ergodox: initial addition of belak theme
Imported from external repo https://github.com/belak/ergodox-layout at commit 233008ad8c46a85cb118fca0be093c3e751075b0
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49
keyboards/ergodox/keymaps/belak/visualizer.c
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keyboards/ergodox/keymaps/belak/visualizer.c
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/*
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Copyright 2017 Fred Sundvik
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// Currently we are assuming that both the backlight and LCD are enabled
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// But it's entirely possible to write a custom visualizer that use only
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// one of them
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#ifndef LCD_BACKLIGHT_ENABLE
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#error This visualizer needs that LCD backlight is enabled
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#endif
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#ifndef LCD_ENABLE
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#error This visualizer needs that LCD is enabled
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#endif
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#include "simple_visualizer.h"
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static void get_visualizer_layer_and_color(visualizer_state_t* state) {
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uint8_t saturation = 60;
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if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) {
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saturation = 255;
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}
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if (state->status.layer & 0x4) {
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state->target_lcd_color = LCD_COLOR(0, saturation, 0xFF);
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state->layer_text = "Media";
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}
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else if (state->status.layer & 0x2) {
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state->target_lcd_color = LCD_COLOR(168, saturation, 0xFF);
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state->layer_text = "Symbols";
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}
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else {
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state->target_lcd_color = LCD_COLOR(84, saturation, 0xFF);
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state->layer_text = "Base";
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}
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}
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