Keymap / userspace update (#5358)
* Update userspace with common config.h * Add my dz60, satan and xd75 keyboard keymaps * Fixing executable bits changed during last upstream merge * Cleanup unnecessary files and defines * Remove unnecessary defines from userspace config * Add underglow controls to dz60 function layer * Fixing merge conflicts * Fixing exectable bits changed during merge * Userspace update
This commit is contained in:
		
							parent
							
								
									9d915ed051
								
							
						
					
					
						commit
						ff95c60e46
					
				
					 4 changed files with 133 additions and 23 deletions
				
			
		| 
						 | 
				
			
			@ -39,6 +39,7 @@
 | 
			
		|||
#undef TAPPING_TERM
 | 
			
		||||
#undef IGNORE_MOD_TAP_INTERRUPT
 | 
			
		||||
 | 
			
		||||
#define PERMISSIVE_HOLD
 | 
			
		||||
#define TAPPING_TOGGLE  1
 | 
			
		||||
#define TAPPING_TERM    200
 | 
			
		||||
#define IGNORE_MOD_TAP_INTERRUPT
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -17,16 +17,81 @@
 | 
			
		|||
#include "jarred.h"
 | 
			
		||||
#include "version.h"
 | 
			
		||||
 | 
			
		||||
__attribute__ ((weak))
 | 
			
		||||
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
  return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool lowerPressed, raisePressed;
 | 
			
		||||
 | 
			
		||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
 | 
			
		||||
  switch (keycode) {
 | 
			
		||||
    case LOWER:
 | 
			
		||||
    case RAISE:
 | 
			
		||||
      // Both lower and raise activate the same layer
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        layer_on(_LW);
 | 
			
		||||
      } else {
 | 
			
		||||
        layer_off(_LW);
 | 
			
		||||
      }
 | 
			
		||||
      
 | 
			
		||||
      // But keep track of each to active adjust layer
 | 
			
		||||
      if (keycode == LOWER) {
 | 
			
		||||
        lowerPressed = record->event.pressed;
 | 
			
		||||
      } else {
 | 
			
		||||
        raisePressed = record->event.pressed;
 | 
			
		||||
      }
 | 
			
		||||
      
 | 
			
		||||
      // When both are pressed, activate adjust
 | 
			
		||||
      if (lowerPressed && raisePressed) {
 | 
			
		||||
        layer_on(_NP);
 | 
			
		||||
      } else {
 | 
			
		||||
        layer_off(_NP);
 | 
			
		||||
      }
 | 
			
		||||
      
 | 
			
		||||
      break;
 | 
			
		||||
    
 | 
			
		||||
    case NUMPAD:
 | 
			
		||||
        if (record->event.pressed) {
 | 
			
		||||
          layer_on(_NP);
 | 
			
		||||
        } else {
 | 
			
		||||
          layer_off(_NP);
 | 
			
		||||
        }
 | 
			
		||||
        break;
 | 
			
		||||
    
 | 
			
		||||
    case NAVI:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        layer_on(_NV);
 | 
			
		||||
      } else {
 | 
			
		||||
        layer_off(_NV);
 | 
			
		||||
        
 | 
			
		||||
        // Release mods set by ALT_TAB and CTL_TAB
 | 
			
		||||
        unregister_code(KC_LALT);
 | 
			
		||||
        unregister_code(KC_LCTL);
 | 
			
		||||
      }
 | 
			
		||||
      break;
 | 
			
		||||
    
 | 
			
		||||
    case VRSN: // Prints firmware version
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        send_string_with_delay_P(PSTR(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION ", Built on: " QMK_BUILDDATE), MACRO_TIMER);
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
      
 | 
			
		||||
    case ALT_TAB:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        register_code(KC_LALT);
 | 
			
		||||
        tap_code(KC_TAB);
 | 
			
		||||
      }
 | 
			
		||||
      break;
 | 
			
		||||
      
 | 
			
		||||
    case CTL_TAB:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        register_code(KC_LCTL);
 | 
			
		||||
        tap_code(KC_TAB);
 | 
			
		||||
      }
 | 
			
		||||
      break;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  return true;
 | 
			
