650 lines
		
	
	
	
		
			19 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			650 lines
		
	
	
	
		
			19 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* Copyright 2016-2017 Jack Humbert
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|  *
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| #include "quantum.h"
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| 
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| #ifdef BACKLIGHT_ENABLE
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| #    include "process_backlight.h"
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| #endif
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| 
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| #ifdef BLUETOOTH_ENABLE
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| #    include "outputselect.h"
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| #endif
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| 
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| #ifdef GRAVE_ESC_ENABLE
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| #    include "process_grave_esc.h"
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| #endif
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| 
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| #ifdef HAPTIC_ENABLE
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| #    include "process_haptic.h"
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| #endif
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| 
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| #ifdef JOYSTICK_ENABLE
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| #    include "process_joystick.h"
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| #endif
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| 
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| #ifdef LEADER_ENABLE
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| #    include "process_leader.h"
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| #endif
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| 
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| #ifdef LED_MATRIX_ENABLE
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| #    include "process_led_matrix.h"
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| #endif
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| 
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| #ifdef MAGIC_ENABLE
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| #    include "process_magic.h"
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| #endif
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| 
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| #ifdef MIDI_ENABLE
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| #    include "process_midi.h"
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| #endif
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| 
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| #ifdef PROGRAMMABLE_BUTTON_ENABLE
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| #    include "process_programmable_button.h"
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| #endif
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| 
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| #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
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| #    include "process_rgb.h"
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| #endif
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| 
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| #ifdef SECURE_ENABLE
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| #    include "process_secure.h"
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| #endif
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| 
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| #ifdef TRI_LAYER_ENABLE
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| #    include "process_tri_layer.h"
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| #endif
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| 
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| #ifdef UNICODE_COMMON_ENABLE
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| #    include "process_unicode_common.h"
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| #endif
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| 
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| #ifdef AUDIO_ENABLE
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| #    ifndef GOODBYE_SONG
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| #        define GOODBYE_SONG SONG(GOODBYE_SOUND)
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| #    endif
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| float goodbye_song[][2] = GOODBYE_SONG;
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| #    ifdef DEFAULT_LAYER_SONGS
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| float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
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| #    endif
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| #endif
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| 
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| uint8_t extract_mod_bits(uint16_t code) {
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|     switch (code) {
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|         case QK_MODS ... QK_MODS_MAX:
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|             break;
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|         default:
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|             return 0;
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|     }
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| 
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|     uint8_t mods_to_send = 0;
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| 
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|     if (code & QK_RMODS_MIN) { // Right mod flag is set
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|         if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RIGHT_CTRL);
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|         if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RIGHT_SHIFT);
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|         if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RIGHT_ALT);
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|         if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RIGHT_GUI);
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|     } else {
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|         if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LEFT_CTRL);
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|         if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LEFT_SHIFT);
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|         if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LEFT_ALT);
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|         if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LEFT_GUI);
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|     }
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| 
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|     return mods_to_send;
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| }
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| 
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| void do_code16(uint16_t code, void (*f)(uint8_t)) {
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|     f(extract_mod_bits(code));
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| }
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| 
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| __attribute__((weak)) void register_code16(uint16_t code) {
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|     if (IS_MODIFIER_KEYCODE(code) || code == KC_NO) {
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|         do_code16(code, register_mods);
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|     } else {
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|         do_code16(code, register_weak_mods);
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|     }
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|     register_code(code);
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| }
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| 
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| __attribute__((weak)) void unregister_code16(uint16_t code) {
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|     unregister_code(code);
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|     if (IS_MODIFIER_KEYCODE(code) || code == KC_NO) {
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|         do_code16(code, unregister_mods);
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|     } else {
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|         do_code16(code, unregister_weak_mods);
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|     }
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| }
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| 
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| /** \brief Tap a keycode with a delay.
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|  *
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|  * \param code The modded keycode to tap.
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|  * \param delay The amount of time in milliseconds to leave the keycode registered, before unregistering it.
