193 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			193 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| // Copyright 2022 catmunch (@catmunch)
 | |
| // SPDX-License-Identifier: GPL-2.0-or-later
 | |
| 
 | |
| #include "quantum.h"
 | |
| 
 | |
| static bool encoder_pressed = 0;
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| static bool encoder_switched_layer = 0;
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| static uint32_t encoder_last_release_time = 0;
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| static uint32_t encoder_press_combo = 0;
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| static uint8_t current_layer = 0;
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| 
 | |
| #ifdef OLED_ENABLE
 | |
| static const char PROGMEM bongo_release[] = {
 | |
|     0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,128,128,192,192, 96, 96, 48, 48, 24, 12,  6, 14, 60,112, 96,224,192,192,192,192,128,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
 | |
|     0,192,192,128,128,128,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,192,240,124, 12, 12, 12, 12, 24,120,108, 14,  7,  3,  1,  0,128,192,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  3,  3,  7,  6, 14, 12, 28, 24, 48, 48, 24, 24, 12,252,252,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
 | |
|     0,  0,  1,  1,  1,  1,  3,  3,  3,  3,  7,  6,  6,  6,  6, 12, 12, 15, 15, 24, 24, 24, 24, 48, 48, 48, 48,112, 96, 96, 96,224,193,193,193,192,131,134,134,134, 12, 12,  0,  0,  0,  0,  0, 48, 56, 16,240,252, 12,  6,134,  6, 12, 60, 48, 32,  0,  0, 48,126,239,131,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
 | |
|     0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  3,  3,  3,  3,  3,  6,  6,  6,  6, 12, 12, 15, 15, 24, 24, 24, 24, 56, 48, 48, 48,112, 96, 96, 96,225,207,254,248,192,128,128,128,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
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|     0,
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| };
 | |
| static const char PROGMEM bongo_press_r[] = {
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|     0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,128,128,192,192, 96, 96, 48, 48, 24, 12,  6, 14, 60,112, 96,224,192,192,192,192,128,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
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|     0,192,192,128,128,128,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,192,240,124, 12, 12, 12, 12, 24,120,108, 14,  7,  3,  1,  0,128,192,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  3,  3,  7,  6, 14, 12, 28, 24, 48, 48, 24, 24, 12,252,252,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
 | |
|     0,  0,  1,  1,  1,  1,  3,  3,  3,  3,  7,  6,  6,  6,  6, 12, 12, 15, 15, 24, 24, 24, 24, 48, 48, 48, 48,112, 96, 96, 96,224,193,193,193,192,131,134,134,134, 12, 12,  0,  0,  0,  0,  0, 48, 56, 48,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 48,126,239,131,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
 | |
|     0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  3,  3,  3,  3,  3,  6,  6, 22,126,111,227,192,224, 96, 96, 96, 96,112, 48, 48, 48,112, 96, 96, 96,225,207,254,248,192,128,128,128,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
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|     0,
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| };
 | |
| static const char PROGMEM bongo_press_l[] = {
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|     0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,128,128,192,192, 96, 96, 48, 48, 24, 12,  6, 14, 60,112, 96,224,192,192,192,192,128,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
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|     0,192,192,128,128,128,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,128,192, 96, 48, 24, 12, 14,  7,  3,  1,  0,128,192,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  3,  3,  7,  6, 14, 12, 28, 24, 48, 48, 24, 24, 12,252,252,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
 | |
|     0,  0,  1,  1,  1,  1,  3,  3,  3,  3,  7,  6,  6,  6,  6, 12, 12,124,252,206,131,129,192,192,192,192,224, 96, 96, 96, 96,224,193,193,193,192,131,134,134,134, 12, 12,  0,  0,  0,  0,  0, 48, 56, 16,240,252, 12,  6,134,  6, 12, 60, 48, 32,  0,  0, 48,126,239,131,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
 | |
|     0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  3,  3,  3,  3,  3,  6,  6,  6,  6, 12, 12, 15, 15, 24, 24, 24, 24, 56, 48, 48, 48,112, 96, 96, 96,225,207,254,248,192,128,128,128,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
