Change {LED,RGB}_DISABLE_TIMEOUT to {LED,RGB}_MATRIX_TIMEOUT (#18415)
This commit is contained in:
parent
9509dfbe39
commit
ea2819b2c2
138 changed files with 64 additions and 181 deletions
|
|
@ -24,7 +24,6 @@
|
|||
#define DEBOUNCE 3
|
||||
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||
# define RGB_MATRIX_KEYPRESSES
|
||||
# define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||
|
|
|
|||
|
|
@ -24,7 +24,6 @@
|
|||
#define DEBOUNCE 3
|
||||
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||
# define RGB_MATRIX_KEYPRESSES
|
||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||
|
|
|
|||
|
|
@ -40,7 +40,6 @@
|
|||
#define DEBOUNCE 3
|
||||
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||
# define RGB_MATRIX_KEYPRESSES
|
||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||
|
|
|
|||
|
|
@ -24,7 +24,6 @@
|
|||
#define DEBOUNCE 3
|
||||
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||
# define RGB_MATRIX_KEYPRESSES
|
||||
# define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||
|
|
|
|||
|
|
@ -24,7 +24,6 @@
|
|||
#define DEBOUNCE 3
|
||||
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||
# define RGB_MATRIX_KEYPRESSES
|
||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||
|
|
|
|||
|
|
@ -40,7 +40,6 @@
|
|||
#define DEBOUNCE 3
|
||||
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||
// # define RGB_MATRIX_KEYPRESSES
|
||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||
|
|
|
|||
|
|
@ -24,7 +24,6 @@
|
|||
#define DEBOUNCE 3
|
||||
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||
# define RGB_MATRIX_KEYPRESSES
|
||||
# define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||
|
|
|
|||
|
|
@ -24,7 +24,6 @@
|
|||
#define DEBOUNCE 3
|
||||
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||
# define RGB_MATRIX_KEYPRESSES
|
||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||
|
|
|
|||
|
|
@ -40,7 +40,6 @@
|
|||
#define DEBOUNCE 3
|
||||
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||
# define RGB_MATRIX_KEYPRESSES
|
||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||
|
|
|
|||
|
|
@ -28,7 +28,6 @@
|
|||
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
#define RGB_MATRIX_KEYPRESSES
|
||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
|
||||
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
||||
|
|
|
|||
|
|
@ -39,7 +39,6 @@
|
|||
# define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||
# define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||
# define DEBOUNCE 3
|
||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||
# define RGB_MATRIX_KEYPRESSES
|
||||
// RGB Matrix Animation modes. Explicitly enabled
|
||||
|
|
|
|||
|
|
@ -39,7 +39,6 @@
|
|||
# define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||
# define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||
# define DEBOUNCE 3
|
||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||
# define RGB_MATRIX_KEYPRESSES
|
||||
// RGB Matrix Animation modes. Explicitly enabled
|
||||
|
|
|
|||
|
|
@ -31,7 +31,6 @@
|
|||
#define DEBOUNCE 5
|
||||
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||
# define USB_SUSPEND_WAKEUP_DELAY 5000
|
||||
# define RGB_MATRIX_KEYPRESSES
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue