback.
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|  * This is especially useful for One Shot Mods, since it's not always obvious if they're still lit up.
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|  */
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| #ifdef RGBLIGHT_ENABLE
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| #ifdef INDICATOR_LIGHTS
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| void set_rgb_indicators(uint8_t this_mod, uint8_t this_led, uint8_t this_osm) {
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|     if (userspace_config.rgb_layer_change && biton32(layer_state) == 0) {
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|         if ((this_mod | this_osm) & MOD_MASK_SHIFT || this_led & (1 << USB_LED_CAPS_LOCK)) {
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| #    ifdef SHFT_LED1
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|             rgblight_sethsv_at(120, 255, 255, SHFT_LED1);
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| #    endif  // SHFT_LED1
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| #    ifdef SHFT_LED2
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|             rgblight_sethsv_at(120, 255, 255, SHFT_LED2);
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| #    endif  // SHFT_LED2
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|         } else {
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| #    ifdef SHFT_LED1
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|             rgblight_sethsv_default_helper(SHFT_LED1);
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| #    endif  // SHFT_LED1
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| #    ifdef SHFT_LED2
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|             rgblight_sethsv_default_helper(SHFT_LED2);
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| #    endif  // SHFT_LED2
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|         }
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|         if ((this_mod | this_osm) & MOD_MASK_CTRL) {
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| #    ifdef CTRL_LED1
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|             rgblight_sethsv_at(0, 255, 255, CTRL_LED1);
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| #    endif  // CTRL_LED1
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| #    ifdef CTRL_LED2
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|             rgblight_sethsv_at(0, 255, 255, CTRL_LED2);
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| #    endif  // CTRL_LED2
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|         } else {
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| #    ifdef CTRL_LED1
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|             rgblight_sethsv_default_helper(CTRL_LED1);
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| #    endif  // CTRL_LED1
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| #    ifdef CTRL_LED2
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|             rgblight_sethsv_default_helper(CTRL_LED2);
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| #    endif  // CTRL_LED2
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|         }
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|         if ((this_mod | this_osm) & MOD_MASK_GUI) {
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| #    ifdef GUI_LED1
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|             rgblight_sethsv_at(51, 255, 255, GUI_LED1);
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| #    endif  // GUI_LED1
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| #    ifdef GUI_LED2
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|             rgblight_sethsv_at(51, 255, 255, GUI_LED2);
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| #    endif  // GUI_LED2
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|         } else {
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| #    ifdef GUI_LED1
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|             rgblight_sethsv_default_helper(GUI_LED1);
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| #    endif  // GUI_LED1
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| #    ifdef GUI_LED2
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|             rgblight_sethsv_default_helper(GUI_LED2);
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| #    endif  // GUI_LED2
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|         }
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|         if ((this_mod | this_osm) & MOD_MASK_ALT) {
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| #    ifdef ALT_LED1
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|             rgblight_sethsv_at(240, 255, 255, ALT_LED1);
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| #    endif  // ALT_LED1
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| #    ifdef GUI_LED2
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|             rgblight_sethsv_at(240, 255, 255, ALT_LED2);
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| #    endif  // GUI_LED2
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|         } else {
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| #    ifdef GUI_LED1
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|             rgblight_sethsv_default_helper(ALT_LED1);
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| #    endif  // GUI_LED1
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| #    ifdef GUI_LED2
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|             rgblight_sethsv_default_helper(ALT_LED2);
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| #    endif  // GUI_LED2
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|         }
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|     }
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| }
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| 
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| /* Function for the indicators */
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| void matrix_scan_indicator(void) {
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|     if (has_initialized) {
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|         set_rgb_indicators(get_mods(), host_keyboard_leds(), get_oneshot_mods());
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|     }
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| }
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| #endif  // INDICATOR_LIGHTS
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| 
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| #ifdef RGBLIGHT_TWINKLE
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| static rgblight_fadeout lights[RGBLED_NUM];
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| 
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| __attribute__((weak)) bool rgblight_twinkle_is_led_used_keymap(uint8_t index) { return false; }
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| 
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| /* This function checks for used LEDs.  This way, collisions don't occur and cause weird rendering */
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| bool rgblight_twinkle_is_led_used(uint8_t index) {
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|     switch (index) {
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| #    ifdef INDICATOR_LIGHTS
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| #        ifdef SHFT_LED1
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|         case SHFT_LED1:
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|             return true;
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| #        endif  // SHFT_LED1
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| #        ifdef SHFT_LED2
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|         case SHFT_LED2:
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|             return true;
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| #        endif  // SHFT_LED2
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| #        ifdef CTRL_LED1
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|         case CTRL_LED1:
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|             return true;
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| #        endif  // CTRL_LED1
