80 lines
		
	
	
	
		
			4.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			80 lines
		
	
	
	
		
			4.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* Copyright 2020 Shulin Huang <mumu@x-bows.com>
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|  *
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| #pragma once
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| 
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| #include "config_common.h"
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| 
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| #define VENDOR_ID    0xFEED
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| #define PRODUCT_ID   0x1226
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| #define DEVICE_VER   0x0001
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| #define MANUFACTURER X-BOWS
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| #define PRODUCT      NATURE
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| 
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| #define MATRIX_ROWS 6
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| #define MATRIX_COLS 15
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| #define MATRIX_ROW_PINS { F7, F6, F5, F4, F1, F0 }
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| #define MATRIX_COL_PINS { B0, B1, B2, B3, B7, D2, D3, D5, D4, D6, D7, B4, B5, B6, C6 }
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| #define DIODE_DIRECTION COL2ROW
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| #define DEBOUNCE 3
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| 
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| /* disable these deprecated features by default */
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| #define NO_ACTION_MACRO
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| #define NO_ACTION_FUNCTION
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| 
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| #ifdef RGB_MATRIX_ENABLE
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| #    define RGB_MATRIX_LED_PROCESS_LIMIT 18
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| #    define RGB_MATRIX_LED_FLUSH_LIMIT 16
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| #    define RGB_DISABLE_AFTER_TIMEOUT 0          // number of ticks to wait until disabling effects
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| #    define RGB_DISABLE_WHEN_USB_SUSPENDED       // turn off effects when suspended
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| // #    define RGB_MATRIX_KEYPRESSES
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| #    define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
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| #    define RGB_MATRIX_CENTER \
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|         { 92, 33 }
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| 
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| #    define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
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| 
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| // RGB Matrix Animation modes. Explicitly enabled
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| // For full list of effects, see:
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| // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
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| #    define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
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| #    define ENABLE_RGB_MATRIX_BREATHING           // Single hue brightness cycling animation
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| #    define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL     // Single hue spinning spiral fades brightness
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| #    define ENABLE_RGB_MATRIX_CYCLE_ALL           // Full keyboard solid hue cycling through full gradient
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| #    define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT    // Full gradient scrolling left to right
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| #    define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN       // Full gradient scrolling top to bottom
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| #    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN        // Full gradient scrolling out to in
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| #    define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL      // Full gradient spinning pinwheel around center of keyboard
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| #    define ENABLE_RGB_MATRIX_CYCLE_SPIRAL        // Full gradient spinning spiral around center of keyboard
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| #    define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS   // Full dual gradients spinning two halfs of keyboard
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| #    define ENABLE_RGB_MATRIX_RAINDROPS           // Randomly changes a single key's hue
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| 
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| // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
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| #    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE   // Pulses keys hit to hue & value then fades value out
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| #    define ENABLE_RGB_MATRIX_SOLID_REACTIVE          // Static single hue, pulses keys hit to shifted hue then fades to current hue
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| #    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE     // Hue & value pulse near a single key hit then fades value out
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| #    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS    // Hue & value pulse the same column and row of a single key hit then fades value out
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| #    define ENABLE_RGB_MATRIX_SPLASH                  // Full gradient & value pulse away from a single key hit then fades value out
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| #    define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH       // Hue & value pulse away from multiple key hits then fades value out
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| 
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| #    define DRIVER_ADDR_1 0b1110100
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| #    define DRIVER_ADDR_2 0b1110110
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| #    define DRIVER_ADDR_3 0b1110101
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| #    define DRIVER_COUNT 3
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| #    define DRIVER_1_LED_TOTAL 36
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| #    define DRIVER_2_LED_TOTAL 36
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| #    define DRIVER_3_LED_TOTAL 15
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| #    define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL + DRIVER_3_LED_TOTAL)
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| #endif
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