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|  */
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| __attribute__((weak)) void tap_code16_delay(uint16_t code, uint16_t delay) {
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|     register_code16(code);
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|     for (uint16_t i = delay; i > 0; i--) {
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|         wait_ms(1);
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|     }
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|     unregister_code16(code);
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| }
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| 
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| /** \brief Tap a keycode with the default delay.
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|  *
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|  * \param code The modded keycode to tap. If `code` is `KC_CAPS_LOCK`, the delay will be `TAP_HOLD_CAPS_DELAY`, otherwise `TAP_CODE_DELAY`, if defined.
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|  */
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| __attribute__((weak)) void tap_code16(uint16_t code) {
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|     tap_code16_delay(code, code == KC_CAPS_LOCK ? TAP_HOLD_CAPS_DELAY : TAP_CODE_DELAY);
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| }
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| 
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| __attribute__((weak)) bool pre_process_record_kb(uint16_t keycode, keyrecord_t *record) {
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|     return pre_process_record_user(keycode, record);
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| }
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| 
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| __attribute__((weak)) bool pre_process_record_user(uint16_t keycode, keyrecord_t *record) {
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|     return true;
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| }
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| 
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| __attribute__((weak)) bool process_action_kb(keyrecord_t *record) {
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|     return true;
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| }
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| 
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| __attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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|     return process_record_user(keycode, record);
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| }
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| 
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| __attribute__((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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|     return true;
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| }
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| 
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| __attribute__((weak)) void post_process_record_kb(uint16_t keycode, keyrecord_t *record) {
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|     post_process_record_user(keycode, record);
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| }
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| 
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| __attribute__((weak)) void post_process_record_user(uint16_t keycode, keyrecord_t *record) {}
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| 
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| void shutdown_quantum(bool jump_to_bootloader) {
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|     clear_keyboard();
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| #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
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|     process_midi_all_notes_off();
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| #endif
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| #ifdef AUDIO_ENABLE
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| #    ifndef NO_MUSIC_MODE
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|     music_all_notes_off();
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| #    endif
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|     uint16_t timer_start = timer_read();
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|     PLAY_SONG(goodbye_song);
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|     shutdown_kb(jump_to_bootloader);
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|     while (timer_elapsed(timer_start) < 250)
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|         wait_ms(1);
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|     stop_all_notes();
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| #else
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|     shutdown_kb(jump_to_bootloader);
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|     wait_ms(250);
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| #endif
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| #ifdef HAPTIC_ENABLE
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|     haptic_shutdown();
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| #endif
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| }
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| 
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| void reset_keyboard(void) {
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|     shutdown_quantum(true);
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|     bootloader_jump();
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| }
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| 
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| void soft_reset_keyboard(void) {
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|     shutdown_quantum(false);
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|     mcu_reset();
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| }
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| 
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| /* Convert record into usable keycode via the contained event. */
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| uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache) {
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| #if defined(COMBO_ENABLE) || defined(REPEAT_KEY_ENABLE)
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|     if (record->keycode) {
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|         return record->keycode;
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|     }
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| #endif
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|     return get_event_keycode(record->event, update_layer_cache);
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| }
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| 
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| /* Convert event into usable keycode. Checks the layer cache to ensure that it
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|  * retains the correct keycode after a layer change, if the key is still pressed.
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|  * "update_layer_cache" is to ensure that it only updates the layer cache when
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|  * appropriate, otherwise, it will update it and cause layer tap (and other keys)
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|  * from triggering properly.