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|     0,
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| };
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| static const char PROGMEM bongo_press_lr[] = {
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|     0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,128,128,192,192, 96, 96, 48, 48, 24, 12,  6, 14, 60,112, 96,224,192,192,192,192,128,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
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|     0,192,192,128,128,128,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,128,192, 96, 48, 24, 12, 14,  7,  3,  1,  0,128,192,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  3,  3,  7,  6, 14, 12, 28, 24, 48, 48, 24, 24, 12,252,252,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
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|     0,  0,  1,  1,  1,  1,  3,  3,  3,  3,  7,  6,  6,  6,  6, 12, 12,124,252,206,131,129,192,192,192,192,224, 96, 96, 96, 96,224,193,193,193,192,131,134,134,134, 12, 12,  0,  0,  0,  0,  0, 48, 56, 48,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 48,126,239,131,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
 | |
|     0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1,  3,  3,  3,  3,  3,  6,  6, 22,126,111,227,192,224, 96, 96, 96, 96,112, 48, 48, 48,112, 96, 96, 96,225,207,254,248,192,128,128,128,128,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
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|     0,
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| };
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| static const char PROGMEM layer[][116] = {
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|     [0] = {
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|         248,  0,  0,  0,  0,  0,  0,160,160,192,  0,  0, 96,128,128,128,224,  0,192,160,160,160,192,  0,224, 64, 32, 32, 64,
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|           3,  2,  2,  2,  2,  0,  1,  2,  2,  3,  2,128,130,132,132,132,131,  0,  1,  2,  2,  2,  0,  0,  3,  0,  0,  0,  0,
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|           0,  0,  0,  0,  0,  0,  0,  0,  0,254,254,129,129, 97, 97, 25, 25,254,254,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
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|           0,  0,  0,  0,  0,  0,  0,  0,  0,  7,  7, 25, 25, 24, 24, 24, 24,  7,  7,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
 | |
|     },
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|     [1] = {
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|         248,  0,  0,  0,  0,  0,  0,160,160,192,  0,  0, 96,128,128,128,224,  0,192,160,160,160,192,  0,224, 64, 32, 32, 64,
 | |
|           3,  2,  2,  2,  2,  0,  1,  2,  2,  3,  2,  0,  2,132,132,  4,  3,  0,  1,  2,  2,  2,  0,  0,  3,  0,  0,  0,  0,
 | |
|           0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  6,  6,255,255,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
 | |
|           0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 24, 24, 31, 31, 24, 24,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
 | |
|     },
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|     [2] = {
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|         248,  0,  0,  0,  0,  0,  0,160,160,192,  0,  0, 96,128,128,128,224,  0,192,160,160,160,192,  0,224, 64, 32, 32, 64,
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|           3,  2,  2,  2,  2,  0,  1,  2,  2,  3,  2,128,130,132,132,132,131,  0,  1,  2,  2,  2,  0,  0,  3,  0,  0,  0,  0,
 | |
|           0,  0,  0,  0,  0,  0,  0,  0,  0,134,134, 97, 97, 97, 97, 97, 97, 30, 30,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
 | |
|           0,  0,  0,  0,  0,  0,  0,  0,  0, 31, 31, 24, 24, 24, 24, 24, 24, 24, 24,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
 | |
|     },
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|     [3] = {
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|         248,  0,  0,  0,  0,  0,  0,160,160,192,  0,  0, 96,128,128,128,224,  0,192,160,160,160,192,  0,224, 64, 32, 32, 64,
 | |
|           3,  2,  2,  2,  2,  0,  1,  2,  2,131,130,128,130,132,132,132,131,128,129,  2,  2,  2,  0,  0,  3,  0,  0,  0,  0,
 | |
|           0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  1,  1,  1, 97, 97,121,121,135,135,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
 | |
|           0,  0,  0,  0,  0,  0,  0,  0,  0,  6,  6, 24, 24, 24, 24, 24, 24,  7,  7,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