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| #        ifdef CTRL_LED2
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|         case CTRL_LED2:
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|             return true;
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| #        endif  // CTRL_LED2
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| #        ifdef GUI_LED1
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|         case GUI_LED1:
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|             return true;
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| #        endif  // GUI_LED1
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| #        ifdef GUI_LED2
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|         case GUI_LED2:
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|             return true;
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| #        endif  // GUI_LED2
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| #        ifdef ALT_LED1
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|         case ALT_LED1:
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|             return true;
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| #        endif  // ALT_LED1
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| #        ifdef ALT_LED2
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|         case ALT_LED2:
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|             return true;
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| #        endif  // ALT_LED2
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| #    endif      // INDICATOR_LIGHTS
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|         default:
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|             return rgblight_twinkle_is_led_used_keymap(index);
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|     }
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| }
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| 
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| /* Handler for fading/twinkling effect */
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| void scan_rgblight_fadeout(void) {  // Don't effing change this function .... rgblight_sethsv is supppppper intensive
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|     bool litup = false;
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|     for (uint8_t light_index = 0; light_index < RGBLED_NUM; ++light_index) {
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|         if (lights[light_index].enabled && timer_elapsed(lights[light_index].timer) > 10) {
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|             rgblight_fadeout *light = &lights[light_index];
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|             litup                   = true;
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| 
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|             if (light->life) {
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|                 light->life -= 1;
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|                 if (biton32(layer_state) == 0) {
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|                     sethsv(light->hue + rand() % 0xF, 255, light->life, (LED_TYPE *)&led[light_index]);
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|                 }
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|                 light->timer = timer_read();
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|             } else {
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|                 if (light->enabled && biton32(layer_state) == 0) {
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|                     rgblight_sethsv_default_helper(light_index);
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|                 }
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|                 litup = light->enabled = false;
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|             }
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|         }
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|     }
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|     if (litup && biton32(layer_state) == 0) {
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|         rgblight_set();
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|     }
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| }
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| 
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| /* Triggers a LED to fade/twinkle.
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|  * This function handles the selection of the LED and prepres for it to be used.
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|  */
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| void start_rgb_light(void) {
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|     uint8_t indices[RGBLED_NUM];
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|     uint8_t indices_count  = 0;
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|     uint8_t min_life       = 0xFF;
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|     uint8_t min_life_index = -1;
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|     for (uint8_t index = 0; index < RGBLED_NUM; ++index) {
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|         if (rgblight_twinkle_is_led_used(index)) {
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|             continue;
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|         }
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|         if (lights[index].enabled) {
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|             if (min_life_index == -1 || lights[index].life < min_life) {
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|                 min_life       = lights[index].life;
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|                 min_life_index = index;
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|             }
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|             continue;
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|         }
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| 
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|         indices[indices_count] = index;
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|         ++indices_count;
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|     }
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| 
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|     uint8_t light_index;
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|     if (!indices_count) {
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|         light_index = min_life_index;
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|     } else {
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|         light_index = indices[rand() % indices_count];
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|     }
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| 
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|     rgblight_fadeout *light = &lights[light_index];
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|     light->enabled          = true;
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|     light->timer            = timer_read();
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|     light->life             = 0xC0 + rand() % 0x40;
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| 
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|     light->hue = rgblight_config.hue + (rand() % 0xB4) - 0x54;
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| 
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|     rgblight_sethsv_at(light->hue, 255, light->life, light_index);
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| }
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| #endif
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| #endif // RGBLIGHT_ENABLE
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| 
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| bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
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|     uint16_t temp_keycode = keycode;
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|     // Filter out the actual keycode from MT and LT keys.
