[Keymap] ericgebhart keymap and userspace updates (#15727)
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Dasky <32983009+daskygit@users.noreply.github.com> Co-authored-by: Drashna Jael're <drashna@live.com>
This commit is contained in:
		
							parent
							
								
									0f110737db
								
							
						
					
					
						commit
						e865cab48e
					
				
					 35 changed files with 4202 additions and 1980 deletions
				
			
		
							
								
								
									
										590
									
								
								users/ericgebhart/ericgebhart.c
									
										
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
									
										590
									
								
								users/ericgebhart/ericgebhart.c
									
										
									
									
									
										
										
										Normal file → Executable file
									
								
							| 
						 | 
				
			
			@ -27,12 +27,8 @@
 | 
			
		|||
float tone_copy[][2]            = SONG(SCROLL_LOCK_ON_SOUND);
 | 
			
		||||
float tone_paste[][2]           = SONG(SCROLL_LOCK_OFF_SOUND);
 | 
			
		||||
 | 
			
		||||
static uint16_t copy_paste_timer;
 | 
			
		||||
userspace_config_t userspace_config;
 | 
			
		||||
 | 
			
		||||
void tap(uint16_t keycode){ register_code(keycode); unregister_code(keycode); };
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// Add reconfigurable functions here, for keymap customization
 | 
			
		||||
// This allows for a global, userspace functions, and continued
 | 
			
		||||
// customization of the keymap.  Use _keymap instead of _user
 | 
			
		||||
| 
						 | 
				
			
			@ -43,16 +39,6 @@ void matrix_init_keymap(void) {}
 | 
			
		|||
__attribute__ ((weak))
 | 
			
		||||
void matrix_scan_keymap(void) {}
 | 
			
		||||
 | 
			
		||||
__attribute__ ((weak))
 | 
			
		||||
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
  return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
__attribute__ ((weak))
 | 
			
		||||
bool process_record_secrets(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
  return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
__attribute__ ((weak))
 | 
			
		||||
uint32_t layer_state_set_keymap (uint32_t state) {
 | 
			
		||||
  return state;
 | 
			
		||||
| 
						 | 
				
			
			@ -60,579 +46,3 @@ uint32_t layer_state_set_keymap (uint32_t state) {
 | 
			
		|||
 | 
			
		||||
__attribute__ ((weak))
 | 
			
		||||
void led_set_keymap(uint8_t usb_led) {}
 | 
			
		||||
 | 
			
		||||
// check default layerstate to see which layer we are on.
 | 
			
		||||
// if (biton32(layer_state) == _DIABLO) {  --- current layer
 | 
			
		||||
// if (biton32(default_layer_state) == _DIABLO) { --- current default layer
 | 
			
		||||
// check for left shift on.
 | 
			
		||||
// if (mods & MOD_BIT(KC_LSFT)) register_code(KC_LSFT);
 | 
			
		||||
 | 
			
		||||
static void switch_default_layer(uint8_t layer) {
 | 
			
		||||
  default_layer_set(1UL<<layer);
 | 
			
		||||
  clear_keyboard();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// so the keyboard remembers which layer it's in after power disconnect.
 | 
			
		||||
/*
 | 
			
		||||
  uint32_t default_layer_state_set_kb(uint32_t state) {
 | 
			
		||||
  eeconfig_update_default_layer(state);
 | 
			
		||||
  return state;
 | 
			
		||||
  }
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
// These are the keys for dvorak on bepo.  column one is the keycode and mods for
 | 
			
		||||
// the unshifted key, the second column is the keycode and mods for the shifted key.
 | 
			
		||||
// GR is Good Range.  It subtracts SAFE_RANGE from the keycode so we can make a
 | 
			
		||||
// reasnably sized array without difficulties. The macro is for the constant declarations
 | 
			
