36 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2017-2019 Nikolaus Wittenstein <nikolaus.wittenstein@gmail.com>
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 *
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 * Permission to use, copy, modify, and/or distribute this software for any
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 * purpose with or without fee is hereby granted, provided that the above
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 * copyright notice and this permission notice appear in all copies.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
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 * REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
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 * FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
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 * INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
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 * LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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 * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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 * PERFORMANCE OF THIS SOFTWARE.
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 */
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#pragma once
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/* key matrix size */
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#define MATRIX_ROWS 13
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#define MATRIX_COLS 4
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/*
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 * Command/Windows key option
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 *
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 * If you define this, the thumb enter key becomes the Command/Windows key. There's still an enter key on the right
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 * ring finger, so this key is much better utilized as the otherwise nonexistent Command key. I think some newer
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 * DataHands let you remap right ring east as Command, but having it on the thumb is nicer. Comment out this define
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 * to use the original layout.
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 */
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#define DATAHAND_THUMB_RETURN_COMMAND
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