Add a keymatrix_t type
This contains both the matrix number and key position, in preparation for multi-matrix support
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14 changed files with 59 additions and 49 deletions
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@ -116,7 +116,7 @@ static bool scan_keycode(uint8_t keycode)
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matrix_row_t matrix_row = matrix_get_row(r);
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for (uint8_t c = 0; c < MATRIX_COLS; c++) {
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if (matrix_row & ((matrix_row_t)1<<c)) {
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if (keycode == keymap_key_to_keycode(0, (keypos_t){ .row = r, .col = c })) {
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if (keycode == keymap_key_to_keycode(0, (keymatrix_t){ (keypos_t){.row = r, .col = c }, .matrix=0 })) {
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return true;
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}
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}
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