qmk_firmware/keyboards/helix/pico/qmk_conf/config.h
MakotoKurauchi 3ede17e729
Reduce Helix keyboard build variation (#8669)
* modify helix config. 'helix/rev2' always OLED on

* reduce helix build variation pattern

* helix/rev2/keymaps/xulkal/rules.mk: Explicitly disable helix standard post-processing

**Compilation result does not change**

* helix readmes update

* add temporary test script

* test end. -- Revert "add temporary test script"

This reverts commit 6229ed41f2ff8bac52015150837eaa51d9815e13.

* rename rev2/split_common/rules.mk -> rev2/sc/rules.mk

* rename pico/split_common/rules.mk -> pico/sc/rules.mk

* update keymaps/default/reademe.md

* add 'helix/pico/qmk_conf' and 'helix/rev2/qmk_conf' target

* add ChangeLog for Helix: PR 8669

* fix helix/pico/qmk_conf compile error

Co-authored-by: mtei <2170248+mtei@users.noreply.github.com>
2020-10-30 13:23:04 -07:00

43 lines
1.3 KiB
C

/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(STARTUP_SOUND)
#define AUDIO_CLICKY
#endif
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif