30 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			30 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #ifdef LED_MATRIX_KEYREACTIVE_ENABLED
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| #    if defined(ENABLE_LED_MATRIX_SOLID_SPLASH) || defined(ENABLE_LED_MATRIX_SOLID_MULTISPLASH)
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| 
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| #        ifdef ENABLE_LED_MATRIX_SOLID_SPLASH
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| LED_MATRIX_EFFECT(SOLID_SPLASH)
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| #        endif
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| 
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| #        ifdef ENABLE_LED_MATRIX_SOLID_MULTISPLASH
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| LED_MATRIX_EFFECT(SOLID_MULTISPLASH)
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| #        endif
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| 
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| #        ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
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| 
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| uint8_t SOLID_SPLASH_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
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|     uint16_t effect = tick - dist;
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|     if (effect > 255) effect = 255;
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|     return qadd8(val, 255 - effect);
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| }
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| 
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| #            ifdef ENABLE_LED_MATRIX_SOLID_SPLASH
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| bool SOLID_SPLASH(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_SPLASH_math); }
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| #            endif
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| 
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| #            ifdef ENABLE_LED_MATRIX_SOLID_MULTISPLASH
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| bool SOLID_MULTISPLASH(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_SPLASH_math); }
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| #            endif
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| 
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| #        endif  // LED_MATRIX_CUSTOM_EFFECT_IMPLS
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| #    endif      // defined(ENABLE_LED_MATRIX_SPLASH) || defined(ENABLE_LED_MATRIX_MULTISPLASH)
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| #endif          // LED_MATRIX_KEYREACTIVE_ENABLED
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