* Trying to fix problems in my kyria steez * repeating last commit..... * repeating last commit on EDIT layer but swapping direction exit * moving the reversed desktop moves to the symbol layers on the same hand, for easier activation * adding mac desktop movement keys to Kyria layout * Adding readmes to my keymaps * Removing a png... * Update keyboards/ergodox_ez/keymaps/rmw/keymap-mac.c removing EPRM case * Apply suggestions from code review Great updates to various old-school or outdated ways I was doing things, removing some commented out code, etc. * Apply suggestions from code review Additional improvements * Moving tapdances.cpp to userspace as tapdances.c * reindenting the Kyria keymap to follow four-spaces convention, turning off oled on my kyria, improving the led handling on the Ergodox. * updating led stuff on the other two versions of the keymap, removing EPRM key from main keymap * Apply suggestions from code review I'm adding these various removals to the config file because it seems that at this time those settings are in harmony with the ergodox_ez defaults. * Moving encoder functions into their own userspace file * Apply suggestions from code review Removing settings that are now defaults, clearing out placeholder custom keycodes (smh) * updating encoder functions. * Moving to LAYOUT_stack for all layers, adding end of file newlines, switching to some shorter keycode aliases * Okay, refactor is well underway. * refactored! Also improved led handling for ergodox and rgb handling for kyria * removing mac/windows swappable version because I don't feel like dealing with it when reflashing is so easy. * moving LAYOUT_stack into kyria.h * moving the alternate default layer down next to QWERTY
		
			
				
	
	
		
			87 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			87 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#pragma once
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#include QMK_KEYBOARD_H
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#include "quantum.h"
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#include "action.h"
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#include "version.h"
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#ifdef TAP_DANCE_ENABLE
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#include "tapdances.h"
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#endif
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#ifdef ENCODER_ENABLE
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#include "encoder_functions.h"
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#endif 
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enum user_layers {
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    QWERTY = 0
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   ,MINIMAK4
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   ,NUMPAD 
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   ,EDIT 
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   ,FSYM 
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   ,JSYM 
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   ,MEDIA 
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   ,ADJUST 
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};
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// Custom keycodes
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#define SFTENT SFT_T(KC_ENT)
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enum user_custom_keycodes_universal {
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    VRSN = SAFE_RANGE
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   ,OS_CSFT = OSM(MOD_LSFT | MOD_LCTL)
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   ,OS_GSFT = OSM(MOD_LSFT | MOD_LGUI)
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   ,OS_CALT = OSM(MOD_LCTL | MOD_LALT)
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   ,OS_ALT  = OSM(MOD_LALT)
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   ,OS_CTL  = OSM(MOD_LCTL)
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   ,NEW_SAFE_RANGE
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};
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#ifdef MACOSX
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	enum user_custom_keycodes {
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	    FORM_GET = NEW_SAFE_RANGE
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	   ,FORM_PUT
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	   ,OS_CMD    = OSM(MOD_LGUI)
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	   ,R_UNDO    = LGUI(KC_Z)
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	   ,R_REDO    = LGUI(KC_Y)
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	   ,R_CUT     = LGUI(KC_X)
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	   ,R_COPY    = LGUI(KC_C)
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	   ,R_PASTE   = LGUI(KC_V)
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	   ,DEL_WRD   = LALT(KC_BSPACE)
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	   ,MVW_LEFT  = LALT(KC_LEFT) 
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	   ,MVW_RIGHT = LALT(KC_RIGHT)
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	   ,SELW_LEFT = LALT(S(KC_LEFT))
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	   ,SELW_RIGHT = LALT(S(KC_RIGHT))
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	   ,NEW_TAB   = LGUI(KC_T)
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	   ,TASK_MAN  = LGUI(LALT(KC_ESCAPE))
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	   ,SEL_HOME  = S(LGUI(KC_LEFT))
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	   ,SEL_END   = S(LGUI(KC_RIGHT))
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	   ,R_HOME    = LGUI(KC_LEFT)
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	   ,R_END     = LGUI(KC_RIGHT)
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	};
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#endif
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#ifdef WINDOWS
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	enum user_custom_keycodes {
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		FORM_GET = NEW_SAFE_RANGE
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	   ,FORM_PUT
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	   ,OS_WIN    = OSM(MOD_LGUI)
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	   ,R_UNDO    = LCTL(KC_Z)
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	   ,R_REDO    = LCTL(KC_Y)
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	   ,R_CUT     = LCTL(KC_X)
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	   ,R_COPY    = LCTL(KC_C)
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	   ,R_PASTE   = LCTL(KC_V)
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	   ,DEL_WRD   = LALT(KC_BSPACE)
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	   ,MVW_LEFT  = LCTL(KC_LEFT) 
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	   ,MVW_RIGHT = LCTL(KC_RIGHT)
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	   ,SELW_LEFT = LCTL(S(KC_LEFT))
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	   ,SELW_RIGHT = LCTL(S(KC_RIGHT))
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	   ,NEW_TAB   = LCTL(KC_T)
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	   ,TASK_MAN  = LCTL(LALT(KC_ESCAPE))
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	   ,SEL_HOME  = S(KC_HOME)
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	   ,SEL_END   = S(KC_END)
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	   ,R_HOME    = KC_HOME
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	   ,R_END     = KC_END
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};
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#endif
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