 | |
|     }
 | |
| };
 | |
| static uint8_t key_pressed_l = 0;
 | |
| static uint8_t key_pressed_r = 0;
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| oled_rotation_t oled_init_kb(oled_rotation_t rotation) {
 | |
|     return OLED_ROTATION_180;
 | |
| }
 | |
| bool oled_task_kb(void) {
 | |
|     if (!oled_task_user()) {
 | |
|         return false;
 | |
|     }
 | |
| 
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|     char buffer[512];
 | |
|     if (key_pressed_l && key_pressed_r) 
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|         memcpy_P(buffer, bongo_press_lr, 512);
 | |
|     else if (key_pressed_l)
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|         memcpy_P(buffer, bongo_press_l, 512);
 | |
|     else if (key_pressed_r)
 | |
|         memcpy_P(buffer, bongo_press_r, 512);
 | |
|     else
 | |
|         memcpy_P(buffer, bongo_release, 512);
 | |
|     int highest_layer = 0;
 | |
|     for(int i=3;i>=0;--i){
 | |
|         if (IS_LAYER_ON(i)) {
 | |
|             highest_layer = i;
 | |
|             break;
 | |
|         }
 | |
|     }
 | |
|     // Apply the layer info (4*29)
 | |
|     for(int i=0;i<4;i++){
 | |
|         for(int j=0;j<29;j++){
 | |
|             buffer[i*128+85+j] = pgm_read_byte_near(layer[highest_layer]+i*29+j);
 | |
|         }
 | |
|     }
 | |
|     oled_write_raw(buffer, 512);
 | |
|     return false;
 | |
| }
 | |
| bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
 | |
|     if (!process_record_user(keycode, record)) {
 | |
|         return false;
 | |
|     }
 | |
|     if (record->event.pressed) {
 | |
|         if (record->event.key.col <= 1)
 | |
|             key_pressed_l++;
 | |
|         else
 | |
|             key_pressed_r++;
 | |
|     } else {
 | |
|         if (record->event.key.col <= 1)
 | |
|             key_pressed_l--;
 | |
|         else
 | |
|             key_pressed_r--;
 | |
|     }
 | |
|     return true;
 | |
| }
 | |
| #endif
 | |
| void encoder_single_click(void) {
 | |
|     tap_code(KC_MPLY);
 | |
| }
 | |
| void encoder_double_click(void) {
 | |
|     tap_code(KC_MNXT);
 | |
| }
 | |
| void encoder_triple_click(void) {
 | |
|     tap_code(KC_MPRV);
 | |
| }
 | |
| void matrix_init_kb() {
 | |
|     matrix_init_user();
 | |
| 
 | |
|     setPinInputHigh(ENCODER_SWITCH);
 | |
| }
 | |
| void matrix_scan_kb() {
 | |
|     matrix_scan_user();
 | |
|     if (readPin(ENCODER_SWITCH)) {
 | |
|         if (encoder_pressed) { // release switch
 | |
|             encoder_pressed = 0;
 | |
|             encoder_press_combo += 1;
 | |
|             encoder_last_release_time = timer_read32();
 | |
|         }
 | |
|         if (encoder_press_combo && timer_elapsed(encoder_last_release_time) > 300) {
 | |
|             // combo timeout
 | |
|             if (encoder_switched_layer) { // switch layer
 | |
|                 encoder_switched_layer = 0;
 | |
|             } else { // click
 | |
|                 switch (encoder_press_combo) {
 | |
|                     case 1:
 | |
|                         encoder_single_click();
 | |
|                         break;
 | |
|                     case 2:
 | |
|                         encoder_double_click();
 | |
|                         break;
 | |
|                     default:
 | |
|                         encoder_triple_click();
 | |
|                 }
 | |
|             }
 | |
|             encoder_press_combo = 0;
 | |
|             encoder_last_release_time = 0;
 | |
|         }
 | |
|     } else {
 | |
|         if (!encoder_pressed) { // press switch
 | |
|             encoder_pressed = 1;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| bool encoder_update_kb(uint8_t index, bool clockwise) {
 | |
|     if (!encoder_update_user(index, clockwise)) {
 | |
|         return false; 
 | |
|     }
 | |
|     if (clockwise) {
 | |
|         if (encoder_pressed) {
 | |
|             if (current_layer < 3) {
 | |
|                 current_layer += 1;
 | |
|                 layer_move(current_layer);
 | |
|             }
 | |
|             encoder_switched_layer = 1;
 | |
|         } else {
 | |
|             tap_code(KC_VOLU);
 | |
|         }
 | |
|     } else {
 | |
|         if (encoder_pressed) {
 | |
|             if (current_layer > 0) {
 | |
|                 current_layer -= 1;
 | |
|                 layer_move(current_layer);
 | |
|             }
 | |
|             encoder_switched_layer = 1;
 | |
|         } else {
 | |
|             tap_code(KC_VOLD);
 | |
|         }
 | |
|     }
 | |
|     return false;
 | |
| }
 | 
