Add deprecated check for RGBLIGHT_ANIMATIONS (#17832)
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					 4 changed files with 9 additions and 12 deletions
				
			
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					@ -56,7 +56,6 @@
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    "RGB_DI_PIN": {"info_key": "rgblight.pin"},
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					    "RGB_DI_PIN": {"info_key": "rgblight.pin"},
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    "RGBLED_NUM": {"info_key": "rgblight.led_count", "value_type": "int"},
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					    "RGBLED_NUM": {"info_key": "rgblight.led_count", "value_type": "int"},
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    "RGBLED_SPLIT": {"info_key": "rgblight.split_count", "value_type": "array.int"},
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					    "RGBLED_SPLIT": {"info_key": "rgblight.split_count", "value_type": "array.int"},
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    "RGBLIGHT_ANIMATIONS": {"info_key": "rgblight.animations.all", "value_type": "bool"},
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    "RGBLIGHT_EFFECT_ALTERNATING": {"info_key": "rgblight.animations.alternating", "value_type": "bool"},
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					    "RGBLIGHT_EFFECT_ALTERNATING": {"info_key": "rgblight.animations.alternating", "value_type": "bool"},
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    "RGBLIGHT_EFFECT_BREATHING": {"info_key": "rgblight.animations.breathing", "value_type": "bool"},
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					    "RGBLIGHT_EFFECT_BREATHING": {"info_key": "rgblight.animations.breathing", "value_type": "bool"},
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    "RGBLIGHT_EFFECT_CHRISTMAS": {"info_key": "rgblight.animations.christmas", "value_type": "bool"},
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					    "RGBLIGHT_EFFECT_CHRISTMAS": {"info_key": "rgblight.animations.christmas", "value_type": "bool"},
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					@ -114,4 +113,5 @@
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    "DESCRIPTION": {"info_key": "_invalid.usb_description", "invalid": true},
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					    "DESCRIPTION": {"info_key": "_invalid.usb_description", "invalid": true},
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    "DEBOUNCING_DELAY": {"info_key": "_invalid.debouncing_delay", "invalid": true},
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					    "DEBOUNCING_DELAY": {"info_key": "_invalid.debouncing_delay", "invalid": true},
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    "PREVENT_STUCK_MODIFIERS": {"info_key": "_invalid.prevent_stuck_mods", "invalid": true},
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					    "PREVENT_STUCK_MODIFIERS": {"info_key": "_invalid.prevent_stuck_mods", "invalid": true},
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					    "RGBLIGHT_ANIMATIONS": {"info_key": "rgblight.animations.all", "value_type": "bool", "deprecated": true},
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}
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					}
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					@ -218,8 +218,6 @@ If you define these options you will enable the associated feature, which may in
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* `#define RGB_DI_PIN D7`
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					* `#define RGB_DI_PIN D7`
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  * pin the DI on the WS2812 is hooked-up to
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					  * pin the DI on the WS2812 is hooked-up to
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* `#define RGBLIGHT_ANIMATIONS`
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  * run RGB animations
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* `#define RGBLIGHT_LAYERS`
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					* `#define RGBLIGHT_LAYERS`
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  * Lets you define [lighting layers](feature_rgblight.md?id=lighting-layers) that can be toggled on or off. Great for showing the current keyboard layer or caps lock state.
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					  * Lets you define [lighting layers](feature_rgblight.md?id=lighting-layers) that can be toggled on or off. Great for showing the current keyboard layer or caps lock state.
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* `#define RGBLIGHT_MAX_LAYERS`
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					* `#define RGBLIGHT_MAX_LAYERS`
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					@ -105,7 +105,7 @@ Your RGB lighting can be configured by placing these `#define`s in your `config.
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## Effects and Animations
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					## Effects and Animations
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Not only can this lighting be whatever color you want,
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					Not only can this lighting be whatever color you want,
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if `RGBLIGHT_EFFECT_xxxx` or `RGBLIGHT_ANIMATIONS` is defined, you also have a number of animation modes at your disposal:
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					if `RGBLIGHT_EFFECT_xxxx` is defined, you also have a number of animation modes at your disposal:
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|Mode number symbol           |Additional number  |Description                            |
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					|Mode number symbol           |Additional number  |Description                            |
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|-----------------------------|-------------------|---------------------------------------|
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					|-----------------------------|-------------------|---------------------------------------|
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					@ -125,13 +125,14 @@ Check out [this video](https://youtube.com/watch?v=VKrpPAHlisY) for a demonstrat
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Note: For versions older than 0.6.117, The mode numbers were written directly. In `quantum/rgblight/rgblight.h` there is a contrast table between the old mode number and the current symbol.
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					Note: For versions older than 0.6.117, The mode numbers were written directly. In `quantum/rgblight/rgblight.h` there is a contrast table between the old mode number and the current symbol.
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### Effect and Animation Toggles
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					### Effect and Animation Toggles
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Use these defines to add or remove animations from the firmware. When you are running low on flash space, it can be helpful to disable animations you are not using.