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|  */
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| uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache) {
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| #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
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|     /* TODO: Use store_or_get_action() or a similar function. */
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|     if (!disable_action_cache) {
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|         uint8_t layer;
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| 
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|         if (event.pressed && update_layer_cache) {
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|             layer = layer_switch_get_layer(event.key);
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|             update_source_layers_cache(event.key, layer);
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|         } else {
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|             layer = read_source_layers_cache(event.key);
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|         }
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|         return keymap_key_to_keycode(layer, event.key);
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|     } else
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| #endif
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|         return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
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| }
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| 
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| /* Get keycode, and then process pre tapping functionality */
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| bool pre_process_record_quantum(keyrecord_t *record) {
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|     uint16_t keycode = get_record_keycode(record, true);
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|     return pre_process_record_kb(keycode, record) &&
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| #ifdef COMBO_ENABLE
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|            process_combo(keycode, record) &&
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| #endif
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|            true;
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| }
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| 
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| /* Get keycode, and then call keyboard function */
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| void post_process_record_quantum(keyrecord_t *record) {
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|     uint16_t keycode = get_record_keycode(record, false);
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|     post_process_record_kb(keycode, record);
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| }
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| 
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| /* Core keycode function, hands off handling to other functions,
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|     then processes internal quantum keycodes, and then processes
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|     ACTIONs.                                                      */
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| bool process_record_quantum(keyrecord_t *record) {
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|     uint16_t keycode = get_record_keycode(record, true);
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| 
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|     // This is how you use actions here
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|     // if (keycode == QK_LEADER) {
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|     //   action_t action;
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|     //   action.code = ACTION_DEFAULT_LAYER_SET(0);
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|     //   process_action(record, action);
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|     //   return false;
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|     // }
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| 
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| #if defined(SECURE_ENABLE)
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|     if (!preprocess_secure(keycode, record)) {
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|         return false;
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|     }
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| #endif
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| 
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| #ifdef TAP_DANCE_ENABLE
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|     if (preprocess_tap_dance(keycode, record)) {
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|         // The tap dance might have updated the layer state, therefore the
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|         // result of the keycode lookup might change.
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|         keycode = get_record_keycode(record, true);
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|     }
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| #endif
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| 
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| #ifdef RGBLIGHT_ENABLE
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|     if (record->event.pressed) {
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|         preprocess_rgblight();
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|     }
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| #endif
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| 
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| #ifdef WPM_ENABLE
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|     if (record->event.pressed) {
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|         update_wpm(keycode);
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|     }
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| #endif
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| 
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|     if (!(
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| #if defined(KEY_LOCK_ENABLE)
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|             // Must run first to be able to mask key_up events.
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|             process_key_lock(&keycode, record) &&
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| #endif
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| #if defined(DYNAMIC_MACRO_ENABLE) && !defined(DYNAMIC_MACRO_USER_CALL)
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|             // Must run asap to ensure all keypresses are recorded.
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|             process_dynamic_macro(keycode, record) &&
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| #endif
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| #ifdef REPEAT_KEY_ENABLE
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|             process_last_key(keycode, record) && process_repeat_key(keycode, record) &&
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| #endif
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| #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
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|             process_clicky(keycode, record) &&
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| #endif
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| #ifdef HAPTIC_ENABLE
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|             process_haptic(keycode, record) &&
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| #endif
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| #if defined(VIA_ENABLE)
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|             process_record_via(keycode, record) &&
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| #endif
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| #if defined(POINTING_DEVICE_ENABLE) && defined(POINTING_DEVICE_AUTO_MOUSE_ENABLE)
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|             process_auto_mouse(keycode, record) &&
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| #endif
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|             process_record_kb(keycode, record) &&
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| #if defined(SECURE_ENABLE)
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|             process_secure(keycode, record) &&
