* [Docs] Update RGB Matrix docs with function refs
* Fix up code samples
* suggestions by noroadsleft
* Fix small typo
Co-authored-by: James Young <xxiinophobia@yahoo.com>
* Add Kudox Game rev2.
* Add the keymap of Kudox Game a layer for regulating RGB.
* Modified rgblight_init when RGBLIGHT_ENABLE=no.
* Remove invalid codes.
* Modified *init* function right intention of framework.
* Set backlight and RGB pins for AVR onekeys
* Set pin for ADC as well
* Define ADC_PIN for F4 blackpills
* Use A0 for F4 ADCs
* Set ADC pins for F0 and F1
* [Keymap] Minidox Bepo layout
Todo :
Lower
Adjust
Update Lower E and Lower S on schema
* Added config.h
* Code review, update config.h
Co-Authored-By: Ryan <fauxpark@gmail.com>
Co-authored-by: dolie <olivier.ghafari@pm.me>
Co-authored-by: Ryan <fauxpark@gmail.com>
* First cut at Josh Diamond's KBD75 customizations.
Includes:
* My unique keymap with ChromeOS specific keys
* Use RGB underglow to indicate Caps Lock
* Some unicode bindings
* Some changes to make debugging easier
* Updated spidey3 to be applicable to all 75_ansi boards
* Sadly, ChromeOS doesn't pay attention to most consumer codes
* Add mac layer; fix flakeyness in CAPS_LOCK underglow.
* Make layers.json match the keymap (to the extent possible)
* Major cleanup; fix broken debug persistence
* Cleanup some whitespace issues
* Fix incorrect log message.
* Rework layer indication to user RGBLIGHT_LAYERS
* Update layouts/community/75_ansi/spidey3/keymap.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Rename users/spidey3/rgblight.c to layer_rgb.c per suggestion
* Refactor to use set_single_persistant_default_layer().
* Use dprint/f to make logging more elegant.
* Update users/spidey3/config.h
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update users/spidey3/config.h
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update layouts/community/75_ansi/spidey3/rules.mk
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update users/spidey3/spidey3.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update users/spidey3/layer_rgb.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update users/spidey3/init.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Changes from code review
Co-authored-by: Joshua Diamond <jdiamond@Deep-Thought.local>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* creation
new numpad layout for 23 keys
creation of new keymap
* Update cospad.h
* Update info.json
* Update keymap.c
* Update keymap.c
Added a macro for the "00" key.
* added two new keymap. one for each new layout.
The new keymaps are based on the default keymap but focus on
* Update keyboards/cospad/cospad.h
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/cospad/cospad.h
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/cospad/keymaps/johannbl/numpad2/keymap.c
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/cospad/info.json
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/cospad/keymaps/johannbl/keymap.c
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/cospad/keymaps/johannbl/numpad2/keymap.c
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/cospad/info.json
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/cospad/keymaps/johannbl/numpad3/keymap.c
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/cospad/keymaps/johannbl/numpad3/keymap.c
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/cospad/keymaps/johannbl/numpad3/keymap.c
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keymap.c
layout name fix.
* Update keyboards/cospad/keymaps/johannbl/keymap.c
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/cospad/info.json
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/cospad/keymaps/johannbl/keymap.c
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/cospad/keymaps/johannbl/keymap.c
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Delete keymap.c
* Rename keyboards/cospad/keymaps/johannbl/numpad2/keymap.c to keyboards/cospad/keymaps/johannbl/split_plus_and_zero/keymap.c
* Rename keyboards/cospad/keymaps/johannbl/numpad3/keymap.c to keyboards/cospad/keymaps/johannbl/split_zero/keymap.c
* Rename keyboards/cospad/keymaps/johannbl/split_plus_and_zero/keymap.c to keyboards/cospad/keymaps/split_plus_and_zero/keymap.c
* Rename keyboards/cospad/keymaps/johannbl/split_zero/keymap.c to keyboards/cospad/keymaps/split_zero/keymap.c
* Update keyboards/cospad/keymaps/split_plus_and_zero/keymap.c
Co-Authored-By: Nick Brassel <nick@tzarc.org>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Improve process_record system
Code based on @colinta's
* Rename and better handle functions
* Fix incorrect function call to process_record_user
* Add documentation for post_process_record
* Add both get_event_keycode and get_record_keycode functions
And add some comments about these functions
* Update code format
* Cleanup merge artifacts
* Add Word Per Minute calculation feature
* Fix copyright info
* Remove header from quantum.c, setup overloadable keycode inclusion for WPM, update docs
* Simplify logic for keycode filtering
* Adding link from summary to wpm_feature info
* Update docs/feature_wpm.md
Typo in function prototype example in docs
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Add WPM transport via i2c
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
As per the PR, the changes still holding it up.
Add onekey for testing.
Fix ARM builds.
Fix device descriptor when either axes or buttons is zero.
Add compile-time check for at least one axis or button.
Move definition to try to fix conflict.
PR review comments.
qmk cformat
Allow output pin to be JS_VIRTUAL_AXIS if the axis is connected to Vcc
instead of an output pin from the MCU.
Fix joystick report id
Fix broken v-usb hid joystick interface. Make it more resilient to unusual settings (none multiple of eight button count, 0 buttons or 0 axes)
Correct adc reading for multiple axes. Piecewise range conversion for uncentered raw value range. Input, output and ground pin configuration per axis.
Documentation fixes
There are some patches provided by @a-chol incorporated on this commit,
and also some changes I made to the HID Report structure.
The most interesting is the one dealing with number of buttons: Linux
doesn't seem to care, but Windows requires the HID structure to be byte
aligned (that's in the spec). So if one declares 8/16/32... buttons they
should not have any issues, but this is what happens when you have 9
buttons:
```
bits |0|1|2|3|4|5|6|7|
|*|*|*|*|*|*|*|*| axis 0 (report size 8)
|*|*|*|*|*|*|*|*| ...
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*| axis 6
|*|*|*|*|*|*|*|*| first 8 buttons (report size 1)
|*| | | | | | | | last of 9 buttons, not aligned
```
So for that I added a conditonal that will add a number of reports with
size 1 to make sure it aligns to the next multiple of 8. Those reports
send dummy inputs that don't do anything aside from aligning the data.
Tested on Linux, Windows 10 and Street Fighter (where the joystick is
recognized as direct-input)
add documentation for HID joystick
Add joystick_task to read analog axes values even when no key is pressed or release. update doc
Update docs/feature_joystick.md
Manage pin setup and read to maintain matrix scan after analog read
* Reorder logic within common_features.mk
* Revert haptic logic
* Add back path to make tests happy
* Update common_features.mk
Co-Authored-By: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Add support for Bootmagic lite when using SPLIT_HAND_PIN
* Deduplicate bootmagic_lite logic from within via
* Revert location of defaults so that user overrides still work for now
* Tidy up code slightly
* Lodestone: add ANSI and ISO layout data and keymaps
* rename layout macros
LAYOUT_ansi -> LAYOUT_65_ansi_blocker_split_bs
LAYOUT_iso -> LAYOUT_65_iso_blocker_split_bs
* use four-space indent on the new keymaps
* add 65_ansi_blocker and 65_iso_blocker layouts
* [Docs] Update layer documentation
* Add layer_state_cmp functions
* Fix cut/copy/paste issue
* Add id tags
* Apply noroads corrections
* Move Layers section to separate document
* Fix ID tag for layers
* Use better name for summary/side bar
* Fix feature page linkage
As well as a small spell error close by
* Remove paper analogy for now