Fix mods with tapping.
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							|  | @ -23,57 +23,83 @@ static void layer_switch(uint8_t new_layer); | |||
| 
 | ||||
| 
 | ||||
| /* tap */ | ||||
| #define TAP_TIME    200 | ||||
| static keyevent_t last_event = {}; | ||||
| #define TAP_TIME    300 | ||||
| /* This counts up when tap occurs */ | ||||
| static uint8_t tap_count = 0; | ||||
| static bool is_tap_key(keyevent_t event) | ||||
| { | ||||
|     action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col); | ||||
|     switch (action.kind.id) { | ||||
|         case ACT_LMODS_TAP: | ||||
|         case ACT_RMODS_TAP: | ||||
|             return true; | ||||
|         case ACT_LAYER_PRESSED: | ||||
|         case ACT_LAYER_BIT: | ||||
|             switch (action.layer.code) { | ||||
|                 case 0x00: | ||||
|                 case 0xF1 ... 0xFF: | ||||
|                     return false; | ||||
|                 case 0xF0: | ||||
|                 default: | ||||
|                     return true; | ||||
|             } | ||||
|             return false; | ||||
|     } | ||||
|     return false; | ||||
| } | ||||
| 
 | ||||
| /* layer */ | ||||
| uint8_t default_layer = 0; | ||||
| uint8_t current_layer = 0; | ||||
| static keyrecord_t tapping_key = {}; | ||||
| // time 0 means no event.
 | ||||
| #define IS_TAPPING      (tapping_key.event.time != 0) | ||||
| /* TODO: 
 | ||||
| #define IS_TAPPING_KEY(key) (tapping_key.event.time != 0 && KEYEQ(tapping_key.event.key, key)) | ||||
|  */ | ||||
| static keyevent_t tapping_event = {}; | ||||
| 
 | ||||
| /* TAPPING: This indicates that whether tap or not is not decided yet. */ | ||||
| // NOTE:  keyevent_t.time 0 means no event.
 | ||||
| #define IS_TAPPING(k)   (tapping_event.time != 0 && KEYEQ(tapping_event.key, (k))) | ||||
| 
 | ||||
| /* waiting keys buffer */ | ||||
| #define WAITING_KEYS_BUFFER 3 | ||||
| static keyrecord_t waiting_keys[WAITING_KEYS_BUFFER] = {}; | ||||
| // TODO: double buffer?
 | ||||
| static keyrecord_t waiting_keys0[WAITING_KEYS_BUFFER] = {}; | ||||
| static keyrecord_t waiting_keys1[WAITING_KEYS_BUFFER] = {}; | ||||
| static uint8_t waiting_keys_head = 0; | ||||
| static bool waiting_keys_enqueue(keyevent_t event) | ||||
| #define WAITING_KEYS_BUFFER 8 | ||||
| static keyevent_t waiting_events[WAITING_KEYS_BUFFER] = {}; | ||||
| static uint8_t waiting_events_head = 0; | ||||
| static bool waiting_events_enqueue(keyevent_t event) | ||||
| { | ||||
|     debug("waiting_keys["); debug_dec(waiting_keys_head); debug("] = "); | ||||
|     if (IS_NOEVENT(event)) { return true; } | ||||
| 
 | ||||
|     if (waiting_events_head < WAITING_KEYS_BUFFER) { | ||||
|         debug("waiting_events["); debug_dec(waiting_events_head); debug("] = "); | ||||
|         debug_hex16(event.key.raw); debug("\n"); | ||||
|     if (waiting_keys_head < WAITING_KEYS_BUFFER) { | ||||
|         waiting_keys[waiting_keys_head++] = (keyrecord_t){ .event = event, | ||||
|                                                            .mods = host_get_mods() }; | ||||
|     } else { | ||||
|         waiting_events[waiting_events_head++] = event; | ||||
|         return true; | ||||
|     } | ||||
|     debug("waiting_events_enqueue: Over flow.\n"); | ||||
|     return false; | ||||
| } | ||||
| static void waiting_keys_clear(void) | ||||
| static void waiting_events_clear(void) | ||||
| { | ||||
|     waiting_keys_head = 0; | ||||
|     waiting_events_head = 0; | ||||
| } | ||||
| static bool waiting_keys_has(key_t key) | ||||
| static bool waiting_events_has(key_t key) | ||||
| { | ||||
|     for (uint8_t i = 0; i < waiting_keys_head; i++) { | ||||
|         if KEYEQ(key, waiting_keys[i].event.key) return true; | ||||
|     for (uint8_t i = 0; i < waiting_events_head; i++) { | ||||
|         if KEYEQ(key, waiting_events[i].key) return true; | ||||
|     } | ||||
|     return false; | ||||
| } | ||||
| static void waiting_keys_process_in_current_layer(void) | ||||
| static void waiting_events_process_in_current_layer(void) | ||||
| { | ||||
|     // TODO: in case of including layer key in waiting keys
 | ||||
|     for (uint8_t i = 0; i < waiting_keys_head; i++) { | ||||
|         debug("waiting_keys_process_in_current_layer["); debug_dec(i); debug("]\n"); | ||||
