147 lines
		
	
	
	
		
			3.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			147 lines
		
	
	
	
		
			3.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include QMK_KEYBOARD_H
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| 
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| // Each layer gets a name for readability, which is then used in the keymap matrix below.
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| // The underscores don't mean anything - you can have a layer called STUFF or any other name.
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| // Layer names don't all need to be of the same length, obviously, and you can also skip them
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| // entirely and just use numbers.
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| 
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| enum custom_layers {
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|   _BASE,
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|   _LOWER,
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|   _RAISE,
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|   _ADJUST
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| };
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| 
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| enum custom_keycodes {
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|   LOWER = SAFE_RANGE,
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|   RAISE,
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| };
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| 
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| // Custom macros
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| #define CTL_ESC     CTL_T(KC_ESC)               // Tap for Esc, hold for Ctrl
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| #define CTL_TTAB    CTL_T(KC_TAB)               // Tap for Esc, hold for Ctrl
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| #define CTL_ENT     CTL_T(KC_ENT)               // Tap for Enter, hold for Ctrl
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| #define SFT_ENT     SFT_T(KC_ENT)               // Tap for Enter, hold for Shift
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| // Requires KC_TRNS/_______ for the trigger key in the destination layer
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| #define LT_MC(kc)   LT(_MOUSECURSOR, kc)        // L-ayer T-ap M-ouse C-ursor
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| #define LT_RAI(kc)  LT(_RAISE, kc)              // L-ayer T-ap to Raise
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| 
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| 
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| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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| 
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| /* Base
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|  * ,------.
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|  * | Esc  | 
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|  * |------+------+-------------.
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|  * |   :  |   7  |   8  |   9  | 
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|  * |------+------+------+------|
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|  * | RAISE|   4  |   5  |   6  | 
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|  * |------+------+------+------|
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|  * | LOWER|   1  |   2  |   3  |
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|  * `---------------------------'
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|  */
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| [_BASE] = LAYOUT(
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|   KC_ESC,
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|   KC_COLN, KC_P7,  KC_P8,  KC_P9,
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|   RAISE,   KC_P4,  KC_P5,  KC_P6,
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|   LOWER,   KC_P1,  KC_P2,  KC_P3
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| ),
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| 
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| /* Lower
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|  * ,------.
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|  * | Nmlk | 
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|  * |------+------+-------------.
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|  * |  :   |   /  |   *  |   -  | 
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|  * |------+------+------+------|
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|  * |      |      |   =  |   +  | 
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|  * |------+------+------+------|
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|  * |      |  0   |   .  |  ENT |
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|  * `---------------------------'
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|  */
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| [_LOWER] = LAYOUT(
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|   KC_NUM,
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|   KC_COLN,  KC_PSLS, KC_PAST, KC_PMNS,
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|   _______,  XXXXXXX, KC_EQL,  KC_PPLS,
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|   _______,  KC_P0,   KC_PDOT, KC_PENT
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| ),
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| 
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| /* Raise
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|  * ,------.
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|  * | Esc  | 
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|  * |------+------+-------------.
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|  * |RGB TG|RGB M+|RGB M-|      |
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|  * |------+------+------+------|
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|  * |      |RGB H+|RGB S+|RGB V+| 
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|  * |------+------+------+------|
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|  * |  `   |RGB H-|RGB S-|RGB V-|
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|  * `---------------------------'
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|  */
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| [_RAISE] = LAYOUT(
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|   KC_NUM,
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|   RGB_TOG, RGB_MOD, RGB_RMOD, XXXXXXX,
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|   _______, RGB_HUI, RGB_SAI,  RGB_VAI,
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|   _______, RGB_HUD, RGB_SAD,  RGB_VAD
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| 
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| ),
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| 
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| /* Adjust
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|  * ,------.
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|  * | DFU  | 
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|  * |------+------+-------------.
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|  * |HPT TG|HPT FB|HPT RS| BKSP | 
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|  * |------+------+------+------|
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|  * |      |HPT M+|      |      | 
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|  * |------+------+------+------|
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|  * |      |HPT M-|Clk TG| Del  |
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|  * `---------------------------'
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|  */
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| [_ADJUST] = LAYOUT(
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|   QK_BOOT,
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|   HF_TOGG, HF_FDBK, HF_RST,  KC_BSPC,
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|   _______, HF_NEXT, XXXXXXX, XXXXXXX,
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|   _______, HF_PREV, CK_TOGG, KC_DEL
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| ),
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| 
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| 
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| };
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| 
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| layer_state_t layer_state_set_user(layer_state_t state) {
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|   return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
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| }
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| 
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| 
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| bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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|   switch (keycode) {
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|     case LOWER:
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|       if (record->event.pressed) {
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|           //not sure how to have keyboard check mode and set it to a variable, so my work around
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|           //uses another variable that would be set to true after the first time a reactive key is pressed.
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|         layer_on(_LOWER);
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|       } else {
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|         layer_off(_LOWER);
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|       }
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|       return false;
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|       break;
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|     case RAISE:
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|       if (record->event.pressed) {
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|         //not sure how to have keyboard check mode and set it to a variable, so my work around
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|         //uses another variable that would be set to true after the first time a reactive key is pressed.
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|         layer_on(_RAISE);
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|       } else {
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|         layer_off(_RAISE);
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|       }
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|       return false;
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|       break;
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|   }
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|   return true;
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| }
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| 
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| bool music_mask_user(uint16_t keycode) {
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|   switch (keycode) {
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|     case RAISE:
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|     case LOWER:
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|       return false;
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|     default:
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|       return true;
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|   }
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| }
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