		||||
// the function is for when we use it.
 | 
			
		||||
const uint8_t key_translations[][2][2] = {
 | 
			
		||||
  [GR(DB_1)] =      {{BP_DQUO, MOD_LSFT},      {BP_DCIR, MOD_LSFT}},
 | 
			
		||||
  [GR(DB_2)] =      {{BP_LDAQ, MOD_LSFT},      {BP_AT, MOD_NONE}},
 | 
			
		||||
  [GR(DB_3)] =      {{BP_RDAQ, MOD_LSFT},      {BP_DLR, MOD_LSFT}},
 | 
			
		||||
  [GR(DB_4)] =      {{BP_LPRN, MOD_LSFT},      {BP_DLR, MOD_NONE}},
 | 
			
		||||
  [GR(DB_5)] =      {{BP_RPRN, MOD_LSFT},      {BP_PERC, MOD_NONE}},
 | 
			
		||||
  [GR(DB_6)] =      {{BP_AT, MOD_LSFT},        {BP_AT, MOD_BIT(KC_RALT)}},
 | 
			
		||||
  [GR(DB_7)] =      {{BP_PLUS, MOD_LSFT},      {BP_P, MOD_BIT(KC_RALT)}},
 | 
			
		||||
  [GR(DB_8)] =      {{BP_MINS, MOD_LSFT},      {BP_ASTR, MOD_NONE}},
 | 
			
		||||
  [GR(DB_9)] =      {{BP_SLSH, MOD_LSFT},     {BP_LPRN, MOD_NONE}},
 | 
			
		||||
  [GR(DB_0)] =      {{BP_ASTR, MOD_LSFT},      {BP_RPRN, MOD_NONE}},
 | 
			
		||||
  [GR(DB_GRV)] =    {{BP_PERC, MOD_LSFT},      {BP_K, MOD_BIT(KC_RALT)}},
 | 
			
		||||
  [GR(DB_SCOLON)] = {{BP_COMM, MOD_LSFT},      {BP_DOT, MOD_LSFT}},
 | 
			
		||||
  [GR(DB_SLASH)] =  {{BP_SLSH, MOD_NONE},     {BP_QUOT, MOD_LSFT}},
 | 
			
		||||
  [GR(DB_BACKSLASH)] = {{BP_AGRV, MOD_BIT(KC_RALT)}, {BP_B, MOD_BIT(KC_RALT)}},
 | 
			
		||||
  [GR(DB_EQL)] =    {{BP_EQL, MOD_NONE},       {BP_PLUS, MOD_NONE}},
 | 
			
		||||
  [GR(DB_COMM)] =   {{BP_COMM, MOD_NONE},     {BP_LDAQ, MOD_BIT(KC_RALT)}},
 | 
			
		||||
  [GR(DB_DOT)] =    {{BP_DOT, MOD_NONE},       {BP_RDAQ, MOD_BIT(KC_RALT)}},
 | 
			
		||||
  [GR(DB_QUOT)] =   {{BP_QUOT, MOD_NONE},      {BP_DQUO, MOD_NONE}},
 | 
			
		||||
  [GR(DB_MINUS)] =  {{BP_MINS, MOD_NONE},     {KC_SPC, MOD_BIT(KC_RALT)}},
 | 
			
		||||
  [GR(DB_LPRN)] =   {{BP_LPRN, MOD_NONE},      {BP_LPRN, MOD_BIT(KC_RALT)}},
 | 
			
		||||
  [GR(DB_RPRN)] =   {{BP_RPRN, MOD_NONE},      {BP_RPRN, MOD_BIT(KC_RALT)}},
 | 
			
		||||
  [GR(DB_LBRC)] =   {{BP_Y, MOD_BIT(KC_RALT)}, {BP_LPRN, MOD_BIT(KC_RALT)}},
 | 
			
		||||
  [GR(DB_RBRC)] =   {{BP_X, MOD_BIT(KC_RALT)}, {BP_RPRN, MOD_BIT(KC_RALT)}},
 | 
			
		||||
  // For the symbol layer
 | 
			
		||||
  [GR(DB_HASH)] =   {{BP_DLR, MOD_LSFT}, {BP_DLR, MOD_LSFT}},
 | 
			
		||||
  [GR(DB_LCBR)] =   {{BP_LPRN, MOD_BIT(KC_RALT)}, {BP_LPRN, MOD_BIT(KC_RALT)}},
 | 
			
		||||
  [GR(DB_RCBR)] =   {{BP_LPRN, MOD_BIT(KC_RALT)}, {BP_RPRN, MOD_BIT(KC_RALT)}},
 | 
			
		||||
  [GR(DB_PIPE)] =   {{BP_B, MOD_BIT(KC_RALT)}, {BP_B, MOD_BIT(KC_RALT)}},
 | 
			
		||||
  [GR(DB_TILD)] =   {{BP_K, MOD_BIT(KC_RALT)}, {BP_K, MOD_BIT(KC_RALT)}},
 | 
			
		||||
  [GR(DB_CIRC)] =   {{BP_AT, MOD_BIT(KC_RALT)}, {BP_AT, MOD_BIT(KC_RALT)}},
 | 
			
		||||
  [GR(DB_LESS)] =   {{BP_LDAQ, MOD_BIT(KC_RALT)}, {BP_LDAQ, MOD_BIT(KC_RALT)}},
 | 
			
		||||
  [GR(DB_GRTR)] =   {{BP_RDAQ, MOD_BIT(KC_RALT)}, {BP_RDAQ, MOD_BIT(KC_RALT)}},
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
uint8_t gr(uint8_t kc){
 | 
			
		||||
  return (kc - SAFE_RANGE);
 | 
			
		||||
}
 | 
			
		||||
// send the right keycode for the right mod.
 | 
			
		||||
// remove the mods we are taking care of,
 | 
			
		||||
// send our keycodes then restore them.
 | 
			
		||||
// all so we can make dvorak keys from bepo keycodes.
 | 
			
		||||
void send_keycode(uint8_t kc){
 | 
			
		||||
  uint8_t tmp_mods = get_mods();
 | 
			
		||||
  bool is_shifted = ( tmp_mods & (MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT)) );
 | 
			
		||||
  //uint8_t key[2][2] = key_translations[GR(kc)];
 | 
			
		||||
  // need to turn of the shift if it is on.
 | 
			
		||||
  unregister_mods((MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT)));
 | 
			
		||||
  if(is_shifted){
 | 
			
		||||
    register_mods(SHIFTED_MODS(kc));
 | 
			
		||||
    register_code(SHIFTED_KEY(kc));
 | 
			
		||||
    unregister_code(SHIFTED_KEY(kc));
 | 
			
		||||
    unregister_mods(SHIFTED_MODS(kc));
 | 
			
		||||
  } else{
 | 
			
		||||
    register_mods(UNSHIFTED_MODS(kc));
 | 
			
		||||
    register_code(UNSHIFTED_KEY(kc));
 | 
			
		||||
    unregister_code(UNSHIFTED_KEY(kc));
 | 
			
		||||
    unregister_mods(UNSHIFTED_MODS(kc));
 | 
			
		||||
  }
 | 
			
		||||
  clear_mods();
 | 
			
		||||
  register_mods(tmp_mods);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
 | 
			
		||||
// If console is enabled, it will print the matrix position and status of each key pressed
 | 
			
		||||
#ifdef KEYLOGGER_ENABLE
 | 
			
		||||
xprintf("KL: row: %u, column: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed);
 | 
			
		||||
#endif //KEYLOGGER_ENABLE
 | 
			
		||||
 | 
			
		||||
// still dont know how to make #&_  And RALT is not ALTGR, That isn't working in the bepo keyboard
 | 
			
		||||
// either.   No {} either probably for the same reasons.  ALtGR is the key to some of these.
 | 
			
		||||
    switch (keycode) {
 | 
			
		||||
      // Handle the key translations for Dvorak on bepo. It's best if these are the first
 | 
			