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|     if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) {
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|         temp_keycode &= 0xFF;
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|     }
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| 
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| #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
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|     hypno_timer = timer_read32();
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|     if (userspace_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == RGB_MATRIX_REST_MODE) {
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|         rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP);
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|     }
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| #endif
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| 
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|     switch (temp_keycode) {
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| #ifdef RGBLIGHT_TWINKLE
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|         case KC_A ... KC_SLASH:
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|         case KC_F1 ... KC_F12:
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|         case KC_INSERT ... KC_UP:
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|         case KC_KP_SLASH ... KC_KP_DOT:
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|         case KC_F13 ... KC_F24:
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|         case KC_AUDIO_MUTE ... KC_MEDIA_REWIND:
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|             if (record->event.pressed) {
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|                 start_rgb_light();
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|             }
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|             break;
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| #endif                  // RGBLIGHT_TWINKLE
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|         case KC_RGB_T:  // This allows me to use underglow as layer indication, or as normal
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| #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
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|             if (record->event.pressed) {
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|                 userspace_config.rgb_layer_change ^= 1;
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|                 dprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
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|                 eeconfig_update_user(userspace_config.raw);
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|                 if (userspace_config.rgb_layer_change) {
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|                     layer_state_set(layer_state);  // This is needed to immediately set the layer color (looks better)
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|                 }
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|             }
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| #endif  // RGBLIGHT_ENABLE
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|             break;
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|         case RGB_IDL:  // This allows me to use underglow as layer indication, or as normal
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| #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
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|             if (record->event.pressed) {
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|                 userspace_config.rgb_matrix_idle_anim ^= 1;
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|                 dprintf("RGB Matrix Idle Animation [EEPROM]: %u\n", userspace_config.rgb_matrix_idle_anim);
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|                 eeconfig_update_user(userspace_config.raw);
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|                 if (userspace_config.rgb_matrix_idle_anim) { rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP); }
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|             }
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| #endif
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|             break;
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|         case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT:  // quantum_keycodes.h L400 for definitions
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|             if (record->event.pressed) {
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|                 bool is_eeprom_updated = false;
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| #ifdef RGBLIGHT_ENABLE
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|                 // This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
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|                 if (userspace_config.rgb_layer_change) {
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|                     userspace_config.rgb_layer_change = false;
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|                     dprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
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|                     is_eeprom_updated = true;
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|                 }
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| #endif
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| #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
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|                 if (userspace_config.rgb_matrix_idle_anim) {
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|                     userspace_config.rgb_matrix_idle_anim = false;
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|                     dprintf("RGB Matrix Idle Animation [EEPROM]: %u\n", userspace_config.rgb_matrix_idle_anim);
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|                     is_eeprom_updated = true;
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|                 }
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| #endif
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|                 if (is_eeprom_updated) { eeconfig_update_user(userspace_config.raw); }
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|             }
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|             break;
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|     }
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|     return true;
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| }
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| 
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| void keyboard_post_init_rgb(void) {
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| #if defined(RGBLIGHT_ENABLE)
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| #   if defined(RGBLIGHT_STARTUP_ANIMATION)
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|     bool is_enabled = rgblight_config.enable;
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|     if (userspace_config.rgb_layer_change) {
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|         rgblight_enable_noeeprom();
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|     }
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|     if (rgblight_config.enable) {
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|         layer_state_set_user(layer_state);
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|         uint16_t old_hue = rgblight_config.hue;
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|         rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
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|         for (uint16_t i = 255; i > 0; i--) {
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|             rgblight_sethsv_noeeprom((i + old_hue) % 255, 255, 255);
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|             matrix_scan();
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|             wait_ms(10);
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|         }
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|     }
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|     if (!is_enabled) {
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|         rgblight_disable_noeeprom();
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|     }
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| 
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| #   endif
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|     layer_state_set_user(layer_state);
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| #endif
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| #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
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|         if (userspace_config.rgb_matrix_idle_anim) {
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|             rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE);
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|         }
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| #endif
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| }
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| 
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| void matrix_scan_rgb(void) {
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| #ifdef RGBLIGHT_ENABLE
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| #    ifdef RGBLIGHT_TWINKLE
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|     scan_rgblight_fadeout();
