84 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			84 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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Copyright 2018 Kenneth Aloysius
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "action_layer.h"
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#include "../../backlight_staryu.h"
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enum layers {
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  _LAYER0,
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  _LAYER1,
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  _LAYER2,
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  _LAYER3
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};
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enum custom_keycodes {
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  GIT_ADD = SAFE_RANGE,
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  GIT_COMMIT,
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  GIT_PUSH,
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  MUTE,
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  DEAFEN
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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	if (record->event.pressed) {
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		switch(keycode) {
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			case GIT_ADD:
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				SEND_STRING("git add ."SS_TAP(X_ENTER));
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        break;
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      case GIT_COMMIT:
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        SEND_STRING("git commit -m "SS_DOWN(X_LSHIFT)SS_TAP(X_QUOTE)SS_UP(X_LSHIFT));
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        break;
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      case GIT_PUSH:
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        SEND_STRING("git push"SS_TAP(X_ENTER));
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        break;
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      case MUTE:
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        SEND_STRING(SS_LGUI(SS_LSFT("M")));
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        break;
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      case DEAFEN:
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        SEND_STRING(SS_LGUI(SS_LSFT("D")));
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        break;
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      return false;
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		}
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	}
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	return true;
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  [_LAYER0] = LAYOUT(                 \
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             KC_ESC,     TO(_LAYER1), \
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    KC_Z,    KC_X,       KC_ENT       \
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  ),
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  [_LAYER1] = LAYOUT(                 \
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             MUTE,       TO(_LAYER2), \
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    GIT_ADD, GIT_COMMIT, GIT_PUSH     \
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  ),
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  [_LAYER2] = LAYOUT(                 \
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             RGB_MOD,    TO(_LAYER3), \
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    RGB_TOG, RGB_HUD,    RGB_HUI      \
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  ),
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  [_LAYER3] = LAYOUT(                 \
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             RGB_VAI,    TO(_LAYER0), \
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    RGB_SAD, RGB_VAD,    RGB_SAI      \
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  )
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};
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void matrix_init_user(void) {
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  for (int i=0; i<5; i++) {
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    backlight_led_on(i);
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  }
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}
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