 3496513865
			
		
	
	
		3496513865
		
			
		
	
	
	
	
		
			
			Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
		
			
				
	
	
		
			63 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			63 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* Copyright 2021 Matt Gauf
 | |
|  *
 | |
|  * This program is free software: you can redistribute it and/or modify
 | |
|  * it under the terms of the GNU General Public License as published by
 | |
|  * the Free Software Foundation, either version 2 of the License, or
 | |
|  * (at your option) any later version.
 | |
|  *
 | |
|  * This program is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | |
|  * GNU General Public License for more details.
 | |
|  *
 | |
|  * You should have received a copy of the GNU General Public License
 | |
|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | |
|  */
 | |
| 
 | |
| // clang-format off
 | |
| #pragma once
 | |
| 
 | |
| /* Defaults */
 | |
| #define RAW_USAGE_PAGE  0x200
 | |
| #define RAW_USAGE_ID    0x40
 | |
| 
 | |
| /* Board Features */
 | |
| #define DYNAMIC_MACRO_SIZE 512
 | |
| 
 | |
| /* RGB Matrix Features */
 | |
| #define RGB_MATRIX_KEYPRESSES
 | |
| #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
 | |
| #define RGB_DISABLE_WHEN_USB_SUSPENDED true
 | |
| 
 | |
| /* RGB Matrix Framebuffer Config */
 | |
| // #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
 | |
| // #define RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS 25
 | |
| 
 | |
| /* RGB Matrix Disabled Effects */
 | |
| #define DISABLE_RGB_MATRIX_ALPHAS_MODS                      // Static dual hue, speed is hue for secondary hue
 | |
| #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT                // Single hue 3 blade spinning pinwheel fades saturation
 | |
| #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL                // Single hue 3 blade spinning pinwheel fades brightness
 | |
| #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL                // Full dual gradients scrolling out to in
 | |
| #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL                   // Full gradient spinning pinwheel around center of keyboard
 | |
| #define DISABLE_RGB_MATRIX_DUAL_BEACON                      // Full gradient spinning around center of keyboard
 | |
| #define DISABLE_RGB_MATRIX_RAINBOW_BEACON                   // Full tighter gradient spinning around center of keyboard
 | |
| #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS                // Full dual gradients spinning two halfs of keyboard
 | |
| #define DISABLE_RGB_MATRIX_RAINDROPS                        // Randomly changes a single key's hue
 | |
| #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS              // Randomly changes a single key's hue and saturation
 | |
| #define DISABLE_RGB_MATRIX_HUE_PENDULUM                     // Hue shifts up a slight ammount in a wave to the right, then back to the left
 | |
| #define DISABLE_RGB_MATRIX_HUE_WAVE                         // Hue shifts up a slight ammount and then back down in a wave to the right
 | |
| 
 | |
| #if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
 | |
|     #define DISABLE_RGB_MATRIX_DIGITAL_RAIN                 // That famous computer simulation
 | |
| #endif
 | |
| 
 | |
| #if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES)
 | |
|     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE          // Hue & value pulse near a single key hit then fades value out
 | |
|     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS         // Hue & value pulse the same column and row of a single key hit then fades value out
 | |
|     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS         // Hue & value pulse away on the same column and row of a single key hit then fades value out
 | |
|     #define DISABLE_RGB_MATRIX_SPLASH                       // Full gradient & value pulse away from a single key hit then fades value out
 | |
|     #define DISABLE_RGB_MATRIX_SOLID_SPLASH                 // Hue & value pulse away from a single key hit then fades value out
 | |
| #endif
 | |
| 
 | |
| #define DISABLE_RGB_MATRIX_EFFECT_MAX
 | |
| // clang-format on
 |