 3a303bd2ae
			
		
	
	
		3a303bd2ae
		
			
		
	
	
	
	
		
			
			* rename backlight_soft to match rules.mk * rename backlight_soft to match rules.mk - update common_features * Carve out a better location for private driver backlight functionality
		
			
				
	
	
		
			48 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "quantum.h"
 | |
| #include "backlight.h"
 | |
| #include "backlight_driver_common.h"
 | |
| 
 | |
| #ifdef BACKLIGHT_BREATHING
 | |
| #    error "Backlight breathing is not available for software PWM. Please disable."
 | |
| #endif
 | |
| 
 | |
| static uint16_t s_duty_pattern = 0;
 | |
| 
 | |
| // clang-format off
 | |
| 
 | |
| /** \brief PWM duty patterns
 | |
|  *
 | |
|  * We scale the current backlight level to an index within this array. This allows
 | |
|  * backlight_task to focus on just switching LEDs on/off, and we can predict the duty pattern
 | |
|  */
 | |
| static const uint16_t backlight_duty_table[] = {
 | |
|     0b0000000000000000,
 | |
|     0b1000000000000000,
 | |
|     0b1000000010000000,
 | |
|     0b1000001000010000,
 | |
|     0b1000100010001000,
 | |
|     0b1001001001001000,
 | |
|     0b1010101010101010,
 | |
|     0b1110111011101110,
 | |
|     0b1111111111111111,
 | |
| };
 | |
| #define backlight_duty_table_size (sizeof(backlight_duty_table) / sizeof(backlight_duty_table[0]))
 | |
| 
 | |
| // clang-format on
 | |
| 
 | |
| static uint8_t scale_backlight(uint8_t v) { return v * (backlight_duty_table_size - 1) / BACKLIGHT_LEVELS; }
 | |
| 
 | |
| void backlight_init_ports(void) { backlight_pins_init(); }
 | |
| 
 | |
| void backlight_set(uint8_t level) { s_duty_pattern = backlight_duty_table[scale_backlight(level)]; }
 | |
| 
 | |
| void backlight_task(void) {
 | |
|     static uint8_t backlight_tick = 0;
 | |
| 
 | |
|     if (s_duty_pattern & ((uint16_t)1 << backlight_tick)) {
 | |
|         backlight_pins_on();
 | |
|     } else {
 | |
|         backlight_pins_off();
 | |
|     }
 | |
|     backlight_tick = (backlight_tick + 1) % 16;
 | |
| }
 |