61 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
| Copyright 2012 Jun Wako <wakojun@gmail.com>
 | |
| 
 | |
| This program is free software: you can redistribute it and/or modify
 | |
| it under the terms of the GNU General Public License as published by
 | |
| the Free Software Foundation, either version 2 of the License, or
 | |
| (at your option) any later version.
 | |
| 
 | |
| This program is distributed in the hope that it will be useful,
 | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | |
| GNU General Public License for more details.
 | |
| 
 | |
| You should have received a copy of the GNU General Public License
 | |
| along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | |
| */
 | |
| 
 | |
| #pragma once
 | |
| 
 | |
| #include "config_common.h"
 | |
| 
 | |
| /* USB Device descriptor parameter */
 | |
| #define VENDOR_ID       0xFEED
 | |
| #define PRODUCT_ID      0x3060
 | |
| #define MANUFACTURER    That-Canadian
 | |
| #define PRODUCT         MiniDox
 | |
| 
 | |
| /* key matrix size */
 | |
| // Rows are doubled-up
 | |
| #define MATRIX_ROWS 8
 | |
| #define MATRIX_COLS 5
 | |
| 
 | |
| /* COL2ROW or ROW2COL */
 | |
| #define DIODE_DIRECTION COL2ROW
 | |
| 
 | |
| /* define if matrix has ghost */
 | |
| //#define MATRIX_HAS_GHOST
 | |
| 
 | |
| /* number of backlight levels */
 | |
| // #define BACKLIGHT_LEVELS 3
 | |
| 
 | |
| /* Set 0 if debouncing isn't needed */
 | |
| #define DEBOUNCE 5
 | |
| 
 | |
| /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
 | |
| #define LOCKING_SUPPORT_ENABLE
 | |
| /* Locking resynchronize hack */
 | |
| #define LOCKING_RESYNC_ENABLE
 | |
| 
 | |
| /* disable debug print */
 | |
| //#define NO_DEBUG
 | |
| 
 | |
| /* disable print */
 | |
| //#define NO_PRINT
 | |
| 
 | |
| /* disable action features */
 | |
| //#define NO_ACTION_LAYER
 | |
| //#define NO_ACTION_TAPPING
 | |
| //#define NO_ACTION_ONESHOT
 | |
| //#define NO_ACTION_MACRO
 | |
| //#define NO_ACTION_FUNCTION
 | 