		||||
  return process_record_keymap(keycode, record);
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -13,6 +13,8 @@
 | 
			
		|||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
// TODO: Add Alt-Tab to nav + W layer
 | 
			
		||||
 
 | 
			
		||||
#ifndef USERSPACE
 | 
			
		||||
#define USERSPACE
 | 
			
		||||
| 
						 | 
				
			
			@ -20,31 +22,58 @@
 | 
			
		|||
#include "quantum.h"
 | 
			
		||||
 | 
			
		||||
enum userspace_custom_keycodes {
 | 
			
		||||
  VRSN = SAFE_RANGE               // Prints QMK Firmware and board info
 | 
			
		||||
  VRSN = SAFE_RANGE,               // Prints QMK Firmware and board info
 | 
			
		||||
  ALT_TAB,
 | 
			
		||||
  CTL_TAB,
 | 
			
		||||
  
 | 
			
		||||
  // Layer keys
 | 
			
		||||
  NAVI,
 | 
			
		||||
  LOWER,
 | 
			
		||||
  RAISE,
 | 
			
		||||
  NUMPAD
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Layers
 | 
			
		||||
#define _QW 0
 | 
			
		||||
#define _LW 1
 | 
			
		||||
#define _NV 2
 | 
			
		||||
#define _NP 3
 | 
			
		||||
#define _MS 4 // Mouse
 | 
			
		||||
enum {
 | 
			
		||||
  _QW = 0,
 | 
			
		||||
  _GAME,
 | 
			
		||||
  _LW,
 | 
			
		||||
  _NV,
 | 
			
		||||
  _NP,
 | 
			
		||||
  _MS,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#define MS_A LT(_MS,KC_A)
 | 
			
		||||
#define MS_A       LT(_MS,KC_A)
 | 
			
		||||
 | 
			
		||||
#define WIN_Z      LGUI_T(KC_Z)
 | 
			
		||||
#define CTL_SLH    RCTL_T(KC_SLSH)
 | 
			
		||||
 | 
			
		||||
// Wrappers
 | 
			
		||||
#define LAYOUT_planck_grid_wrapper(...)      LAYOUT_planck_grid(__VA_ARGS__)
 | 
			
		||||
 | 
			
		||||
/* Qwerty Layer */
 | 
			
		||||
#define QWERTY_L1   KC_TAB,     KC_Q,    KC_W,    KC_E,    KC_R,    KC_T
 | 
			
		||||
#define QWERTY_L2   MO(_NV),    KC_A,    KC_S,    KC_D,    KC_F,    KC_G
 | 
			
		||||
#define QWERTY_L3   KC_LSFT,    KC_Z,    KC_X,    KC_C,    KC_V,    KC_B
 | 
			
		||||
#define QWERTY_L4   KC_LCTL, KC_LGUI, MO(_NP), KC_LALT, MO(_LW),  KC_SPC
 | 
			
		||||
#define QWERTY_L2   NAVI,       KC_A,    KC_S,    KC_D,    KC_F,    KC_G
 | 
			
		||||
#define QWERTY_L3   KC_LSFT,   WIN_Z,    KC_X,    KC_C,    KC_V,    KC_B
 | 
			
		||||
#define QWERTY_L4   KC_LCTL, KC_LGUI,  NUMPAD, KC_LALT,   LOWER,  KC_SPC
 | 
			
		||||
 | 
			
		||||
#define QWERTY_R1                                                           KC_Y,    KC_U,    KC_I,    KC_O,    KC_P, KC_BSPC
 | 
			
		||||
#define QWERTY_R2                                                           KC_H,    KC_J,    KC_K,    KC_L, KC_SCLN, KC_QUOT
 | 
			
		||||
#define QWERTY_R3                                                           KC_N,    KC_M, KC_COMM,  KC_DOT, KC_SLSH, KC_RSFT
 | 
			
		||||
#define QWERTY_R4                                                         KC_ENT, MO(_LW), KC_RALT, MO(_MS),  KC_APP, KC_RCTL
 | 
			
		||||
#define QWERTY_R3                                                           KC_N,    KC_M, KC_COMM,  KC_DOT, CTL_SLH, KC_RSFT
 | 
			