|         process(waiting_keys[i].event); | ||||
|     // TODO: in case of including tap key in waiting keys
 | ||||
|     for (uint8_t i = 0; i < waiting_events_head; i++) { | ||||
|         debug("waiting_events_process_in_current_layer["); debug_dec(i); debug("]\n"); | ||||
|         process(waiting_events[i]); | ||||
|     } | ||||
|     waiting_keys_clear(); | ||||
|     waiting_events_clear(); | ||||
| } | ||||
| static bool waiting_events_has_anykey_pressed(void) | ||||
| { | ||||
|     for (uint8_t i = 0; i < waiting_events_head; i++) { | ||||
|         if (waiting_events[i].pressed) return true; | ||||
|     } | ||||
|     return false; | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
|  | @ -85,62 +111,106 @@ void action_exec(keyevent_t event) | |||
|         if (event.pressed) debug("down"); else debug("up"); | ||||
|         debug("]\n"); | ||||
|     } | ||||
|     if (IS_TAPPING) { | ||||
|         /* when tap time elapses or waiting key is released */ | ||||
|         if ((timer_elapsed(tapping_key.event.time) > TAP_TIME) || | ||||
|             (!event.pressed && waiting_keys_has(event.key))) { | ||||
| 
 | ||||
|             // TODO process tapping_key: layer swich, modifier, ...
 | ||||
|             // action is needed?
 | ||||
|             debug("notap: process tapping_key.\n"); | ||||
|             process(tapping_key.event); | ||||
|     // In tapping term
 | ||||
|     if (tapping_event.time && timer_elapsed(tapping_event.time) < TAP_TIME) { | ||||
|         if (tapping_event.pressed) { | ||||
|             if (!event.pressed && KEYEQ(tapping_event.key, event.key)) { | ||||
|                 debug("Tapping: Release tap key.\n"); | ||||
|                 if (tap_count == 0) { | ||||
|                     debug("Tapping: First tap.\n"); | ||||
|                     // count up on release
 | ||||
|                     tap_count++; | ||||
| 
 | ||||
|             /* Process waiting keys in new layer */ | ||||
|             waiting_keys_process_in_current_layer(); | ||||
|                     process(tapping_event); | ||||
|                     waiting_events_process_in_current_layer(); | ||||
|                 } | ||||
|         /* when tapping key is released within tap time */ | ||||
|         else if (!event.pressed && KEYEQ(event.key, tapping_key.event.key)) { | ||||
|             /* tap key down */ | ||||
|             debug("tap("); debug_hex8(tap_count); debug(")[tapping_key](register): "); debug_hex8(tapping_key.action.layer.code);  debug("\n"); | ||||
|             register_code(tapping_key.action.layer.code); | ||||
|             tapping_key = (keyrecord_t){}; | ||||
|                 tapping_event = event; | ||||
|                 process(event); | ||||
|             } else if (!event.pressed && waiting_events_has(event.key)) { | ||||
|                 debug("Tapping: End(No tap by typing waiting key).\n"); | ||||
| 
 | ||||
|             /* process waiting keys */ | ||||
|             waiting_keys_process_in_current_layer(); | ||||
|         } | ||||
|     } | ||||
|                 process(tapping_event); | ||||
|                 waiting_events_process_in_current_layer(); | ||||
|                 process(event); | ||||
| 
 | ||||
|     // not real event. event just to handle time out of tapping key.
 | ||||
|     if (IS_NOEVENT(event)) { | ||||
|                 tap_count = 0; | ||||
|                 tapping_event = (keyevent_t){}; | ||||
|             } else { | ||||
|                 //debug("Tapping: pressing tap key.\n");
 | ||||
|                 if (tap_count == 0) { | ||||
|                     // store event
 | ||||
|                     waiting_events_enqueue(event); | ||||
|                     return; | ||||
|                 } | ||||
| 
 | ||||
|     /* count up tap when key is up */ | ||||
|     // key: d u d u d
 | ||||
|     // tap: 0 1 1 2 2
 | ||||
|     // key: u d u d u
 | ||||
|     // tap: 0 0 1 1 2
 | ||||
|     if (KEYEQ(event.key, last_event.key) && timer_elapsed(last_event.time) <= TAP_TIME) { | ||||
|         if (!event.pressed) tap_count++; | ||||
|     } else { | ||||
|         tap_count = 0; | ||||
|     } | ||||
| 
 | ||||
|     /* store key events while tapping */ | ||||
|     if (IS_TAPPING) { | ||||
|         // TODO: action is needed?