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| #endif
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| #if defined(SEQUENCER_ENABLE)
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|             process_sequencer(keycode, record) &&
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| #endif
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| #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
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|             process_midi(keycode, record) &&
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| #endif
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| #ifdef AUDIO_ENABLE
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|             process_audio(keycode, record) &&
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| #endif
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| #if defined(BACKLIGHT_ENABLE)
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|             process_backlight(keycode, record) &&
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| #endif
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| #if defined(LED_MATRIX_ENABLE)
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|             process_led_matrix(keycode, record) &&
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| #endif
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| #ifdef STENO_ENABLE
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|             process_steno(keycode, record) &&
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| #endif
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| #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
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|             process_music(keycode, record) &&
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| #endif
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| #ifdef CAPS_WORD_ENABLE
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|             process_caps_word(keycode, record) &&
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| #endif
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| #ifdef KEY_OVERRIDE_ENABLE
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|             process_key_override(keycode, record) &&
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| #endif
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| #ifdef TAP_DANCE_ENABLE
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|             process_tap_dance(keycode, record) &&
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| #endif
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| #if defined(UNICODE_COMMON_ENABLE)
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|             process_unicode_common(keycode, record) &&
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| #endif
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| #ifdef LEADER_ENABLE
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|             process_leader(keycode, record) &&
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| #endif
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| #ifdef AUTO_SHIFT_ENABLE
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|             process_auto_shift(keycode, record) &&
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| #endif
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| #ifdef DYNAMIC_TAPPING_TERM_ENABLE
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|             process_dynamic_tapping_term(keycode, record) &&
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| #endif
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| #ifdef SPACE_CADET_ENABLE
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|             process_space_cadet(keycode, record) &&
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| #endif
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| #ifdef MAGIC_ENABLE
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|             process_magic(keycode, record) &&
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| #endif
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| #ifdef GRAVE_ESC_ENABLE
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|             process_grave_esc(keycode, record) &&
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| #endif
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| #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
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|             process_rgb(keycode, record) &&
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| #endif
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| #ifdef JOYSTICK_ENABLE
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|             process_joystick(keycode, record) &&
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| #endif
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| #ifdef PROGRAMMABLE_BUTTON_ENABLE
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|             process_programmable_button(keycode, record) &&
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| #endif
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| #ifdef AUTOCORRECT_ENABLE
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|             process_autocorrect(keycode, record) &&
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| #endif
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| #ifdef TRI_LAYER_ENABLE
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|             process_tri_layer(keycode, record) &&
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| #endif
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|             true)) {
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|         return false;
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|     }
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| 
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|     if (record->event.pressed) {
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|         switch (keycode) {
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| #ifndef NO_RESET
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|             case QK_BOOTLOADER:
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|                 reset_keyboard();
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|                 return false;
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|             case QK_REBOOT:
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|                 soft_reset_keyboard();
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|                 return false;
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| #endif
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| #ifndef NO_DEBUG
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|             case QK_DEBUG_TOGGLE:
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|                 debug_enable ^= 1;
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|                 if (debug_enable) {
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|                     print("DEBUG: enabled.\n");
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|                 } else {
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|                     print("DEBUG: disabled.\n");
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|                 }
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| #endif
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|                 return false;
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|             case QK_CLEAR_EEPROM:
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| #ifdef NO_RESET
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|                 eeconfig_init();
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| #else
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|                 eeconfig_disable();
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|                 soft_reset_keyboard();
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| #endif
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|                 return false;
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| #ifdef VELOCIKEY_ENABLE
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|             case QK_VELOCIKEY_TOGGLE:
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|                 velocikey_toggle();
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|                 return false;
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| #endif
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| #ifdef BLUETOOTH_ENABLE
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|             case QK_OUTPUT_AUTO:
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|                 set_output(OUTPUT_AUTO);
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|                 return false;
