 6d0dc910d9
			
		
	
	
		6d0dc910d9
		
	
	
	
	
		
			
			* Break up files to make more readable * Add comments to ortho 4x12 layout rules.mk * Small tweaks * Update GitLab CI scripts * Make ortho boards smaller
		
			
				
	
	
		
			100 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			100 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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| Copyright 2017 Christopher Courtney <drashna@live.com> @drashna
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| 
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| This program is free software: you can redistribute it and/or modify
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| it under the terms of the GNU General Public License as published by
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| the Free Software Foundation, either version 2 of the License, or
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| (at your option) any later version.
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| 
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| This program is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| GNU General Public License for more details.
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| 
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| You should have received a copy of the GNU General Public License
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| along with this program.  If not, see <http://www.gnu.org/licenses/>.
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| */
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| 
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| #pragma once
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| #include "quantum.h"
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| #include "version.h"
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| #include "eeprom.h"
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| #include "wrappers.h"
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| #include "process_records.h"
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| #ifdef TAP_DANCE_ENABLE
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|   #include "tap_dances.h"
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| #endif // TAP_DANCE_ENABLE
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| #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
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|   #include "rgb_stuff.h"
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| #endif
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| 
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| 
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| /* Define layer names */
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| enum userspace_layers {
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|   _QWERTY = 0,
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|   _NUMLOCK = 0,
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|   _COLEMAK,
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|   _DVORAK,
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|   _WORKMAN,
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|   _MODS,
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|   _GAMEPAD,
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|   _DIABLO,
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|   _MACROS,
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|   _MEDIA,
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|   _LOWER,
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|   _RAISE,
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|   _ADJUST,
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| };
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| 
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| /*
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| define modifiers here, since MOD_* doesn't seem to work for these
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|  */
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| #define MODS_SHIFT_MASK  (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
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| #define MODS_CTRL_MASK  (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
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| #define MODS_ALT_MASK  (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
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| #define MODS_GUI_MASK  (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
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| 
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| 
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| 
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| bool mod_key_press_timer (uint16_t code, uint16_t mod_code, bool pressed);
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| bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer);
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| bool send_game_macro(const char *str, keyrecord_t *record, bool override);
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| void matrix_init_keymap(void);
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| void shutdown_keymap(void);
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| void suspend_power_down_keymap(void);
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| void suspend_wakeup_init_keymap(void);
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| void matrix_scan_keymap(void);
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| uint32_t layer_state_set_keymap (uint32_t state);
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| uint32_t default_layer_state_set_keymap (uint32_t state);
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| void led_set_keymap(uint8_t usb_led);
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| void eeconfig_init_keymap(void);
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| 
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| typedef union {
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|   uint32_t raw;
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|   struct {
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|     bool     rgb_layer_change :1;
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|     bool     is_overwatch     :1;
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|     bool     nuke_switch      :1;
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|     uint8_t  unicode_mod      :4;
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|   };
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| } userspace_config_t;
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| 
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| extern userspace_config_t userspace_config;
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| 
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| 
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| /*
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| Custom Keycodes for Diablo 3 layer
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| But since TD() doesn't work when tap dance is disabled
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| We use custom codes here, so we can substitute the right stuff
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| */
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| #ifdef TAP_DANCE_ENABLE
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| #define KC_D3_1 TD(TD_D3_1)
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| #define KC_D3_2 TD(TD_D3_2)
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| #define KC_D3_3 TD(TD_D3_3)
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| #define KC_D3_4 TD(TD_D3_4)
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| #else // TAP_DANCE_ENABLE
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| #define KC_D3_1 KC_1
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| #define KC_D3_2 KC_2
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| #define KC_D3_3 KC_3
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| #define KC_D3_4 KC_4
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| #endif // TAP_DANCE_ENABLE
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