122 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			122 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #ifndef COSPAD_H
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| #define COSPAD_H
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| 
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| #include "quantum.h"
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| 
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| // readability
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| #define XXX KC_NO
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| 
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| /* COSPAD ortho matrix layout
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|    * ,-------------------.
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|    * | 00 | 01 | 02 | 03 |
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|    * |----|----|----|----|
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|    * | 10 | 11 | 12 | 13 |
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|    * |----|----|----|----|
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|    * | 20 | 21 | 22 | 23 |
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|    * |----|----|----|----|
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|    * | 30 | 31 | 32 | 33 |
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|    * |----|----|----|----|
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|    * | 40 | 41 | 42 | 43 |
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|    * |----|----|----|----|
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|    * | 50 | 51 | 52 | 53 |
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|    * `-------------------'
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|  */
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| 
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| /* COSPAD gamepad matrix layout
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|    * ,-------------------.
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|    * | 00 | 01 | 02 | 03 |
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|    * |----|----|----|----|
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|    * | 10 | 11 | 12 | 13 |
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|    * |----|----|----|----|
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|    * | 20 | 21 | 22 |    |
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|    * |----|----|----| 23 |
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|    * | 30 | 31 | 32 |    |
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|    * |----|----|----|----|
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|    * | 40 | 41 | 42 | 43 |
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|    * |----|----|----|----|
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|    * | 50 | 51 | 52 | 53 |
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|    * `-------------------'
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|  */
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| 
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| /* COSPAD numpad matrix layout
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|    * ,-------------------.
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|    * | 00 | 01 | 02 | 03 |
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|    * |----|----|----|----|
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|    * | 10 | 11 | 12 | 13 |
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|    * |----|----|----|----|
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|    * | 20 | 21 | 22 |    |
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|    * |----|----|----| 23 |
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|    * | 30 | 31 | 32 |    |
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|    * |----|----|----|----|
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|    * | 40 | 41 | 42 |    |
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|    * |----|----|----| 43 |
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|    * |    50   | 52 |    |
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|    * `-------------------'
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|  */
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| // The first section contains all of the arguments
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| // The second converts the arguments into a two-dimensional array
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| #define LAYOUT_ortho_6x4( \
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| 	k00, k01, k02, k03, \
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| 	k10, k11, k12, k13, \
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| 	k20, k21, k22, k23, \
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| 	k30, k31, k32, k33, \
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| 	k40, k41, k42, k43, \
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| 	k50, k51, k52, k53  \
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| ) \
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| { \
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| 	{k00, k01, k02, k03}, \
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| 	{k10, k11, k12, k13}, \
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| 	{k20, k21, k22, k23}, \
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| 	{k30, k31, k32, k33}, \
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| 	{k40, k41, k42, k43}, \
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| 	{k50, k51, k52, k53}  \
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| }
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| 
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| #define LAYOUT_gamepad_6x4( \
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| 	k00, k01, k02, k03, \
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| 	k10, k11, k12, k13, \
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| 	k20, k21, k22,      \
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| 	k30, k31, k32, k23, \
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| 	k40, k41, k42, k43, \
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| 	k50, k51, k52, k53  \
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| ) \
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| { \
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| 	{k00, k01, k02, k03},   \
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| 	{k10, k11, k12, k13},   \
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| 	{k20, k21, k22, k23},   \
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| 	{k30, k31, k32, KC_NO}, \
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| 	{k40, k41, k42, k43},   \
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| 	{k50, k51, k52, k53}    \
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| }
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| 
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| #define LAYOUT_numpad_6x4( \
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| 	k00, k01, k02, k03,  \
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| 	k10, k11, k12, k13,  \
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| 	k20, k21, k22,       \
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| 	k30, k31, k32, k23,  \
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| 	k40, k41, k42,       \
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| 	k50,      k52, k43   \
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| ) \
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| { \
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| 	{k00, k01,   k02, k03},   \
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| 	{k10, k11,   k12, k13},   \
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| 	{k20, k21,   k22, k23},   \
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| 	{k30, k31,   k32, KC_NO}, \
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| 	{k40, k41,   k42, k43},   \
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| 	{k50, KC_NO, k52, KC_NO}  \
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| }
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| void matrix_init_user(void);
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| void matrix_scan_user(void);
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| 
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| inline void cospad_bl_led_on(void)	{ PORTF &= ~(1<<7); }
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| inline void cospad_bl_led_off(void)	{ PORTF |= (1<<7); }
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| 
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| inline void cospad_bl_led_togg(void) {
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|    uint8_t bl_mask = PORTF&(1<<7);
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|    if (bl_mask) {
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|       PORTF &= ~(1<<7);
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|    } else {
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|       PORTF |= (1<<7);
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|    }
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| }
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| #endif
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