65 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			65 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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| Copyright 2019 SwanMatch
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| 
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| This program is free software: you can redistribute it and/or modify
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| it under the terms of the GNU General Public License as published by
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| the Free Software Foundation, either version 2 of the License, or
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| (at your option) any later version.
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| 
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| This program is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| GNU General Public License for more details.
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| 
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| You should have received a copy of the GNU General Public License
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| along with this program.  If not, see <http://www.gnu.org/licenses/>.
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| */
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| 
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| #pragma once
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| 
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| #define MASTER_RIGHT
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| 
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| #ifdef RGBLIGHT_ENABLE
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| /*== customize breathing effect ==*/
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|   /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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|     #define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
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|   /*==== use exp() and sin() ====*/
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|     #define RGBLIGHT_EFFECT_BREATHE_CENTER 2     // 1 to 2.7
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|     #define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
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| /*== customize snake effect ==*/
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|     #define RGBLIGHT_EFFECT_SNAKE_LENGTH RGBLIGHT_LED_COUNT
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| /*== customize knight effect ==*/
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|     #define RGBLIGHT_EFFECT_KNIGHT_LENGTH 6
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| #endif
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| 
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| /* Audio */
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| #ifdef AUDIO_ENABLE
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|   #define AUDIO_PIN B6
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|   #define STARTUP_SONG SONG(STARTUP_SOUND)
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|   #define AUDIO_CLICKY
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|   #define AUDIO_CLICKY_FREQ_RANDOMNESS 1.0f
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| #endif
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| 
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| //#define RETRO_TAPPING
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| 
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| #ifdef MOUSEKEY_ENABLE
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|   #define MOUSEKEY_INTERVAL 20
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|   #define MOUSEKEY_MAX_SPEED 5
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|   #define MOUSEKEY_TIME_TO_MAX 60
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| #endif
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| 
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| /*
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|  * Feature disable options
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|  *  These options are also useful to firmware size reduction.
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|  */
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| 
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| /* disable debug print */
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| //#define NO_DEBUG
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| 
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| /* disable print */
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| //#define NO_PRINT
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| 
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| /* disable action features */
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| //#define NO_ACTION_LAYER
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| //#define NO_ACTION_TAPPING
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| //#define NO_ACTION_ONESHOT
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