 | ||||
|         waiting_keys_enqueue(event); | ||||
|     } else { | ||||
|                 process(event); | ||||
|             } | ||||
|         } else { | ||||
|             //debug("Tapping after releasing tap.\n");
 | ||||
|             // Sequential tap
 | ||||
|             if (tap_count && event.pressed && KEYEQ(tapping_event.key, event.key)) { | ||||
|                 tap_count++; | ||||
|                 tapping_event = event; | ||||
|                 debug("Tapping: Sequential tap("); debug_hex(tap_count); debug(")\n"); | ||||
|             } | ||||
|             process(event); | ||||
|         } | ||||
|     } | ||||
|     // Not in tapping term
 | ||||
|     else { | ||||
|         if (tapping_event.time) { | ||||
|             if (tapping_event.pressed) { | ||||
|                 if (tap_count == 0) { | ||||
|                     // Not tap, holding down normal key.
 | ||||
|                     debug("Not tap.\n"); | ||||
|                     process(tapping_event); | ||||
|                     waiting_events_process_in_current_layer(); | ||||
| 
 | ||||
|     /* last event */ | ||||
|     last_event = event; | ||||
|                     tap_count = 0; | ||||
|                     tapping_event = (keyevent_t){}; | ||||
|                     process(event); | ||||
|                 } else { | ||||
|                     // Holding down last tap key.
 | ||||
|                     //debug("Time out with holding last tap.\n");
 | ||||
|                     process(event); | ||||
|                     if (!event.pressed && KEYEQ(tapping_event.key, event.key)) { | ||||
|                         debug("Tapping: End(Release holding last tap).\n"); | ||||
|                         // clear after release last tap key
 | ||||
|                         tap_count = 0; | ||||
|                         tapping_event = (keyevent_t){}; | ||||
|                         waiting_events_clear(); | ||||
|                     } | ||||
|                 } | ||||
|             } else { | ||||
|                 // time out for sequential tap after complete last tap
 | ||||
|                 debug("Tapping: End(Time out after releasing last tap).\n"); | ||||
|                 tap_count = 0; | ||||
|                 tapping_event = (keyevent_t){}; | ||||
|                 waiting_events_clear(); | ||||
| 
 | ||||
|                 process(event); | ||||
|             } | ||||
|         } else { | ||||
|             // Normal state without tapping
 | ||||
|             if (event.pressed && is_tap_key(event)) { | ||||
|                 debug("Tapping: Start(Press tap key).\n"); | ||||
|                 tapping_event = event; | ||||
|                 tap_count = 0; | ||||
|                 waiting_events_clear(); | ||||
|             } else { | ||||
|                 //debug("Normal event(No tapping)\n");
 | ||||
|                 process(event); | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| static void process(keyevent_t event) | ||||
| { | ||||
|     if (IS_NOEVENT(event)) { return; } | ||||
| 
 | ||||
|     action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col); | ||||
|     debug("action: "); debug_hex16(action.code); | ||||
|     if (event.pressed) debug("[down]\n"); else debug("[up]\n"); | ||||
|  | @ -198,82 +268,32 @@ static void process(keyevent_t event) | |||
|             } | ||||
|             break; | ||||
|         case ACT_LMODS_TAP: | ||||
|             if (event.pressed) { | ||||
|                 if (tap_count == 0) { | ||||
|                     if (host_has_anykey()) { | ||||
|                         // This key is a modifier essentially.
