qmk_firmware/quantum/joystick.h
achol 3cf7611139 add support for hid gamepad interface
add documentation for HID joystick
Add joystick_task to read analog axes values even when no key is pressed or release. update doc
Update docs/feature_joystick.md
Manage pin setup and read to maintain matrix scan after analog read
2020-03-22 11:23:25 +01:00

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C

#ifndef JOYSTICK_H
#define JOYSTICK_H
#ifndef JOYSTICK_BUTTON_COUNT
#define JOYSTICK_BUTTON_COUNT 8
#endif
#ifndef JOYSTICK_AXES_COUNT
#define JOYSTICK_AXES_COUNT 4
#endif
#include <stdint.h>
//configure on input_pin of the joystick_axes array entry to JS_VIRTUAL_AXIS
// to prevent it from being read from the ADC. This allows outputing forged axis value.
//
#define JS_VIRTUAL_AXIS 0xFF
typedef struct {
uint8_t output_pin;
uint8_t input_pin;
//the AVR ADC offers 10 bit precision, with significant bits on the higher part
uint16_t min_digit;
uint16_t max_digit;
} joystick_config_t;
extern joystick_config_t joystick_axes[JOYSTICK_AXES_COUNT];
enum joystick_status{
JS_INITIALIZED = 1,
JS_UPDATED = 2
};
typedef struct {
uint8_t buttons[JOYSTICK_BUTTON_COUNT/8+1];
int8_t axes[JOYSTICK_AXES_COUNT];
uint8_t status:2;
} joystick_t;
extern joystick_t joystick_status;
//to be implemented in the hid protocol library
void send_joystick_packet(joystick_t* joystick);
#endif //JOYSTICK_H