90 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			90 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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| Copyright 2020 quark
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| 
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| This program is free software: you can redistribute it and/or modify
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| it under the terms of the GNU General Public License as published by
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| the Free Software Foundation, either version 2 of the License, or
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| (at your option) any later version.
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| 
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| This program is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| GNU General Public License for more details.
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| 
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| You should have received a copy of the GNU General Public License
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| along with this program.  If not, see <http://www.gnu.org/licenses/>.
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| */
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| 
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| #pragma once
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| 
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| #include "config_common.h"
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| 
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| /* USB Device descriptor parameter */
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| #define VENDOR_ID    0x514B // QK Quark
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| #define PRODUCT_ID   0x5341 // SA smAllice
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| #define DEVICE_VER   0x0001
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| #define MANUFACTURER quark
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| #define PRODUCT      smAllice
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| 
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| /* key matrix size */
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| #define MATRIX_ROWS 4
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| #define MATRIX_COLS 15
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| 
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| /*
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|  * Keyboard Matrix Assignments
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|  *
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|  * Change this to how you wired your keyboard
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|  * COLS: AVR pins used for columns, left to right
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|  * ROWS: AVR pins used for rows, top to bottom
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|  * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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|  *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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|  *
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|  */
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| #define MATRIX_ROW_PINS { B0, B6, B5, B4 }
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| #define MATRIX_COL_PINS { C7, C6, F7, F6, F5, F4, F1, D4, D6, D7, D0, D1, D2, D3, D5 }
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| #define UNUSED_PINS { E6, F0 }
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| 
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| /* COL2ROW, ROW2COL */
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| #define DIODE_DIRECTION COL2ROW
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| 
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| #define RGB_DI_PIN B7
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| #ifdef RGB_DI_PIN
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| #    define RGBLED_NUM 12
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| #    define RGBLIGHT_HUE_STEP 8
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| #    define RGBLIGHT_SAT_STEP 8
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| #    define RGBLIGHT_VAL_STEP 8
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| #    define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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| #    define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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| /*== all animations enable ==*/
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| #    define RGBLIGHT_ANIMATIONS
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| /*== or choose animations ==*/
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| //#    define RGBLIGHT_EFFECT_BREATHING
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| //#    define RGBLIGHT_EFFECT_RAINBOW_MOOD
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| //#    define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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| //#    define RGBLIGHT_EFFECT_SNAKE
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| //#    define RGBLIGHT_EFFECT_KNIGHT
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| //#    define RGBLIGHT_EFFECT_CHRISTMAS
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| //#    define RGBLIGHT_EFFECT_STATIC_GRADIENT
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| //#    define RGBLIGHT_EFFECT_RGB_TEST
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| //#    define RGBLIGHT_EFFECT_ALTERNATING
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| /*== customize breathing effect ==*/
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| /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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| //#    define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
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| /*==== use exp() and sin() ====*/
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| //#    define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
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| //#    define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
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| #endif
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| 
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| /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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| #define DEBOUNCE 5
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| 
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| /* define if matrix has ghost (lacks anti-ghosting diodes) */
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| //#define MATRIX_HAS_GHOST
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| 
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| /* disable these deprecated features by default */
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| #define NO_ACTION_MACRO
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| #define NO_ACTION_FUNCTION
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| 
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| /* Bootmagic Lite key configuration */
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| #define BOOTMAGIC_LITE_ROW 0
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| #define BOOTMAGIC_LITE_COLUMN 0
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