54 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
| Copyright 2019 Evy Dekkers
 | |
| 
 | |
| This program is free software: you can redistribute it and/or modify
 | |
| it under the terms of the GNU General Public License as published by
 | |
| the Free Software Foundation, either version 2 of the License, or
 | |
| (at your option) any later version.
 | |
| 
 | |
| This program is distributed in the hope that it will be useful,
 | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | |
| GNU General Public License for more details.
 | |
| 
 | |
| You should have received a copy of the GNU General Public License
 | |
| along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | |
| */
 | |
| 
 | |
| #pragma once
 | |
| 
 | |
| 
 | |
| /* key matrix size */
 | |
| #define MATRIX_ROWS 8
 | |
| #define MATRIX_COLS 16
 | |
| 
 | |
| /*
 | |
|  * Keyboard Matrix Assignments
 | |
|  *
 | |
|  * Change this to how you wired your keyboard
 | |
|  * COLS: AVR pins used for columns, left to right
 | |
|  * ROWS: AVR pins used for rows, top to bottom
 | |
|  * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 | |
|  *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 | |
|  *
 | |
| */
 | |
| #define MATRIX_ROW_PINS { D6, D4, F6, F7, F4, F5, F0, F1 }
 | |
| #define MATRIX_COL_PINS { C7, B6, C6, B4, B5, D7, NO_PIN, NO_PIN, NO_PIN, NO_PIN, NO_PIN, NO_PIN, NO_PIN, D3, B7, B3 } // Columns 6-12 controlled by demux
 | |
| 
 | |
| #define SN74X138_ADDRESS_PINS { D2, D1, D0 }
 | |
| 
 | |
| /*
 | |
|  * Feature disable options
 | |
|  *  These options are also useful to firmware size reduction.
 | |
|  */
 | |
| 
 | |
| /* disable debug print */
 | |
| //#define NO_DEBUG
 | |
| 
 | |
| /* disable print */
 | |
| //#define NO_PRINT
 | |
| 
 | |
| /* disable action features */
 | |
| //#define NO_ACTION_LAYER
 | |
| //#define NO_ACTION_TAPPING
 | |
| //#define NO_ACTION_ONESHOT
 | 
