45 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* Copyright 2017 Dan Amlund Thomsen
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|  *
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| #ifndef TETRIS_TEXT_H
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| #define TETRIS_TEXT_H
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| 
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| //// to implement
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| void tetris_send_up(void);
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| void tetris_send_left(void);
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| void tetris_send_down(void);
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| void tetris_send_right(void);
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| 
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| void tetris_send_backspace(void);
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| void tetris_send_delete(void);
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| 
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| void tetris_send_string(const char *s);
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| 
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| void tetris_send_newline(void);
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| 
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| // return = meaning
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| // 0 = no keys pressed
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| // 1 = up
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| // 2 = left
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| // 3 = down
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| // 4 = right
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| int tetris_get_keypress(void);
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| 
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| //// to call
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| void tetris_start(uint8_t seed);
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| // returns 0 when game is over
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| int tetris_tick(int ms_since_previous_tick);
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| 
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| #endif
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