2020 May 30 Breaking Changes Update (#9215)
* Branch point for 2020 May 30 Breaking Change * Migrate `ACTION_LAYER_TOGGLE` to `TG()` (#8954) * Migrate `ACTION_MODS_ONESHOT` to `OSM()` (#8957) * Migrate `ACTION_DEFAULT_LAYER_SET` to `DF()` (#8958) * Migrate `ACTION_LAYER_MODS` to `LM()` (#8959) * Migrate `ACTION_MODS_TAP_KEY` to `MT()` (#8968) * Convert V-USB usbdrv to a submodule (#8321) * Unify Tap Hold functions and documentation (#8348) * Changing board names to prevent confusion (#8412) * Move the Keyboardio Model01 to a keyboardio/ subdir (#8499) * Move spaceman keyboards (#8830) * Migrate miscellaneous `fn_actions` entries (#8977) * Migrate `ACTION_MODS_KEY` to chained mod keycodes (#8979) * Organizing my keyboards (plaid, tartan, ergoinu) (#8537) * Refactor Lily58 to use split_common (#6260) * Refactor zinc to use split_common (#7114) * Add a message if bin/qmk doesn't work (#9000) * Fix conflicting types for 'tfp_printf' (#8269) * Fixed RGB_DISABLE_AFTER_TIMEOUT to be seconds based & small internals cleanup (#6480) * Refactor and updates to TKC1800 code (#8472) * Switch to qmk forks for everything (#9019) * audio refactor: replace deprecated PLAY_NOTE_ARRAY (#8484) * Audio enable corrections (2/3) (#8903) * Split HHKB to ANSI and JP layouts and Add VIA support for each (#8582) * Audio enable corrections (Part 4) (#8974) * Fix typo from PR7114 (#9171) * Augment future branch Changelogs (#8978) * Revert "Branch point for 2020 May 30 Breaking Change"
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					 460 changed files with 2624 additions and 12709 deletions
				
			
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			@ -78,7 +78,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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    case QWERTY:
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      if (record->event.pressed) {
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        #ifdef AUDIO_ENABLE
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          PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
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          PLAY_SONG(tone_qwerty);
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        #endif
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        persistant_default_layer_set(1UL<<_QWERTY);
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      }
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			@ -87,7 +87,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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    //case COLEMAK:
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      //if (record->event.pressed) {
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        //#ifdef AUDIO_ENABLE
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          //PLAY_NOTE_ARRAY(tone_colemak, false, 0);
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          //PLAY_SONG(tone_colemak);
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        //#endif
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        //persistant_default_layer_set(1UL<<_COLEMAK);
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      //}
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