		||||
      // enums after SAFE_RANGE.
 | 
			
		||||
    case DB_1:
 | 
			
		||||
    case DB_2:
 | 
			
		||||
    case DB_3:
 | 
			
		||||
    case DB_4:
 | 
			
		||||
    case DB_5:
 | 
			
		||||
    case DB_6:
 | 
			
		||||
    case DB_7:
 | 
			
		||||
    case DB_8:
 | 
			
		||||
    case DB_9:
 | 
			
		||||
    case DB_0:
 | 
			
		||||
    case DB_GRV:
 | 
			
		||||
    case DB_SCOLON:
 | 
			
		||||
    case DB_SLASH:
 | 
			
		||||
    case DB_BACKSLASH:
 | 
			
		||||
    case DB_EQL:
 | 
			
		||||
    case DB_DOT:
 | 
			
		||||
    case DB_COMM:
 | 
			
		||||
    case DB_QUOT:
 | 
			
		||||
    case DB_MINUS:
 | 
			
		||||
    case DB_LPRN:
 | 
			
		||||
    case DB_RPRN:
 | 
			
		||||
    case DB_LBRC:
 | 
			
		||||
    case DB_RBRC:
 | 
			
		||||
      if(record->event.pressed)
 | 
			
		||||
        send_keycode(keycode);
 | 
			
		||||
      unregister_code(keycode);
 | 
			
		||||
    break;
 | 
			
		||||
 | 
			
		||||
    case KC_QWERTY:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
        set_single_persistent_default_layer(QWERTY);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
    case KC_COLEMAK:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
    set_single_persistent_default_layer(COLEMAK);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
    case KC_DVORAK:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
        set_single_persistent_default_layer(DVORAK);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
    case KC_WORKMAN:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        set_single_persistent_default_layer(WORKMAN);
 | 
			
		||||
      }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
 | 
			
		||||
    case KC_MAKE:  // Compiles the firmware, and adds the flash command based on keyboard bootloader
 | 
			
		||||
      if (!record->event.pressed) {
 | 
			
		||||
        SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP
 | 
			
		||||
#if  (defined(BOOTLOADER_DFU) || defined(BOOTLOADER_LUFA_DFU) || defined(BOOTLOADER_QMK_DFU))
 | 
			
		||||
                    ":dfu"
 | 
			
		||||
#elif defined(BOOTLOADER_HALFKAY)
 | 
			
		||||
                    ":teensy"
 | 
			
		||||
#elif defined(BOOTLOADER_CATERINA)
 | 
			
		||||
                    ":avrdude"
 | 
			
		||||
#endif // bootloader options
 | 
			
		||||
                    SS_TAP(X_ENTER));
 | 
			
		||||
      }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    case KC_RESET: // Custom RESET code
 | 
			
		||||
      if (!record->event.pressed) {
 | 
			
		||||
        reset_keyboard();
 | 
			
		||||
      }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    case EPRM: // Resets EEPROM
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        eeconfig_init();
 | 
			
		||||
        default_layer_set(1UL<<eeconfig_read_default_layer());
 | 
			
		||||
        layer_state_set(layer_state);
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case VRSN: // Prints firmware version
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION ", Built on: " QMK_BUILDDATE);
 | 
			
		||||
      }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
 | 
			
		||||
    /*  Code has been depreciated
 | 
			
		||||
        case KC_SECRET_1 ... KC_SECRET_5: // Secrets!  Externally defined strings, not stored in repo
 | 
			
		||||
        if (!record->event.pressed) {
 | 
			
		||||
        clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
 | 
			
		||||
        send_string(decoy_secret[keycode - KC_SECRET_1]);
 | 
			
		||||
        }
 | 
			
		||||
        return false;
 | 
			
		||||
        break;
 | 
			
		||||
    */
 | 
			
		||||
 | 
			
		||||
    // These are a serious of gaming macros.
 | 
			
		||||
    // Only enables for the viterbi, basically,
 | 
			
		||||
    // to save on firmware space, since it's limited.
 | 
			
		||||
#ifdef MACROS_ENABLED
 | 
			
		||||
  case KC_OVERWATCH: // Toggle's if we hit "ENTER" or "BACKSPACE" to input macros
 | 
			
		||||
    if (record->event.pressed) { userspace_config.is_overwatch ^= 1; eeprom_update_byte(EECONFIG_USER, userspace_config.raw); }
 | 
			
		||||
    return false; break;
 | 
			
		||||
#endif // MACROS_ENABLED
 | 
			
		||||
 | 
			
		||||
    case KC_CCCV:                                    // One key copy/paste
 | 
			
		||||
      if(record->event.pressed){
 | 
			
		||||
        copy_paste_timer = timer_read();
 | 
			
		||||
      } else {
 | 
			
		||||
        if (timer_elapsed(copy_paste_timer) > TAPPING_TERM) {   // Hold, copy
 | 
			
		||||
          register_code(KC_LCTL);
 | 
			
		||||
          tap(KC_C);
 | 
			
		||||
          unregister_code(KC_LCTL);
 | 
			
		||||
#ifdef AUDIO_ENABLE
 | 
			
		||||
          PLAY_SONG(tone_copy);
 | 
			
		||||
#endif
 | 
			
		||||
        } else {                                // Tap, paste
 | 
			
		||||
          register_code(KC_LCTL);
 | 
			
		||||
          tap(KC_V);
 | 
			
		||||
          unregister_code(KC_LCTL);
 | 
			
		||||
#ifdef AUDIO_ENABLE
 | 
			
		||||
          PLAY_SONG(tone_paste);
 | 
			
		||||
#endif
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
      case CLICKY_TOGGLE:
 | 
			