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|             case QK_OUTPUT_USB:
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|                 set_output(OUTPUT_USB);
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|                 return false;
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|             case QK_OUTPUT_BLUETOOTH:
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|                 set_output(OUTPUT_BLUETOOTH);
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|                 return false;
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| #endif
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| #ifndef NO_ACTION_ONESHOT
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|             case QK_ONE_SHOT_TOGGLE:
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|                 oneshot_toggle();
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|                 break;
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|             case QK_ONE_SHOT_ON:
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|                 oneshot_enable();
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|                 break;
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|             case QK_ONE_SHOT_OFF:
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|                 oneshot_disable();
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|                 break;
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| #endif
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| #ifdef ENABLE_COMPILE_KEYCODE
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|             case QK_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader
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|             {
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| #    ifdef NO_ACTION_ONESHOT
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|                 const uint8_t temp_mod = mod_config(get_mods());
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| #    else
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|                 const uint8_t temp_mod = mod_config(get_mods() | get_oneshot_mods());
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|                 clear_oneshot_mods();
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| #    endif
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|                 clear_mods();
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| 
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|                 SEND_STRING_DELAY("qmk", TAP_CODE_DELAY);
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|                 if (temp_mod & MOD_MASK_SHIFT) { // if shift is held, flash rather than compile
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|                     SEND_STRING_DELAY(" flash ", TAP_CODE_DELAY);
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|                 } else {
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|                     SEND_STRING_DELAY(" compile ", TAP_CODE_DELAY);
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|                 }
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| #    if defined(CONVERTER_ENABLED)
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|                 SEND_STRING_DELAY("-kb " QMK_KEYBOARD " -km " QMK_KEYMAP " -e CONVERT_TO=" CONVERTER_TARGET SS_TAP(X_ENTER), TAP_CODE_DELAY);
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| #    else
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|                 SEND_STRING_DELAY("-kb " QMK_KEYBOARD " -km " QMK_KEYMAP SS_TAP(X_ENTER), TAP_CODE_DELAY);
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| #    endif
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|                 if (temp_mod & MOD_MASK_SHIFT && temp_mod & MOD_MASK_CTRL) {
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|                     reset_keyboard();
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|                 }
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|             }
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| #endif
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|         }
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|     }
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| 
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|     return process_action_kb(record);
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| }
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| 
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| void set_single_persistent_default_layer(uint8_t default_layer) {
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| #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
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|     PLAY_SONG(default_layer_songs[default_layer]);
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| #endif
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|     eeconfig_update_default_layer((layer_state_t)1 << default_layer);
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|     default_layer_set((layer_state_t)1 << default_layer);
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| }
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| 
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| //------------------------------------------------------------------------------
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| // Override these functions in your keymap file to play different tunes on
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| // different events such as startup and bootloader jump
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| 
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| __attribute__((weak)) bool shutdown_user(bool jump_to_bootloader) {
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|     return true;
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| }
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| 
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| __attribute__((weak)) bool shutdown_kb(bool jump_to_bootloader) {
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|     if (!shutdown_user(jump_to_bootloader)) {
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|         return false;
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|     }
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|     return true;
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| }
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| 
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| void suspend_power_down_quantum(void) {
 | |
|     suspend_power_down_kb();
 | |
| #ifndef NO_SUSPEND_POWER_DOWN
 | |
| // Turn off backlight
 | |
| #    ifdef BACKLIGHT_ENABLE
 | |
|     backlight_level_noeeprom(0);
 | |
| #    endif
 | |
| 
 | |
| #    ifdef LED_MATRIX_ENABLE
 | |
|     led_matrix_task();
 | |
| #    endif
 | |
| #    ifdef RGB_MATRIX_ENABLE
 | |
|     rgb_matrix_task();
 | |
| #    endif
 | |
| 
 | |
|     // Turn off LED indicators
 | |
|     led_suspend();
 | |
| 
 | |
| // Turn off audio
 | |
| #    ifdef AUDIO_ENABLE
 | |
|     stop_all_notes();
 | |
| #    endif
 | |
| 
 | |
| // Turn off underglow
 | |
| #    if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
 | |
|     rgblight_suspend();
 | |
| #    endif
 | |
| 
 | |
| #    if defined(LED_MATRIX_ENABLE)
 | |
|     led_matrix_set_suspend_state(true);
 | |
| #    endif
 | |
| #    if defined(RGB_MATRIX_ENABLE)
 | |
|     rgb_matrix_set_suspend_state(true);
 | |
| #    endif
 | |
| 
 | |
| #    ifdef OLED_ENABLE
 | |
|     oled_off();
 | |
| #    endif
 | |
| #    ifdef ST7565_ENABLE
 | |
|     st7565_off();
 | |
| #    endif
 | |
| #    if defined(POINTING_DEVICE_ENABLE)
 | |
|     // run to ensure scanning occurs while suspended
 | |
|     pointing_device_task();
 | |
| #    endif
 | |
| #endif
 | |
| }
 | |
| 
 | |
| __attribute__((weak)) void suspend_wakeup_init_quantum(void) {
 | |
| // Turn on backlight
 | |
| #ifdef BACKLIGHT_ENABLE
 | |
|     backlight_init();
 | |
| #endif
 | |
| 
 | |
|     // Restore LED indicators
 | |
|     led_wakeup();
 | |
| 
 | |
| // Wake up underglow
 | |
| #if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
 | |
|     rgblight_wakeup();
 | |
| #endif
 | |
| 
 | |
| #if defined(LED_MATRIX_ENABLE)
 | |
|     led_matrix_set_suspend_state(false);
 | |
| #endif
 | |
| #if defined(RGB_MATRIX_ENABLE)
 | |
|     rgb_matrix_set_suspend_state(false);
 | |
| #endif
 | |
|     suspend_wakeup_init_kb();
 | |
| }
 | |
| 
 | |
| /** \brief converts unsigned integers into char arrays
 | |
|  *
 | |
|  * Takes an unsigned integer and converts that value into an equivalent char array
 | |
|  * A padding character may be specified, ' ' for leading spaces, '0' for leading zeros.
