 3f02637f4d
			
		
	
	
		3f02637f4d
		
	
	
	
	
		
			
			* Updated personal layouts * tweaked personal * Nightly - Audio Cleanup Refactored the LUTs. Abstracted some of the registers out of audio to use more functional names. Split audio into audio and audio_pwm. WIP * nightly - collapsed code * Added check for note playing to LEDs * Usability tweaks * TWEAE * nightly added extra kcs to keymap common * turned on Plank audio * Added backlight breathing to atomic * reverted accidental merge * adds backlight pulse to planck
		
			
				
	
	
		
			271 lines
		
	
	
	
		
			7.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			271 lines
		
	
	
	
		
			7.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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| Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
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| 
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| This program is free software: you can redistribute it and/or modify
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| it under the terms of the GNU General Public License as published by
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| the Free Software Foundation, either version 2 of the License, or
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| (at your option) any later version.
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| 
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| This program is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| GNU General Public License for more details.
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| 
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| You should have received a copy of the GNU General Public License
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| along with this program.  If not, see <http://www.gnu.org/licenses/>.
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| */
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| 
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| #ifndef KEYMAP_H
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| #define KEYMAP_H
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| 
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| #include <stdint.h>
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| #include <stdbool.h>
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| #include "action.h"
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| #include <avr/pgmspace.h>
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| #include "keycode.h"
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| #include "keymap.h"
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| #include "action_macro.h"
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| #include "report.h"
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| #include "host.h"
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| // #include "print.h"
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| #include "debug.h"
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| 
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| /* NOTE: Not portable. Bit field order depends on implementation */
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| typedef union {
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|     uint16_t raw;
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|     struct {
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|         bool swap_control_capslock:1;
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|         bool capslock_to_control:1;
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|         bool swap_lalt_lgui:1;
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|         bool swap_ralt_rgui:1;
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|         bool no_gui:1;
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|         bool swap_grave_esc:1;
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|         bool swap_backslash_backspace:1;
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|         bool nkro:1;
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|     };
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| } keymap_config_t;
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| 
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| 
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| /* translates key to keycode */
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| uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key);
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| 
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| /* translates Fn keycode to action */
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| action_t keymap_fn_to_action(uint16_t keycode);
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| 
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| /* translates Fn keycode to action */
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| action_t keymap_func_to_action(uint16_t keycode);
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| 
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| extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
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| extern const uint16_t fn_actions[];
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| 
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| // Ability to use mods in layouts
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| #define LCTL(kc) kc | 0x0100
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| #define LSFT(kc) kc | 0x0200
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| #define LALT(kc) kc | 0x0400
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| #define LGUI(kc) kc | 0x0800
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| #define HYPR(kc) kc | 0x0F00
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| #define MEH(kc) kc  | 0x0700
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| #define LCAG(kc) kc  | 0x0D00 // Modifier Ctrl Alt and GUI
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| 
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| #define MOD_HYPR 0xf
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| #define MOD_MEH 0x7
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| 
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| #define RCTL(kc) kc | 0x1100
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| #define RSFT(kc) kc | 0x1200
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| #define RALT(kc) kc | 0x1400
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| #define RGUI(kc) kc | 0x1800
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| 
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| // Aliases for shifted symbols
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| // Each key has a 4-letter code, and some have longer aliases too.
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| // While the long aliases are descriptive, the 4-letter codes
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| // make for nicer grid layouts (everything lines up), and are
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| // the preferred style for Quantum.
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| #define KC_TILD LSFT(KC_GRV)    // ~
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| #define KC_TILDE    KC_TILD
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| 
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| #define KC_EXLM LSFT(KC_1)      // !
