 20c0533c4c
			
		
	
	
		20c0533c4c
		
	
	
	
	
		
			
			* Xulkal changes Refactor rgb & encoder menu Hadron Keymap Refactor oled menu * Fixing horizontal OLED data display * Reverting changes to take to separate prs
		
			
				
	
	
		
			73 lines
		
	
	
	
		
			4.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
	
		
			4.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include QMK_KEYBOARD_H
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| #include "xulkal.h"
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| 
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| #define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__)
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| 
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| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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|     /* Qwerty Layout
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|      * ,-----------------------------------------------------------------------------------.
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|      * | GESC |   1  |   2  |  3   |  4   |  5   |  6   |  7   |  8   |  9   |  0   | BkSp |
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|      * |------+------+------+------+------+------|------+------+------+------+------+------+--------------------.
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|      * | Tab  |   Q  |   W  |  E   |  R   |  T   |  Y   |  U   |  I   |  O   |  P   |   \  |  7   |  8   |  9   |
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|      * |------+------+------+------+------+------|------+------+------+------+------+------+------+------+------|
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|      * |FN(CAPS)| A  |   S  |   D  |  F   |  G   |  H   |  J   |  K   |  L   |  ;   | Enter|  4   |  5   |  6   |
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|      * |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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|      * | Sft[ |   Z  |   X  |   C  |  V   |  B   |  N   |  M   |  ,   |  .   |  /   | Sft] |  1   |  2   |  3   |
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|      * |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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|      * | Ctl- |  Win | LOWER| RAISE| Alt  | Space| Space| Left |  Up  | Down | Right| Ctl= |  0   |  .   |  =   |
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|      * |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------'
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|      */
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|     [_QWERTY] = EXPAND_LAYOUT( \
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|         _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,\
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|         _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_P7,   KC_P8,   KC_P9, \
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|         _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_P4,   KC_P5,   KC_P6, \
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|         _________________QWERTY_L4_________________, _________________QWERTY_R4_________________, KC_P1,   KC_P2,   KC_P3, \
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|         _________________QWERTY_L5_________________, _________________QWERTY_R5_________________, KC_P0,   KC_DOT,  KC_EQL \
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|     ),
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| 
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| #ifndef GAMELAYER_DISABLE
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|     [_GAME] = EXPAND_LAYOUT( \
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|         ___________________GAME_L1_________________, ___________________GAME_R1_________________, \
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|         ___________________GAME_L2_________________, ___________________GAME_R2_________________, _______, _______, _______, \
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|         ___________________GAME_L3_________________, ___________________GAME_R3_________________, _______, _______, _______, \
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|         ___________________GAME_L4_________________, ___________________GAME_R4_________________, _______, _______, _______, \
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|         ___________________GAME_L5_________________, ___________________GAME_R5_________________, _______, _______, _______ \
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|     ),
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| #endif
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| 
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|     [_LOWER] =  EXPAND_LAYOUT( \
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|         __________________LOWER_L1_________________, __________________LOWER_R1_________________, \
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|         __________________LOWER_L2_________________, __________________LOWER_R2_________________, _______, _______, _______, \
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|         __________________LOWER_L3_________________, __________________LOWER_R3_________________, _______, _______, _______, \
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|         __________________LOWER_L4_________________, __________________LOWER_R4_________________, _______, _______, _______, \
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|         __________________LOWER_L5_________________, __________________LOWER_R5_________________, _______, _______, _______ \
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|     ),
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| 
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|     [_RAISE] = EXPAND_LAYOUT( \
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|         __________________RAISE_L1_________________, __________________RAISE_R1_________________, \
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|         __________________RAISE_L2_________________, __________________RAISE_R2_________________, _______, _______, _______, \
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|         __________________RAISE_L3_________________, __________________RAISE_R3_________________, _______, _______, _______, \
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|         __________________RAISE_L4_________________, __________________RAISE_R4_________________, _______, _______, _______, \
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|         __________________RAISE_L5_________________, __________________RAISE_R5_________________, _______, _______, _______ \
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|     ),
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| 
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| #ifdef TRILAYER_ENABLED
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|     [_ADJUST] = EXPAND_LAYOUT( \
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|         _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, \
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|         _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, _______, _______, _______, \
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|         _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, _______, _______, _______, \
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|         _________________ADJUST_L4_________________, _________________ADJUST_R4_________________, _______, _______, _______, \
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|         _________________ADJUST_L5_________________, _________________ADJUST_R5_________________, _______, _______, _______ \
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|     ),
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| #endif
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| };
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| 
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| bool music_mask_user(uint16_t keycode) {
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|   switch (keycode) {
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|     case RAISE:
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|     case LOWER:
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|       return false;
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|     default:
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|       return true;
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|   }
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| }
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