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					Use these defines to add or remove animations from the firmware. When you are running low on flash space, it can be helpful to disable animations you are not using.
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|Define                              |Default      |Description                                                              |
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					|Define                              |Default      |Description                                                              |
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|------------------------------------|-------------|-------------------------------------------------------------------------|
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					|------------------------------------|-------------|-------------------------------------------------------------------------|
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|`RGBLIGHT_ANIMATIONS`               |*Not defined*|Enable all additional animation modes.                                   |
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					|`RGBLIGHT_ANIMATIONS`               |*Not defined*|Enable all additional animation modes.  (deprecated)                     |
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|`RGBLIGHT_EFFECT_ALTERNATING`       |*Not defined*|Enable alternating animation mode.                                       |
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					|`RGBLIGHT_EFFECT_ALTERNATING`       |*Not defined*|Enable alternating animation mode.                                       |
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|`RGBLIGHT_EFFECT_BREATHING`         |*Not defined*|Enable breathing animation mode.                                         |
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					|`RGBLIGHT_EFFECT_BREATHING`         |*Not defined*|Enable breathing animation mode.                                         |
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|`RGBLIGHT_EFFECT_CHRISTMAS`         |*Not defined*|Enable christmas animation mode.                                         |
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					|`RGBLIGHT_EFFECT_CHRISTMAS`         |*Not defined*|Enable christmas animation mode.                                         |
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					@ -143,6 +144,8 @@ Use these defines to add or remove animations from the firmware. When you are ru
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|`RGBLIGHT_EFFECT_STATIC_GRADIENT`   |*Not defined*|Enable static gradient mode.                                             |
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					|`RGBLIGHT_EFFECT_STATIC_GRADIENT`   |*Not defined*|Enable static gradient mode.                                             |
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|`RGBLIGHT_EFFECT_TWINKLE`           |*Not defined*|Enable twinkle animation mode.                                           |
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					|`RGBLIGHT_EFFECT_TWINKLE`           |*Not defined*|Enable twinkle animation mode.                                           |
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					!> `RGBLIGHT_ANIMATIONS` is being deprecated and animation modes should be explicitly defined.
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### Effect and Animation Settings
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					### Effect and Animation Settings
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The following options are used to tweak the various animations:
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					The following options are used to tweak the various animations:
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					@ -162,14 +165,12 @@ The following options are used to tweak the various animations:
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|`RGBLIGHT_EFFECT_TWINKLE_PROBABILITY`|`1/127`     |Adjusts how likely each LED is to twinkle (on each animation step)                             |
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					|`RGBLIGHT_EFFECT_TWINKLE_PROBABILITY`|`1/127`     |Adjusts how likely each LED is to twinkle (on each animation step)                             |
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### Example Usage to Reduce Memory Footprint
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					### Example Usage to Reduce Memory Footprint
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  1. Remove `RGBLIGHT_ANIMATIONS` from `config.h`.
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					  1. Selectively disable the animations you want to enable. The following would enable two animations and save about 4KiB:
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  1. Selectively add the animations you want to enable. The following would enable two animations and save about 4KiB:
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```diff
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					```diff
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 #undef RGBLED_NUM
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					 #undef RGBLED_NUM
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-#define RGBLIGHT_ANIMATIONS
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					+#undef RGBLIGHT_EFFECT_STATIC_GRADIENT
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+#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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					+#undef RGBLIGHT_EFFECT_RAINBOW_SWIRL
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+#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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 #define RGBLED_NUM 12
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					 #define RGBLED_NUM 12
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 #define RGBLIGHT_HUE_STEP 8
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					 #define RGBLIGHT_HUE_STEP 8
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 #define RGBLIGHT_SAT_STEP 8
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					 #define RGBLIGHT_SAT_STEP 8
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					@ -196,8 +196,6 @@ QMK での全ての利用可能な設定にはデフォルトがあります。
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* `#define RGB_DI_PIN D7`
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					* `#define RGB_DI_PIN D7`
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  * WS2812 の DI 端子につなぐピン
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					  * WS2812 の DI 端子につなぐピン
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* `#define RGBLIGHT_ANIMATIONS`
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  * RGB アニメーションを実行します
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* `#define RGBLIGHT_LAYERS`
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					* `#define RGBLIGHT_LAYERS`
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  * オンとオフを切り替えることができる [ライトレイヤー](ja/feature_rgblight.md?id=lighting-layers) を定義できます。現在のキーボードレイヤーまたは Caps Lock 状態を表示するのに最適です。
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					  * オンとオフを切り替えることができる [ライトレイヤー](ja/feature_rgblight.md?id=lighting-layers) を定義できます。現在のキーボードレイヤーまたは Caps Lock 状態を表示するのに最適です。
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* `#define RGBLIGHT_MAX_LAYERS`
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					* `#define RGBLIGHT_MAX_LAYERS`
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