* Update USB descriptors * Update default keymap for readability * Update readme description * Update rules.mk build options, enable bootmagic and mousekey * Add commented modern led code * Add VIA keymap * Update default keymap readme.md layout image * Update keyboards/noxary/x268/rules.mk remove incorrect comment * Update keyboards/noxary/x268/x268.c remove commented setPinOutput(B1) * Update keyboards/noxary/x268/keymaps/default/readme.md Flip order of layout image and title * Update keyboards/noxary/x268/keymaps/via/readme.md Flip order of layout image and title * Update LED function to led_update_kb()
		
			
				
	
	
		
			111 lines
		
	
	
		
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			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			111 lines
		
	
	
		
			No EOL
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2020 Rozakiin
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum layer_names {
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    _BL,
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    _FL1,
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    _FL2,
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    _FL3
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    /* Base Layer - For ISO enter use ANSI enter
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    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
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    * │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │Bsp│ ` │
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    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
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    * │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │  \  │Del│
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    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
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    * │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ # │Ent │PgU│
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    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
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    * │Sft │ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │ ↑ │PgD│
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    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
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    * │Ctrl│Win │Alt │        Space        │Alt │M(1)│Ctrl│ ← │ ↓ │ → │
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    * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
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    */
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    [_BL] = LAYOUT(
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        KC_ESC,  KC_1,    KC_2,    KC_3,   KC_4,    KC_5,  KC_6,    KC_7,    KC_8,    KC_9,    KC_0,     KC_MINS, KC_EQL,  KC_BSLS, KC_BSPC, KC_GRV,
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        KC_TAB,  KC_Q,    KC_W,    KC_E,   KC_R,    KC_T,  KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,     KC_LBRC, KC_RBRC,          KC_BSLS, KC_DEL,
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        KC_CAPS, KC_A,    KC_S,    KC_D,   KC_F,    KC_G,  KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN,  KC_QUOT, KC_NUHS,          KC_ENT,  KC_PGUP,
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        KC_LSFT, KC_NUBS, KC_Z,    KC_X,   KC_C,    KC_V,  KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,   KC_SLSH, KC_RSFT,          KC_UP,   KC_PGDN,
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        KC_LCTL, KC_LGUI, KC_LALT,                         KC_SPC,                    KC_LALT, MO(_FL1), KC_RCTL, KC_LEFT,          KC_DOWN, KC_RGHT
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        ),
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    /* Function Layer 1 - For ISO enter use ANSI enter
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    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
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    * │ ` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│   │Psc│   │
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    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
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    * │     │   │   │   │RST│   │   │   │   │   │   │   │   │     │Ins│
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    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
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    * │      │   │   │   │   │   │   │   │   │   │   │   │   │    │Hme│
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    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
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    * │    │   │   │   │   │   │   │   │   │Bl-│Bl+│   │ Mute │Vl+│End│
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    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
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    * │    │    │    │      BL_Toggle      │    │    │    │   │Vl-│   │
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    * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
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    */
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    [_FL1] = LAYOUT(
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        KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, KC_PSCR, _______,
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        RGB_TOG, RGB_VAI, RGB_SAI, RGB_HUI, RESET,   _______, _______, _______, _______, _______, _______, _______, _______,          _______, KC_INS,
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        _______, RGB_VAD, RGB_SAD, RGB_HUD, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, KC_HOME,
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        _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC,  BL_INC,  _______, KC_MUTE,          KC_VOLU, KC_END,
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        _______, _______, _______,                            BL_TOGG,                   _______, _______, _______, _______,          KC_VOLD, _______
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        ),
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    /* Function Layer 2 - For ISO enter use ANSI enter
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    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
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    * │   │   │   │   │   │   │   │   │   │   │   │   │   │   │   │   │
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    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
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    * │     │   │   │   │   │   │   │   │   │   │   │   │   │     │   │
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    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
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    * │      │   │   │   │   │   │   │   │   │   │   │   │   │    │   │
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    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
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    * │    │   │   │   │   │   │   │   │   │   │   │   │      │   │   │
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    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
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    * │    │    │    │                     │    │    │    │   │   │   │
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    * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
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    */
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    [_FL2] = LAYOUT(
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        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
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        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
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        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
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        _______, _______, _______,                            _______,                   _______, _______, _______, _______,          _______, _______
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        ),
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    /* Function Layer 3 - For ISO enter use ANSI enter
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    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
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    * │   │   │   │   │   │   │   │   │   │   │   │   │   │   │   │   │
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    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
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    * │     │   │   │   │   │   │   │   │   │   │   │   │   │     │   │
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    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
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    * │      │   │   │   │   │   │   │   │   │   │   │   │   │    │   │
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    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
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    * │    │   │   │   │   │   │   │   │   │   │   │   │      │   │   │
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    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
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    * │    │    │    │                     │    │    │    │   │   │   │
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    * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
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    */
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    [_FL3] = LAYOUT(
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        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
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        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
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        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
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        _______, _______, _______,                            _______,                   _______, _______, _______, _______,          _______, _______
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        ),
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}; |