		||||
#define QWERTY_R4                                                         KC_ENT,   RAISE, KC_RALT, MO(_MS),  KC_APP, KC_RCTL
 | 
			
		||||
 | 
			
		||||
#define QWERTY_4_DOX                           KC_LCTL,   LOWER,  KC_SPC, KC_ENT,   RAISE, KC_RALT
 | 
			
		||||
 | 
			
		||||
/* Game Layer */
 | 
			
		||||
#define GAME_L1   _______, _______, _______, _______, _______, _______
 | 
			
		||||
#define GAME_L2   _______, _______, _______, _______, _______, _______
 | 
			
		||||
#define GAME_L3   _______, _______, _______, _______, _______, _______
 | 
			
		||||
#define GAME_L4   _______, _______, KC_LALT,   LOWER,  KC_SPC,  KC_SPC
 | 
			
		||||
 | 
			
		||||
#define GAME_R1                                                         _______, _______, _______, _______, _______, _______
 | 
			
		||||
#define GAME_R2                                                         _______, _______, _______, _______, _______, _______
 | 
			
		||||
#define GAME_R3                                                         _______, _______, _______, _______, _______, _______
 | 
			
		||||
#define GAME_R4                                                         _______, _______, _______, _______, _______, _______
 | 
			
		||||
 | 
			
		||||
/* Lower / Upper Layer */
 | 
			
		||||
#define LOWER_L1   KC_ESC ,    KC_1,    KC_2,    KC_3,    KC_4,    KC_5
 | 
			
		||||
| 
						 | 
				
			
			@ -57,27 +86,33 @@ enum userspace_custom_keycodes {
 | 
			
		|||
#define LOWER_R3                                                          KC_F12,  KC_GRV, _______, _______, _______, _______
 | 
			
		||||
#define LOWER_R4                                                         _______, _______, _______, _______, _______, _______
 | 
			
		||||
 | 
			
		||||
#define LOWER_4_DOX                           _______, _______, _______, _______, _______, _______
 | 
			
		||||
 | 
			
		||||
/* Navigation Layer */
 | 
			
		||||
#define NAV_L1     _______, _______, _______, KC_LGUI,  KC_DEL, KC_BSPC
 | 
			
		||||
#define NAV_L2     _______, _______, _______, KC_LSFT, KC_LCTL,  KC_ENT
 | 
			
		||||
#define NAV_L3     _______, _______, _______, _______, _______, _______
 | 
			
		||||
#define NAV_L4     _______, _______, _______, _______, _______, _______
 | 
			
		||||
#define NAV_L4     _______, _______, _______, CTL_TAB, ALT_TAB, _______
 | 
			
		||||
 | 
			
		||||
#define NAV_R1                                                           _______, KC_HOME, KC_UP  , KC_END ,  KC_INS, _______
 | 
			
		||||
#define NAV_R2                                                           _______, KC_LEFT, KC_DOWN, KC_RGHT,  KC_DEL, _______
 | 
			
		||||
#define NAV_R3                                                           _______, KC_PGUP, KC_PGDN, _______, _______, _______
 | 
			
		||||
#define NAV_R4                                                           _______, _______, _______, _______, _______, _______
 | 
			
		||||
#define NAV_R4                                                           _______,  KC_APP, _______, _______, _______, _______
 | 
			
		||||
 | 
			
		||||
#define NAV_4_DOX                             CTL_TAB, ALT_TAB, _______, _______,  KC_APP, _______
 | 
			
		||||
 | 
			
		||||
/* Numpad Layer */
 | 
			
		||||
#define NUMPAD_L1  RGB_TOG, RGB_MOD, _______, _______, RGB_HUD, RGB_HUI
 | 
			
		||||
#define NUMPAD_L1  RGB_TOG, RGB_MOD,RGB_RMOD, _______, RGB_HUD, RGB_HUI
 | 
			
		||||
#define NUMPAD_L2  BL_TOGG, BL_STEP, BL_BRTG, _______, RGB_SAD, RGB_SAI
 | 
			
		||||
#define NUMPAD_L3  _______, _______, _______, _______, RGB_VAD, RGB_VAI
 | 
			
		||||
#define NUMPAD_L4    RESET,    VRSN, _______, _______, RGB_SPD, RGB_SPI
 | 
			
		||||
#define NUMPAD_L4  _______, _______, _______, _______, RGB_SPD, RGB_SPI
 | 
			
		||||
 | 
			
		||||
#define NUMPAD_R1                                                        _______, KC_P7,   KC_P8,   KC_P9,   KC_PMNS, _______
 | 
			
