Kmini refactor and Configurator support (#3388)
* default keymap refactor: QMK_KEYBOARD_H include; readability * Configurator support * info.json was missing a comma * Added matrix functions to matrix.c per @drashna
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					 3 changed files with 42 additions and 23 deletions
				
			
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			@ -1,6 +1,12 @@
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{
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  "keyboard_name": "KMAC Mini",
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  "url": "http://kbdmodadmin.cafe24.com/product/detail.html?product_no=12&cate_no=4&display_group=1",
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  "maintainer": "maartenwut"
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  "maintainer": "maartenwut",
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  "width": 18.25,
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  "height": 5,
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  "layouts": {
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    "LAYOUT": {
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      "layout": [{"label":"F1", "x":0, "y":0}, {"label":"F2", "x":1, "y":0}, {"label":"Esc", "x":2.25, "y":0}, {"label":"!", "x":3.25, "y":0}, {"label":"@", "x":4.25, "y":0}, {"label":"#", "x":5.25, "y":0}, {"label":"$", "x":6.25, "y":0}, {"label":"%", "x":7.25, "y":0}, {"label":"^", "x":8.25, "y":0}, {"label":"&", "x":9.25, "y":0}, {"label":"*", "x":10.25, "y":0}, {"label":"(", "x":11.25, "y":0}, {"label":")", "x":12.25, "y":0}, {"label":"_", "x":13.25, "y":0}, {"label":"+", "x":14.25, "y":0}, {"label":"Backspace", "x":15.25, "y":0, "w":2}, {"label":"Insert", "x":17.25, "y":0}, {"label":"F3", "x":0, "y":1}, {"label":"F4", "x":1, "y":1}, {"label":"Tab", "x":2.25, "y":1, "w":1.5}, {"label":"Q", "x":3.75, "y":1}, {"label":"W", "x":4.75, "y":1}, {"label":"E", "x":5.75, "y":1}, {"label":"R", "x":6.75, "y":1}, {"label":"T", "x":7.75, "y":1}, {"label":"Y", "x":8.75, "y":1}, {"label":"U", "x":9.75, "y":1}, {"label":"I", "x":10.75, "y":1}, {"label":"O", "x":11.75, "y":1}, {"label":"P", "x":12.75, "y":1}, {"label":"{", "x":13.75, "y":1}, {"label":"}", "x":14.75, "y":1}, {"label":"|", "x":15.75, "y":1, "w":1.5}, {"label":"Delete", "x":17.25, "y":1}, {"label":"F5", "x":0, "y":2}, {"label":"F6", "x":1, "y":2}, {"label":"Caps Lock", "x":2.25, "y":2, "w":1.75}, {"label":"A", "x":4, "y":2}, {"label":"S", "x":5, "y":2}, {"label":"D", "x":6, "y":2}, {"label":"F", "x":7, "y":2}, {"label":"G", "x":8, "y":2}, {"label":"H", "x":9, "y":2}, {"label":"J", "x":10, "y":2}, {"label":"K", "x":11, "y":2}, {"label":"L", "x":12, "y":2}, {"label":":", "x":13, "y":2}, {"label":"\"", "x":14, "y":2}, {"label":"Enter", "x":15, "y":2, "w":2.25}, {"label":"PgUp", "x":17.25, "y":2}, {"label":"F7", "x":0, "y":3}, {"label":"F8", "x":1, "y":3}, {"label":"Shift", "x":2.25, "y":3, "w":2.25}, {"label":"Z", "x":4.5, "y":3}, {"label":"X", "x":5.5, "y":3}, {"label":"C", "x":6.5, "y":3}, {"label":"V", "x":7.5, "y":3}, {"label":"B", "x":8.5, "y":3}, {"label":"N", "x":9.5, "y":3}, {"label":"M", "x":10.5, "y":3}, {"label":"<", "x":11.5, "y":3}, {"label":">", "x":12.5, "y":3}, {"label":"?", "x":13.5, "y":3}, {"label":"Shift", "x":14.5, "y":3, "w":1.75}, {"label":"\u2191", "x":16.25, "y":3}, {"label":"PgDn", "x":17.25, "y":3}, {"label":"F9", "x":0, "y":4}, {"label":"F10", "x":1, "y":4}, {"label":"Ctrl", "x":2.25, "y":4, "w":1.5}, {"label":"GUI", "x":3.75, "y":4}, {"label":"Alt", "x":4.75, "y":4, "w":1.5}, {"x":6.25, "y":4, "w":7}, {"label":"Fn", "x":13.25, "y":4, "w":1.5}, {"label":"\u2190", "x":15.25, "y":4}, {"label":"\u2193", "x":16.25, "y":4}, {"label":"\u2192", "x":17.25, "y":4}]
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    }
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  }
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}
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			@ -13,10 +13,7 @@
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "kmini.h"
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// Helpful defines
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#define _____ KC_TRNS
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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			@ -34,11 +31,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    KC_F9,   KC_F10,  KC_LCTL, KC_LGUI, KC_LALT,                            KC_SPC,                             MO(_FN),          KC_LEFT, KC_DOWN, KC_RGHT  \
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  ),
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  [_FN] = LAYOUT(
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		_____,	_____,		_____,		KC_F1,		KC_F2,	KC_F3,	KC_F4,	KC_F5,	KC_F6,	KC_F7,	KC_F8,		KC_F9,		KC_F10,		KC_F11,		KC_F12,		RESET,		_____,		\
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		_____,	_____,		_____,		_____,		_____,	_____,	_____,	_____,	_____,	_____,	_____,		_____,		_____,		_____,		_____,		_____,		_____,		\
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		_____,	_____,		_____,		_____,		_____,	_____,	_____,	_____,	_____,	_____,	_____,		_____,		_____,		_____,					_____,		_____,		\
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		_____,	_____,		_____,		_____,		_____,	_____,	_____,	_____,	_____,	_____,	_____,		_____,		_____,					_____,		_____,		_____,		\
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		_____,	_____,		_____,		_____,		_____,					_____,											_____,					_____,		_____,		_____		\
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    _______, _______, _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  RESET,   _______, \
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    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, \
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    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, \
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    _______, _______, _______, _______, _______,                            _______,                            _______,          _______, _______, _______  \
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  ),
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};
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			@ -48,6 +48,22 @@ static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)
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static void unselect_cols(void);
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static void select_col(uint8_t col);
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__attribute__ ((weak))
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void matrix_init_user(void) {}
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__attribute__ ((weak))
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void matrix_scan_user(void) {}
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__attribute__ ((weak))
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void matrix_init_kb(void) {
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  matrix_init_user();
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}
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__attribute__ ((weak))
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void matrix_scan_kb(void) {
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  matrix_scan_user();
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}
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inline
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uint8_t matrix_rows(void) {
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    return MATRIX_ROWS;
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