 | ||||
|                         // Prioritize mods when key jam or rollover
 | ||||
|                         add_mods(action.key.mods); | ||||
|                     } else { | ||||
|                         if (IS_TAPPING && KEYEQ(tapping_key.event.key, event.key)) { | ||||
|                             // no tapping
 | ||||
|                             add_mods(action.key.mods); | ||||
|                             tapping_key = (keyrecord_t){}; | ||||
|                         } else { | ||||
|                             debug("tapping lmods("); debug_hex8(action.key.mods); debug(")\n"); | ||||
|                             tapping_key = (keyrecord_t){ | ||||
|                                 .event = event, | ||||
|                                 .action = action, | ||||
|                                 .mods = host_get_mods() | ||||
|                             }; | ||||
|                         } | ||||
|                     } | ||||
|                 } else { | ||||
|                     // pressed after tapping
 | ||||
|                     debug("tap("); debug_hex(tap_count); debug(")[lmods](register): "); debug_hex8(action.key.code); debug("\n"); | ||||
|                     register_code(action.key.code); | ||||
|                 } | ||||
|             } else { | ||||
|                 if (tap_count == 0) { | ||||
|                     debug("tap(00)[lmods](del_mods): "); debug_hex8(action.key.mods); debug("\n"); | ||||
|                     del_mods(action.key.mods); | ||||
|                 } else if (tap_count == 1) { | ||||
|                     debug("tap(01)[lmods](del_mods/unregister): "); debug_hex8(action.key.mods); debug(" "); debug_hex8(action.key.code); debug("\n"); | ||||
|                     del_mods(action.key.mods); | ||||
|                     unregister_code(action.key.code); | ||||
|                 } else { | ||||
|                     debug("tap("); debug_hex(tap_count); debug(")[lmods](unregister): "); debug_hex8(action.key.code); debug("\n"); | ||||
|                     unregister_code(action.key.code); | ||||
|                 } | ||||
|             } | ||||
|             break; | ||||
|         case ACT_RMODS_TAP: | ||||
|             { | ||||
|                 uint8_t tmp_mods = (action.kind.id == ACT_LMODS_TAP) ?  action.key.mods : | ||||
|                                                                         action.key.mods<<4; | ||||
|                 if (event.pressed) { | ||||
|                 if (tap_count == 0) { | ||||
|                     if (host_has_anykey()) { | ||||
|                         // This key is a modifier essentially.
 | ||||
|                         // Prioritize mods when key jam or rollover
 | ||||
|                         add_mods(action.key.mods<<4); | ||||
|                     if (IS_TAPPING(event.key) && tap_count > 0) { | ||||
|                         if (waiting_events_has_anykey_pressed()) { | ||||
|                             debug("MODS_TAP: Tap: Cancel: add_mods\n"); | ||||
|                             tap_count = 0; | ||||
|                             add_mods(tmp_mods); | ||||
|                         } else { | ||||
|                         if (IS_TAPPING && KEYEQ(tapping_key.event.key, event.key)) { | ||||
|                             // no tapping
 | ||||
|                             add_mods(action.key.mods<<4); | ||||
|                             tapping_key = (keyrecord_t){}; | ||||
|                         } else { | ||||
|                             debug("tapping rmods("); debug_hex8(action.key.mods); debug(")\n"); | ||||
|                             tapping_key = (keyrecord_t){ | ||||
|                                 .event = event, | ||||
|                                 .action = action, | ||||
|                                 .mods = host_get_mods() | ||||
|                             }; | ||||
|                         } | ||||
|                     } | ||||
|                 } else { | ||||
|                     // pressed after tapping
 | ||||
|                     debug("tap("); debug_hex(tap_count); debug(")[rmods](register): "); debug_hex8(action.key.code); debug("\n"); | ||||
|                             debug("MODS_TAP: Tap: register_code\n"); | ||||
|                             register_code(action.key.code); | ||||
|                         } | ||||
|                     } else { | ||||
|                 if (tap_count == 0) { | ||||
|                     debug("tap(00)[rmods](del_mods): "); debug_hex8(action.key.mods); debug("\n"); | ||||
|                     del_mods(action.key.mods<<4); | ||||
|                 } else if (tap_count == 1) { | ||||
|                     debug("tap(01)[rmods](del_mods/unregister): "); debug_hex8(action.key.mods); debug(" "); debug_hex8(action.key.code); debug("\n"); | ||||
|                     del_mods(action.key.mods<<4); | ||||
|                         debug("MODS_TAP: No tap: add_mods\n"); | ||||
|                         add_mods(tmp_mods); | ||||
|                     } | ||||
|                 } else { | ||||
|                     if (IS_TAPPING(event.key) && tap_count > 0) { | ||||
|                         debug("MODS_TAP: Tap: unregister_code\n"); | ||||
|                         unregister_code(action.key.code); | ||||
|                     } else { | ||||
|                     debug("tap("); debug_hex(tap_count); debug(")[rmods](unregister): "); debug_hex8(action.key.code); debug("\n"); | ||||
|                     unregister_code(action.key.code); | ||||
|                         debug("MODS_TAP: No tap: add_mods\n"); | ||||
|                         del_mods(tmp_mods); | ||||
|                     } | ||||
|                 } | ||||
|             } | ||||
|             break; | ||||
|  | @ -334,33 +354,20 @@ static void process(keyevent_t event) | |||
|                 default: | ||||
|                     // with tap key
 | ||||
|                     if (event.pressed) { | ||||
|                         if (tap_count == 0) { | ||||
|                             if (host_has_anykey()) { | ||||
|                                 // This key is a normal key than a leyar key essentially.
