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			* Adding Files for Zodiark * zodiark.h and keymap.c layout corrections * Apply suggestions from code review Applied all suggestions from zvecr. Co-authored-by: Joel Challis <git@zvecr.com> * Applied all suggestions from fauxpark Co-authored-by: Ryan <fauxpark@gmail.com> * Defined matrix driver * Update keymap with GPL2 * Added GPL2+ to All keymap.c, cleaned up config.h, and removed the rgbmatrixwip keymap * Apply suggestions from code review Removed the two lines from the config.h and changed to the smaller resolution picture on the Readme. Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> * Added VIA keymap * Corrected VIA Keymap oled.c Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
		
			
				
	
	
		
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			C
		
	
	
	
	
	
			
		
		
	
	
			75 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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| Copyright 2021 Spencer Deven <splitlogicdesign@gmail.com>
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| 
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| This program is free software: you can redistribute it and/or modify
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| it under the terms of the GNU General Public License as published by
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| the Free Software Foundation, either version 3 of the License, or
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| (at your option) any later version.
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| 
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| This program is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| GNU General Public License for more details.
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| 
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| You should have received a copy of the GNU General Public License
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| along with this program.  If not, see <http://www.gnu.org/licenses/>.
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| */
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| #pragma once
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| 
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| #include "config_common.h"
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| 
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| /* USB Device descriptor parameter */
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| #define VENDOR_ID       0xF901
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| #define PRODUCT_ID      0xF902
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| #define DEVICE_VER      0x0001
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| #define MANUFACTURER    Aleblazer
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| #define PRODUCT         Zodiark
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| 
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| #define NO_ACTION_MACRO
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| 
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| #define SOFT_SERIAL_PIN D3
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| #define SERIAL_USE_MULTI_TRANSACTION
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| #define SELECT_SOFT_SERIAL_SPEED 1
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| 
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| /* key matrix size */
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| #define MATRIX_ROWS 10
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| #define MATRIX_COLS 7
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| #define DIODE_DIRECTION COL2ROW
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| 
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| #define ENCODERS_PAD_A { D2 }
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| #define ENCODERS_PAD_B { D4 }
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| #define ENCODERS_PAD_A_RIGHT { D4 }
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| #define ENCODERS_PAD_B_RIGHT { D2 }
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| #define ENCODER_RESOLUTION 3
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| 
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| /* key matrix pins */
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| #define MATRIX_ROW_PINS { C6, D7, E6, B4, F4 }
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| #define MATRIX_COL_PINS { F5, F6, F7, B1, B3, B2, B6 }
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| 
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| /* Set 0 if debouncing isn't needed */
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| #define DEBOUNCE 5
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| 
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| #define RGB_DI_PIN B5
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| 
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| #ifdef RGBLIGHT_ENABLE
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| #define RGBLED_NUM 68
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| #define RGBLIGHT_SPLIT
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| #define RGBLED_SPLIT { 34, 34 }
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| #define RGBLIGHT_LIMIT_VAL 170
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| #define RGBLIGHT_ANIMATIONS
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| #define RGBLIGHT_HUE_STEP 8
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| #define RGBLIGHT_SAT_STEP 8
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| #define RGBLIGHT_VAL_STEP 8
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| #endif
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| 
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| #ifdef RGB_MATRIX_ENABLE
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| #define DRIVER_LED_TOTAL 68
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| #define RGB_MATRIX_SPLIT { 34, 34 }
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| #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
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| #define RGB_MATRIX_KEYPRESSES
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| #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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| #define RGB_MATRIX_HUE_STEP 8
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| #define RGB_MATRIX_SAT_STEP 8
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| #define RGB_MATRIX_VAL_STEP 8
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| #define RGB_MATRIX_SPD_STEP 10
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| #endif
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