		||||
#define NUMPAD_R2                                                        _______, KC_P4,   KC_P5,   KC_P6,   KC_PPLS, _______
 | 
			
		||||
#define NUMPAD_R3                                                        _______, KC_P1,   KC_P2,   KC_P3,   KC_PAST, KC_ENT 
 | 
			
		||||
#define NUMPAD_R4                                                        _______, KC_P0,   XXXXXXX, KC_PDOT, KC_PSLS, KC_ENT 
 | 
			
		||||
#define NUMPAD_R1                                                        DF(_QW),DF(_GAME), _______, _______, _______,   RESET
 | 
			
		||||
#define NUMPAD_R2                                                        _______, _______, _______, _______, _______, _______
 | 
			
		||||
#define NUMPAD_R3                                                           VRSN, _______, _______, _______, _______, _______ 
 | 
			
		||||
#define NUMPAD_R4                                                        _______, _______, _______, _______, _______, _______ 
 | 
			
		||||
 | 
			
		||||
#define NUMPAD_4_DOX                          _______, _______, _______, _______, _______, _______
 | 
			
		||||
 | 
			
		||||
/* Mouse Layer */
 | 
			
		||||
#define MOUSE_L1   _______, _______, _______, _______, _______, _______
 | 
			
		||||
| 
						 | 
				
			
			@ -90,11 +125,18 @@ enum userspace_custom_keycodes {
 | 
			
		|||
#define MOUSE_R3                                                         _______, _______, _______, _______, _______, _______
 | 
			
		||||
#define MOUSE_R4                                                         KC_BTN2, _______, _______, _______, _______, _______
 | 
			
		||||
 | 
			
		||||
#define MOUSE_4_DOX                           _______, _______, _______, _______, _______, _______
 | 
			
		||||
 | 
			
		||||
#define QWERTY_1_12 QWERTY_L1, QWERTY_R1
 | 
			
		||||
#define QWERTY_2_12 QWERTY_L2, QWERTY_R2
 | 
			
		||||
#define QWERTY_3_12 QWERTY_L3, QWERTY_R3
 | 
			
		||||
#define QWERTY_4_12 QWERTY_L4, QWERTY_R4
 | 
			
		||||
 | 
			
		||||
#define GAME_1_12 GAME_L1, GAME_R1
 | 
			
		||||
#define GAME_2_12 GAME_L2, GAME_R2
 | 
			
		||||
#define GAME_3_12 GAME_L3, GAME_R3
 | 
			
		||||
#define GAME_4_12 GAME_L4, GAME_R4
 | 
			
		||||
 | 
			
		||||
#define LOWER_1_12 LOWER_L1, LOWER_R1
 | 
			
		||||
#define LOWER_2_12 LOWER_L2, LOWER_R2
 | 
			
		||||
#define LOWER_3_12 LOWER_L3, LOWER_R3
 | 
			
		||||
| 
						 | 
				
			
			@ -116,6 +158,7 @@ enum userspace_custom_keycodes {
 | 
			
		|||
#define MOUSE_4_12 MOUSE_L4, MOUSE_R4
 | 
			
		||||
 | 
			
		||||
#define QWERTY_4x12 QWERTY_1_12, QWERTY_2_12, QWERTY_3_12, QWERTY_4_12
 | 
			
		||||
#define GAME_4x12 GAME_1_12, GAME_2_12, GAME_3_12, GAME_4_12
 | 
			
		||||
#define LOWER_4x12 LOWER_1_12, LOWER_2_12, LOWER_3_12, LOWER_4_12
 | 
			
		||||
#define NAV_4x12 NAV_1_12, NAV_2_12, NAV_3_12, NAV_4_12
 | 
			
		||||
#define NUMPAD_4x12 NUMPAD_1_12, NUMPAD_2_12, NUMPAD_3_12, NUMPAD_4_12
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue