Added const modifiers to device mode class drivers.

Added parameter directions to function parameter documentation.

Added new experimental FAST_STREAM_FUNCTIONS compile time option to speed up stream transfers at the expense of a higher FLASH consumption (needs testing to verify improved throughput).
This commit is contained in:
Dean Camera 2009-06-28 13:39:08 +00:00
parent 3cbdcd3686
commit f1076ac4d6
115 changed files with 1031 additions and 633 deletions

View file

@ -33,7 +33,7 @@
#include "Audio.h"
void Audio_Device_ProcessControlPacket(USB_ClassInfo_Audio_Device_t* AudioInterfaceInfo)
void Audio_Device_ProcessControlPacket(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)
{
if (!(Endpoint_IsSETUPReceived()))
return;
@ -83,7 +83,7 @@ bool Audio_Device_ConfigureEndpoints(USB_ClassInfo_Audio_Device_t* AudioInterfac
return true;
}
void Audio_Device_USBTask(USB_ClassInfo_Audio_Device_t* AudioInterfaceInfo)
void Audio_Device_USBTask(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)
{
}
@ -124,7 +124,7 @@ int32_t Audio_Device_ReadSample24(void)
return Sample;
}
void Audio_Device_WriteSample8(int8_t Sample)
void Audio_Device_WriteSample8(const int8_t Sample)
{
Endpoint_Write_Byte(Sample);
@ -132,7 +132,7 @@ void Audio_Device_WriteSample8(int8_t Sample)
Endpoint_ClearIN();
}
void Audio_Device_WriteSample16(int16_t Sample)
void Audio_Device_WriteSample16(const int16_t Sample)
{
Endpoint_Write_Word_LE(Sample);
@ -140,7 +140,7 @@ void Audio_Device_WriteSample16(int16_t Sample)
Endpoint_ClearIN();
}
void Audio_Device_WriteSample24(int32_t Sample)
void Audio_Device_WriteSample24(const int32_t Sample)
{
Endpoint_Write_Byte(Sample >> 16);
Endpoint_Write_Word_LE(Sample);
@ -149,13 +149,13 @@ void Audio_Device_WriteSample24(int32_t Sample)
Endpoint_ClearIN();
}
bool Audio_Device_IsSampleReceived(USB_ClassInfo_Audio_Device_t* AudioInterfaceInfo)
bool Audio_Device_IsSampleReceived(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)
{
Endpoint_SelectEndpoint(AudioInterfaceInfo->Config.DataOUTEndpointNumber);
return Endpoint_IsOUTReceived();
}
bool Audio_Device_IsReadyForNextSample(USB_ClassInfo_Audio_Device_t* AudioInterfaceInfo)
bool Audio_Device_IsReadyForNextSample(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)
{
Endpoint_SelectEndpoint(AudioInterfaceInfo->Config.DataINEndpointNumber);
return Endpoint_IsINReady();