* Add Planck keymap and custom keycodes to userspace * Add Preonic keymap and extract common ortho layers and keycodes * Add Leaf60 WKL keymap * Add M60-A keymap * Add Levinson keymap * Fix links in personal readmes * Use flash target * Remove duplicate definition Co-Authored-By: fauxpark <fauxpark@gmail.com> * Remove superfluous line endings * Planck and preonic encoder should have the same behavior * Use higher level API Co-Authored-By: fauxpark <fauxpark@gmail.com> * Use layouts to reduce planck/levinson duplication * Update flash instructions for levinson
		
			
				
	
	
		
			67 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			67 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#pragma once
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#include "quantum.h"
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#define LOWER MO(_LOWER)
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#define RAISE MO(_RAISE)
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/* Tap for Tab, hold for Hyper (Super+Ctrl+Shift+Alt) */
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#define HPR_TAB ALL_T(KC_TAB)
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/* Shift when held, Enter when tapped */
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#define SFT_ENT MT(MOD_RSFT, KC_ENT)
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/* Activate util layer while holding space */
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#define SPC_UTL LT(_UTIL, KC_SPC)
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/* Control when held, Escape when tapped */
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#define ESC_CTL MT(MOD_LCTL, KC_ESC)
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/* Toggle gaming layer */
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#define TG_GAME TG(_GAMING)
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/*
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 * Make it easy to navigate back and forward in Chrome.
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 */
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#define GO_BACK LGUI(KC_LBRC)
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#define GO_FWD  LGUI(KC_RBRC)
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/*
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 * When using a 40% layout, these keycodes make it easy to change tabs in apps
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 * like Chrome and VSCode.
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 */
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#define GUI_1 LGUI(KC_1)
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#define GUI_2 LGUI(KC_2)
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#define GUI_3 LGUI(KC_3)
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#define GUI_4 LGUI(KC_4)
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#define GUI_5 LGUI(KC_5)
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#define GUI_6 LGUI(KC_6)
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#define GUI_7 LGUI(KC_7)
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#define GUI_8 LGUI(KC_8)
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#define GUI_9 LGUI(KC_9)
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#define GUI_0 LGUI(KC_0)
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/*
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 * Common layers and keycodes that are shared between Planck and Preonic
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 */
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enum ortho_layers {
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  _QWERTY,
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  _GAMING,
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  _UTIL,
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  _COLEMAK,
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  _DVORAK,
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  _LOWER,
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  _RAISE,
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  _PLOVER,
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  _ADJUST
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};
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enum ortho_keycodes {
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  QWERTY = SAFE_RANGE,
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  GAMING,
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  UTIL,
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  COLEMAK,
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  DVORAK,
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  PLOVER,
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  BACKLIT,
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  EXT_PLV
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};
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