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| #define KC_EXCLAIM  KC_EXLM
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| 
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| #define KC_AT   LSFT(KC_2)      // @
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| 
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| 
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| #define KC_HASH LSFT(KC_3)      // #
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| 
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| 
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| #define KC_DLR  LSFT(KC_4)      // $
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| #define KC_DOLLAR   KC_DLR
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| 
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| #define KC_PERC LSFT(KC_5)      // %
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| #define KC_PERCENT  KC_PERC
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| 
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| #define KC_CIRC LSFT(KC_6)      // ^
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| #define KC_CIRCUMFLEX   KC_CIRC
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| 
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| #define KC_AMPR LSFT(KC_7)      // &
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| #define KC_AMPERSAND    KC_AMPR
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| 
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| #define KC_ASTR LSFT(KC_8)      // *
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| #define KC_ASTERISK KC_ASTR
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| 
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| #define KC_LPRN LSFT(KC_9)      // (
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| #define KC_LEFT_PAREN   KC_LPRN
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| 
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| #define KC_RPRN LSFT(KC_0)      // )
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| #define KC_RIGHT_PAREN  KC_RPRN
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| 
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| 
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| #define KC_UNDS LSFT(KC_MINS)   // _
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| #define KC_UNDERSCORE   KC_UNDS
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| 
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| #define KC_PLUS LSFT(KC_EQL)    // +
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| 
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| 
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| #define KC_LCBR LSFT(KC_LBRC)   // {
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| #define KC_LEFT_CURLY_BRACE KC_LCBR
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| 
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| #define KC_RCBR LSFT(KC_RBRC)   // }
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| #define KC_RIGHT_CURLY_BRACE    KC_RCBR
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| 
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| #define KC_LABK LSFT(KC_COMM)   // <
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| #define KC_LEFT_ANGLE_BRACKET   KC_LABK
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| 
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| #define KC_RABK LSFT(KC_DOT)    // >
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| #define KC_RIGHT_ANGLE_BRACKET  KC_RABK
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| 
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| #define KC_COLN LSFT(KC_SCLN)   // :
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| #define KC_COLON    KC_COLN
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| 
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| #define KC_PIPE LSFT(KC_BSLS)   // |
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| 
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| #define KC_LT LSFT(KC_COMM)     // <
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| 
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| 
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| #define KC_GT LSFT(KC_DOT)      // >
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| 
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| 
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| #define KC_QUES LSFT(KC_SLSH)   // ?
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| #define KC_QUESTION KC_QUES
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| 
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| 
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| #define KC_DQT LSFT(KC_QUOT)   // "
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| #define KC_DOUBLE_QUOTE KC_DQT
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| 
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| #define KC_DELT KC_DELETE // Del key (four letter code)
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| 
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| // Alias for function layers than expand past FN31
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| #define FUNC(kc) kc | 0x2000
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| 
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| // Aliases
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| #define S(kc) LSFT(kc)
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| #define F(kc) FUNC(kc)
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| 
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| #define M(kc) kc | 0x3000
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| 
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| #define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
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| 
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| // These affect the backlight (if your keyboard has one).
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| // We don't need to comment them out if your keyboard doesn't have a backlight,
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| // since they don't take up any space.
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| #define BL_ON 0x4009
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| #define BL_OFF 0x4000
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| #define BL_0 0x4000
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| #define BL_1 0x4001
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| #define BL_2 0x4002
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| #define BL_3 0x4003
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| #define BL_4 0x4004
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| #define BL_5 0x4005
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| #define BL_6 0x4006
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| #define BL_7 0x4007
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| #define BL_8 0x4008
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| #define BL_9 0x4009
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| #define BL_10 0x400A
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| #define BL_11 0x400B
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| #define BL_12 0x400C
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| #define BL_13 0x400D
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| #define BL_14 0x400E