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| #    endif  // RGBLIGHT_ENABLE
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| 
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| #    ifdef INDICATOR_LIGHTS
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|     matrix_scan_indicator();
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| #    endif
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| #endif
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| 
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| #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
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|     if (userspace_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == RGB_MATRIX_TYPING_HEATMAP && timer_elapsed32(hypno_timer) > 15000) {
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|         rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE);
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|     }
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| #endif
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| }
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| 
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| layer_state_t layer_state_set_rgb(layer_state_t state) {
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| #ifdef RGBLIGHT_ENABLE
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|     if (userspace_config.rgb_layer_change) {
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|         switch (biton32(state)) {
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|             case _MACROS:
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|                 rgblight_sethsv_noeeprom_orange();
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|                 userspace_config.is_overwatch ? rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 2) : rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 3);
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|                 break;
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|             case _MEDIA:
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|                 rgblight_sethsv_noeeprom_chartreuse();
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|                 rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 1);
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|                 break;
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|             case _GAMEPAD:
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|                 rgblight_sethsv_noeeprom_orange();
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|                 rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 2);
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|                 break;
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|             case _DIABLO:
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|                 rgblight_sethsv_noeeprom_red();
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|                 rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
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|                 break;
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|             case _RAISE:
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|                 rgblight_sethsv_noeeprom_yellow();
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|                 rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
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|                 break;
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|             case _LOWER:
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|                 rgblight_sethsv_noeeprom_green();
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|                 rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
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|                 break;
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|             case _ADJUST:
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|                 rgblight_sethsv_noeeprom_red();
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|                 rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 2);
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|                 break;
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|             default:  //  for any other layers, or the default layer
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|                 switch (biton32(default_layer_state)) {
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|                     case _COLEMAK:
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|                         rgblight_sethsv_noeeprom_magenta();
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|                         break;
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|                     case _DVORAK:
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|                         rgblight_sethsv_noeeprom_springgreen();
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|                         break;
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|                     case _WORKMAN:
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|                         rgblight_sethsv_noeeprom_goldenrod();
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|                         break;
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|                     case _NORMAN:
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|                         rgblight_sethsv_noeeprom_coral();
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|                         break;
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|                     case _MALTRON:
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|                         rgblight_sethsv_noeeprom_yellow();
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|                         break;
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|                     case _EUCALYN:
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|                         rgblight_sethsv_noeeprom_pink();
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|                         break;
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|                     case _CARPLAX:
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|                         rgblight_sethsv_noeeprom_blue();
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|                         break;
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|                     default:
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|                         rgblight_sethsv_noeeprom_cyan();
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|                         break;
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|                 }
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|                 biton32(state) == _MODS ? rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING) : rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);  // if _MODS layer is on, then breath to denote it
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|                 break;
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|         }
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|     }
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| #endif  // RGBLIGHT_ENABLE
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| 
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|     return state;
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| }
 | |
| 
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| #ifdef RGB_MATRIX_ENABLE
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| #    include "lib/lib8tion/lib8tion.h"
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| extern led_config_t g_led_config;
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| void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode, uint8_t speed, uint8_t led_type) {
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|     HSV hsv = {hue, sat, val};
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|     if (hsv.v > rgb_matrix_config.hsv.v) {
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|         hsv.v = rgb_matrix_config.hsv.v;
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|     }
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| 
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|     switch (mode) {
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|         case 1:  // breathing
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|         {
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|             uint16_t time = scale16by8(g_rgb_counters.tick, speed / 8);
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|             hsv.v         = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
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|             RGB rgb       = hsv_to_rgb(hsv);
 | |
|             for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
 | |
|                 if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
 | |
|                     rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
 | |
|                 }
 | |
|             }
 | |
|             break;
 | |
|         }
 | |
|         default:  // Solid Color
 | |
|         {
 | |
|             RGB rgb = hsv_to_rgb(hsv);
 | |
|             for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
 | |
|                 if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
 | |
|                     rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
 | |
|                 }
 | |
|             }
 | |
|             break;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| #endif
 |