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			* Initial Commit Initial commit of the N-E-ISO Pad * Changes to keymap.c Minor Changes to keymap.c * Major Changes Changes to config.h, neiso.c, neiso.h, readme.md, rules.mk, info.json * Updated readme.md Changed wording of redme.md * Initial Commit Initial commit of the N-E-ISO Pad * Changes to keymap.c Minor Changes to keymap.c * Major Changes Changes to config.h, neiso.c, neiso.h, readme.md, rules.mk, info.json * Updated readme.md Changed wording of redme.md * Update keyboards/sck/neiso/info.json Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/sck/neiso/info.json Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/sck/neiso/keymaps/default/keymap.c Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/sck/neiso/neiso.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Changes per request Removed lines 55-60 from default/keymap.c per request
		
			
				
	
	
		
			34 lines
		
	
	
	
		
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			34 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* Copyright 2019 jrfhoutx
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|  *
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| #pragma once
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| 
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| #include "quantum.h"
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| 
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| /* This a shortcut to help you visually see your layout.
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|  *
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|  * The first section contains all of the arguments representing the physical
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|  * layout of the board and position of the keys.
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|  *
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|  * The second converts the arguments into a two-dimensional array which
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|  * represents the switch matrix.
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|  */
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| 
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| #define LAYOUT( \
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|               k01,      k02, \
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|                    k00,      \
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|               k03,      k04  \
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| ) \
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|     { {k00, k01, k02, k03, k04} }
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