* new keyboard for squiggle. * added pic and other layout. * updated readme. * following drashna's suggestions. * removed an empty line and right hand as master. * following fauxpark's suggestions. * following manna-harbour's suggestions. * trying to satisfy PR Lint keyboards * manna-harbour forgot to add it. * following fauxparx's suggestions. * following fauxpark's suggestions. * following fauxpark's suggestions.' ' * following fauxpark's suggestions. * following fauxpark''s suggestions. * upated info.json to represent the actual layouts. * following noroadsleft's suggestions.
		
			
				
	
	
		
			84 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			84 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#pragma once
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#include "squiggle.h"
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#include "quantum.h"
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#define ___ KC_NO
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/* This is a shortcut to help you visually see your layout.
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 *
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 * The first section contains all of the arguments representing the physical
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 * layout of the board and position of the keys.
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 *
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 * The second converts the arguments into a two-dimensional array which
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 * represents the switch matrix.
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 */
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#define LAYOUT( \
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  L00, L01, L02, L03, L04,           R00, R01, R02, R03, R04, \
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  L10, L11, L12, L13, L14,           R10, R11, R12, R13, R14, \
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  L20, L21, L22, L23, L24,           R20, R21, R22, R23, R24, \
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                 L33, L34,           R30, R31                 \
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) \
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{ \
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    { L00, L01, L02, L03, L04 }, \
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    { L10, L11, L12, L13, L14 }, \
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    { L20, L21, L22, L23, L24 }, \
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    { ___, ___, ___, L33, L34 }, \
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    { R04, R03, R02, R01, R00 }, \
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    { R14, R13, R12, R11, R10 }, \
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    { R24, R23, R22, R21, R20 }, \
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    { ___, ___, ___, R31, R30 }, \
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}
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#define LAYOUT_reversed( \
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  R04, R03, R02, R01, R00,           L04, L03, L02, L01, L00, \
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  R14, R13, R12, R11, R10,           L14, L13, L12, L11, L10, \
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  R24, R23, R22, R21, R20,           L24, L23, L22, L21, L20, \
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                 R31, R30,           L34, L33                 \
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) \
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{ \
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    { L00, L01, L02, L03, L04 }, \
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    { L10, L11, L12, L13, L14 }, \
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    { L20, L21, L22, L23, L24 }, \
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    { ___, ___, ___, L33, L34 }, \
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    { R04, R03, R02, R01, R00 }, \
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    { R14, R13, R12, R11, R10 }, \
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    { R24, R23, R22, R21, R20 }, \
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    { ___, ___, ___, R31, R30 }, \
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}
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#define LAYOUT_split_3x5_3(\
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  L00, L01, L02, L03, L04,           R00, R01, R02, R03, R04, \
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  L10, L11, L12, L13, L14,           R10, R11, R12, R13, R14, \
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  L20, L21, L22, L23, L24,           R20, R21, R22, R23, R24, \
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            L32, L33, L34,           R30, R31, R32            \
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) \
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{ \
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    { L00, L01, L02, L03, L04 }, \
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    { L10, L11, L12, L13, L14 }, \
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    { L20, L21, L22, L23, L24 }, \
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    { ___, ___, L32, L33, L34 }, \
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    { R04, R03, R02, R01, R00 }, \
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    { R14, R13, R12, R11, R10 }, \
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    { R24, R23, R22, R21, R20 }, \
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    { ___, ___, R32, R31, R30 }, \
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}
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#define LAYOUT_complicated(\
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  L00, L01, L02, L03, L04,           R00, R01, R02, R03, R04, \
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  L10, L11, L12, L13, L14,           R10, R11, R12, R13, R14, \
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  L20, L21, L22, L23, L24,           R20, R21, R22, R23, R24, \
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                 L33, L34,           R30, R31,                \
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                 L31, L32,           R32, R33                 \
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) \
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{ \
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    { L00, L01, L02, L03, L04 }, \
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    { L10, L11, L12, L13, L14 }, \
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    { L20, L21, L22, L23, L24 }, \
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    { ___, L31, L32, L33, L34 }, \
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    { R04, R03, R02, R01, R00 }, \
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    { R14, R13, R12, R11, R10 }, \
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    { R24, R23, R22, R21, R20 }, \
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    { ___, R33, R32, R31, R30 }, \
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}
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