Fix keymap of hhkb for new actions
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					 2 changed files with 18 additions and 19 deletions
				
			
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					@ -25,18 +25,20 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
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#include "action_macro.h"
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					#include "action_macro.h"
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/* Key event container for recording */
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					/* tapping count and state */
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typedef struct {
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					typedef struct {
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    keyevent_t  event;
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#ifndef NO_ACTION_TAPPING
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    /* tapping count and state */
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    struct {
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    bool    interrupted :1;
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					    bool    interrupted :1;
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    bool    reserved2   :1;
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					    bool    reserved2   :1;
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    bool    reserved1   :1;
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					    bool    reserved1   :1;
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    bool    reserved0   :1;
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					    bool    reserved0   :1;
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    uint8_t count       :4;
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					    uint8_t count       :4;
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    } tap;
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					} tap_t;
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					/* Key event container for recording */
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					typedef struct {
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					    keyevent_t  event;
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					#ifndef NO_ACTION_TAPPING
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					    tap_t tap;
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#endif
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					#endif
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} keyrecord_t;
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					} keyrecord_t;
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					@ -186,17 +186,14 @@ enum macro_id {
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 * Fn action definition
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					 * Fn action definition
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 */
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					 */
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static const uint16_t PROGMEM fn_actions[] = {
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					static const uint16_t PROGMEM fn_actions[] = {
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    [0] = ACTION_DEFAULT_LAYER,                        // Default layer(not used)
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					    [0] = ACTION_DEFAULT_LAYER_SET(0),                // Default layer(not used)
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//  [1] = ACTION_KEYMAP(1),                            // HHKB layer
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					    [1] = ACTION_LAYER_TAP_TOGGLE(1),                 // HHKB layer(toggle with 5 taps)
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    [1] = ACTION_KEYMAP_TAP_TOGGLE(1),                 // HHKB layer(toggle with 5 taps)
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					    [2] = ACTION_LAYER_TAP_KEY(2, KC_SLASH),          // Cursor layer with Slash*
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    [2] = ACTION_KEYMAP_TAP_KEY(2, KC_SLASH),          // Cursor layer with Slash*
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					    [3] = ACTION_LAYER_TAP_KEY(3, KC_SCLN),           // Mousekey layer with Semicolon*
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    [3] = ACTION_KEYMAP_TAP_KEY(3, KC_SCLN),           // Mousekey layer with Semicolon*
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					    [4] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_ENT),      // RControl with tap Enter*
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    [4] = ACTION_RMOD_TAP_KEY(KC_RCTL, KC_ENT),        // RControl with tap Enter*
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					    [5] = ACTION_MODS_ONESHOT(MOD_LSFT),              // Oneshot Shift*
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    [5] = ACTION_LMOD_ONESHOT(KC_LSFT),                // Oneshot Shift*
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					    [6] = ACTION_LAYER_TAP_KEY(5, KC_SPC),            // Mousekey layer with Space
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//  [6] = ACTION_KEYMAP_TAP_KEY(4, KC_SPC),            // Half-qwerty layer with Space
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					    [7] = ACTION_LAYER_TOGGLE(3),                     // Mousekey layer(toggle)
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    [6] = ACTION_KEYMAP_TAP_KEY(5, KC_SPC),            // Mousekey layer with Space
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//  [7] = ACTION_KEYMAP(3),                            // Mousekey layer
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    [7] = ACTION_KEYMAP_TOGGLE(3),                     // Mousekey layer(toggle)
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//  [8] = ACTION_LMOD_TAP_KEY(KC_LCTL, KC_BSPC),       // LControl with tap Backspace
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					//  [8] = ACTION_LMOD_TAP_KEY(KC_LCTL, KC_BSPC),       // LControl with tap Backspace
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//  [9] = ACTION_LMOD_TAP_KEY(KC_LCTL, KC_ESC),        // LControl with tap Esc
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					//  [9] = ACTION_LMOD_TAP_KEY(KC_LCTL, KC_ESC),        // LControl with tap Esc
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