 | |
|  */
 | |
| 
 | |
| const char *get_numeric_str(char *buf, size_t buf_len, uint32_t curr_num, char curr_pad) {
 | |
|     buf[buf_len - 1] = '\0';
 | |
|     for (size_t i = 0; i < buf_len - 1; ++i) {
 | |
|         char c               = '0' + curr_num % 10;
 | |
|         buf[buf_len - 2 - i] = (c == '0' && i == 0) ? '0' : (curr_num > 0 ? c : curr_pad);
 | |
|         curr_num /= 10;
 | |
|     }
 | |
|     return buf;
 | |
| }
 | |
| 
 | |
| /** \brief converts uint8_t into char array
 | |
|  *
 | |
|  * Takes an uint8_t, and uses an internal static buffer to render that value into a char array
 | |
|  * A padding character may be specified, ' ' for leading spaces, '0' for leading zeros.
 | |
|  *
 | |
|  * NOTE: Subsequent invocations will reuse the same static buffer and overwrite the previous
 | |
|  *       contents. Use the result immediately, instead of caching it.
 | |
|  */
 | |
| const char *get_u8_str(uint8_t curr_num, char curr_pad) {
 | |
|     static char    buf[4]   = {0};
 | |
|     static uint8_t last_num = 0xFF;
 | |
|     static char    last_pad = '\0';
 | |
|     if (last_num == curr_num && last_pad == curr_pad) {
 | |
|         return buf;
 | |
|     }
 | |
|     last_num = curr_num;
 | |
|     last_pad = curr_pad;
 | |
|     return get_numeric_str(buf, sizeof(buf), curr_num, curr_pad);
 | |
| }
 | |
| 
 | |
| /** \brief converts uint16_t into char array
 | |
|  *
 | |
|  * Takes an uint16_t, and uses an internal static buffer to render that value into a char array
 | |
|  * A padding character may be specified, ' ' for leading spaces, '0' for leading zeros.
 | |
|  *
 | |
|  * NOTE: Subsequent invocations will reuse the same static buffer and overwrite the previous
 | |
|  *       contents. Use the result immediately, instead of caching it.
 | |
|  */
 | |
| const char *get_u16_str(uint16_t curr_num, char curr_pad) {
 | |
|     static char     buf[6]   = {0};
 | |
|     static uint16_t last_num = 0xFF;
 | |
|     static char     last_pad = '\0';
 | |
|     if (last_num == curr_num && last_pad == curr_pad) {
 | |
|         return buf;
 | |
|     }
 | |
|     last_num = curr_num;
 | |
|     last_pad = curr_pad;
 | |
|     return get_numeric_str(buf, sizeof(buf), curr_num, curr_pad);
 | |
| }
 | |
| 
 | |
| #if defined(SECURE_ENABLE)
 | |
| void secure_hook_quantum(secure_status_t secure_status) {
 | |
|     // If keys are being held when this is triggered, they may not be released properly
 | |
|     // this can result in stuck keys, mods and layers.  To prevent that, manually
 | |
|     // clear these, when it is triggered.
 | |
| 
 | |
|     if (secure_status == SECURE_PENDING) {
 | |
|         clear_keyboard();
 | |
|         layer_clear();
 | |
|     }
 | |
| }
 | |
| #endif
 | 