 | ||||
|                                 // Prioritize 'tap key' when key jam or rollover
 | ||||
|                         if (IS_TAPPING(event.key) && tap_count > 0) { | ||||
|                             debug("LAYER_PRESSED: Tap: register_code\n"); | ||||
|                             register_code(action.layer.code); | ||||
|                         } else { | ||||
|                                 if (IS_TAPPING && KEYEQ(tapping_key.event.key, event.key)) { | ||||
|                             debug("LAYER_PRESSED: No tap: layer_switch\n"); | ||||
|                             layer_switch(action.layer.opt); | ||||
|                                     tapping_key = (keyrecord_t){}; | ||||
|                                 } else { | ||||
|                                     debug("tapping layer("); debug_hex8(action.layer.opt); debug(")\n"); | ||||
|                                     tapping_key = (keyrecord_t){ | ||||
|                                         .event = event, | ||||
|                                         .action = action, | ||||
|                                         .mods = host_get_mods() | ||||
|                                     }; | ||||
|                                 } | ||||
|                             } | ||||
|                         } else if (tap_count > 0) { | ||||
|                             // pressed after tapping
 | ||||
|                             debug("tap[layer](register): "); debug_hex(tap_count); debug("\n"); | ||||
|                             register_code(action.layer.code); | ||||
|                         } | ||||
|                     } else { | ||||
|                         // released after tapping
 | ||||
|                         debug("tap[layer](unregister): "); debug_hex(tap_count); debug("\n"); | ||||
|                         if (IS_TAPPING(event.key) && tap_count > 0) { | ||||
|                             debug("LAYER_PRESSED: Tap: unregister_code\n"); | ||||
|                             unregister_code(action.layer.code); | ||||
|                         } else { | ||||
|                             debug("LAYER_PRESSED: No tap: NO ACTION\n"); | ||||
|                         } | ||||
|                     } | ||||
|                     break; | ||||
|             } | ||||
|  | @ -409,32 +416,23 @@ static void process(keyevent_t event) | |||
|                     } | ||||
|                     break; | ||||
|                 default: | ||||
|                     // TODO: see ACT_LAYER_PRESSED code
 | ||||
|                     // with tap key
 | ||||
|                     if (event.pressed) { | ||||
|                         if (tap_count == 0) { | ||||
|                             if (host_has_anykey()) { | ||||
|                         if (IS_TAPPING(event.key) && tap_count > 0) { | ||||
|                             debug("LAYER_BIT: Tap: register_code\n"); | ||||
|                             register_code(action.layer.code); | ||||
|                         } else { | ||||
|                                 tapping_key = (keyrecord_t){ | ||||
|                                     .event = event, | ||||
|                                     .action = action, | ||||
|                                     .mods = keyboard_report->mods | ||||
|                                 }; | ||||
|                             } | ||||
|                         } else if (tap_count > 0) { | ||||
|                             debug("tap[layer_bit](register): "); debug_hex(tap_count); debug("\n"); | ||||
|                             register_code(action.layer.code); | ||||
|                             debug("LAYER_BIT: No tap: layer_switch(bit on)\n"); | ||||
|                             layer_switch(current_layer | action.layer.opt); | ||||
|                         } | ||||
|                     } else { | ||||
|                         if (tap_count == 0) { | ||||
|                             // no tap
 | ||||
|                             layer_switch(current_layer & ~action.layer.opt); | ||||
|                         } else if (tap_count == 1) { | ||||
|                             // tap
 | ||||
|                             register_code(action.layer.code); | ||||
|                         } | ||||
|                         if (IS_TAPPING(event.key) && tap_count > 0) { | ||||
|                             debug("LAYER_BIT: Tap: unregister_code\n"); | ||||
|                             unregister_code(action.layer.code); | ||||
|                         } else { | ||||
|                             debug("LAYER_BIT: No tap: layer_switch(bit off)\n"); | ||||
|                             layer_switch(current_layer & ~action.layer.opt); | ||||
|                         } | ||||
|                     } | ||||
|                     break; | ||||
|             } | ||||
|  |  | |||
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