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| #define BL_15 0x400F
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| #define BL_DEC 0x4010
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| #define BL_INC 0x4011
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| #define BL_TOGG 0x4012
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| #define BL_STEP 0x4013
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| 
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| #define RESET 0x5000
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| #define DEBUG 0x5001
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| 
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| // MAGIC keycodes
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| #define MAGIC_SWAP_CONTROL_CAPSLOCK      0x5002
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| #define MAGIC_UNSWAP_CONTROL_CAPSLOCK    0x5003
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| #define MAGIC_CAPSLOCK_TO_CONTROL        0x5004
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| #define MAGIC_UNCAPSLOCK_TO_CONTROL      0x5005
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| #define MAGIC_SWAP_LALT_LGUI             0x5006
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| #define MAGIC_UNSWAP_LALT_LGUI           0x5007
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| #define MAGIC_SWAP_RALT_RGUI             0x5008
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| #define MAGIC_UNSWAP_RALT_RGUI           0x5009
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| #define MAGIC_NO_GUI                     0x500a
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| #define MAGIC_UNNO_GUI                   0x500b
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| #define MAGIC_SWAP_GRAVE_ESC             0x500c
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| #define MAGIC_UNSWAP_GRAVE_ESC           0x500d
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| #define MAGIC_SWAP_BACKSLASH_BACKSPACE   0x500e
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| #define MAGIC_UNSWAP_BACKSLASH_BACKSPACE 0x500f
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| #define MAGIC_HOST_NKRO                  0x5010
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| #define MAGIC_UNHOST_NKRO                0x5011
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| #define MAGIC_SWAP_ALT_GUI               0x5012
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| #define MAGIC_UNSWAP_ALT_GUI             0x5013
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| 
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| #define AG_SWAP MAGIC_SWAP_ALT_GUI
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| #define AG_NORM MAGIC_UNSWAP_ALT_GUI
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| 
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| 
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| // GOTO layer - 16 layers max
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| // when:
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| // ON_PRESS    = 1
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| // ON_RELEASE  = 2
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| // Unless you have a good reason not to do so, prefer  ON_PRESS (1) as your default.
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| #define TO(layer, when) (layer | 0x5100 | (when << 0x4))
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| 
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| // Momentary switch layer - 256 layer max
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| #define MO(layer) (layer | 0x5200)
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| 
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| // Set default layer - 256 layer max
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| #define DF(layer) (layer | 0x5300)
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| 
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| // Toggle to layer - 256 layer max
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| #define TG(layer) (layer | 0x5400)
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| 
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| // One-shot layer - 256 layer max
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| #define OSL(layer) (layer | 0x5500)
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| 
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| // One-shot mod
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| #define OSM(layer) (layer | 0x5600)
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| 
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| // M-od, T-ap - 256 keycode max
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| #define MT(mod, kc) (kc | 0x7000 | ((mod & 0xF) << 8))
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| #define CTL_T(kc) MT(0x1, kc)
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| #define SFT_T(kc) MT(0x2, kc)
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| #define ALT_T(kc) MT(0x4, kc)
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| #define GUI_T(kc) MT(0x8, kc)
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| #define C_S_T(kc) MT(0x3, kc) // Control + Shift e.g. for gnome-terminal
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| #define MEH_T(kc) MT(0x7, kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
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| #define LCAG_T(kc) MT(0xD, kc) // Left control alt and gui
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| #define ALL_T(kc) MT(0xF, kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
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| 
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| // Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
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| #define KC_HYPR HYPR(KC_NO)
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| #define KC_MEH  MEH(KC_NO)
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| 
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| // L-ayer, T-ap - 256 keycode max, 16 layer max
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| #define LT(layer, kc) (kc | 0x8000 | ((layer & 0xF) << 8))
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| 
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| // For sending unicode codes.
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| // You may not send codes over 1FFF -- this supports most of UTF8.
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| // To have a key that sends out Œ, go UC(0x0152)
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| #define UNICODE(n) (n | 0x8000)
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| #define UC(n) UNICODE(n)
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| 
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| // For tri-layer
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| void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
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| #define IS_LAYER_ON(layer)  (layer_state & (1UL << (layer)))
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| #define IS_LAYER_OFF(layer) (~layer_state & (1UL << (layer)))
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| 
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| 
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| #endif
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