		||||
#ifdef AUDIO_CLICKY
 | 
			
		||||
        userspace_config.clicky_enable = clicky_enable;
 | 
			
		||||
        eeprom_update_byte(EECONFIG_USER, userspace_config.raw);
 | 
			
		||||
#endif
 | 
			
		||||
        break;
 | 
			
		||||
#ifdef UNICODE_ENABLE
 | 
			
		||||
        case UC_FLIP: // (╯°□°)╯ ︵ ┻━┻
 | 
			
		||||
          if (record->event.pressed) {
 | 
			
		||||
            register_code(KC_RSFT);
 | 
			
		||||
            tap(KC_9);
 | 
			
		||||
            unregister_code(KC_RSFT);
 | 
			
		||||
            process_unicode((0x256F | QK_UNICODE), record); // Arm
 | 
			
		||||
            process_unicode((0x00B0 | QK_UNICODE), record); // Eye
 | 
			
		||||
            process_unicode((0x25A1 | QK_UNICODE), record); // Mouth
 | 
			
		||||
            process_unicode((0x00B0 | QK_UNICODE), record); // Eye
 | 
			
		||||
            register_code(KC_RSFT);
 | 
			
		||||
            tap(KC_0);
 | 
			
		||||
            unregister_code(KC_RSFT);
 | 
			
		||||
            process_unicode((0x256F | QK_UNICODE), record); // Arm
 | 
			
		||||
            tap(KC_SPC);
 | 
			
		||||
            process_unicode((0x0361 | QK_UNICODE), record); // Flippy
 | 
			
		||||
            tap(KC_SPC);
 | 
			
		||||
            process_unicode((0x253B | QK_UNICODE), record); // Table
 | 
			
		||||
            process_unicode((0x2501 | QK_UNICODE), record); // Table
 | 
			
		||||
            process_unicode((0x253B | QK_UNICODE), record); // Table
 | 
			
		||||
          }
 | 
			
		||||
          return false;
 | 
			
		||||
          break;
 | 
			
		||||
#endif // UNICODE_ENABLE
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
return true;
 | 
			
		||||
  //  return process_record_keymap(keycode, record) && process_record_secrets(keycode, record);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void tap_dance_mouse_btns (qk_tap_dance_state_t *state, void *user_data) {
 | 
			
		||||
  switch(state->count){
 | 
			
		||||
  case 1:
 | 
			
		||||
    register_code(KC_BTN1);
 | 
			
		||||
    break;
 | 
			
		||||
  case 2:
 | 
			
		||||
    register_code(KC_BTN2);
 | 
			
		||||
    break;
 | 
			
		||||
  case 3:
 | 
			
		||||
    register_code(KC_BTN3);
 | 
			
		||||
    break;
 | 
			
		||||
  case 4:
 | 
			
		||||
    register_code(KC_BTN4);
 | 
			
		||||
    break;
 | 
			
		||||
  case 5:
 | 
			
		||||
    register_code(KC_BTN5);
 | 
			
		||||
    break;
 | 
			
		||||
  default:
 | 
			
		||||
    break;
 | 
			
		||||
  }
 | 
			
		||||
  reset_tap_dance(state);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// counting on all the qwerty layers to be less than dvorak_on_bepo
 | 
			
		||||
int on_qwerty(){
 | 
			
		||||
  uint8_t deflayer = (biton32(default_layer_state));
 | 
			
		||||
  return (deflayer < DVORAK_ON_BEPO);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void tap_dance_df_bepo_layers_switch (qk_tap_dance_state_t *state, void *user_data) {
 | 
			
		||||
      switch(state->count){
 | 
			
		||||
      case 1:
 | 
			
		||||
        switch_default_layer(DVORAK_ON_BEPO);
 | 
			
		||||
        break;
 | 
			
		||||
      case 2:
 | 
			
		||||
        switch_default_layer(BEPO);
 | 
			
		||||
        break;
 | 
			
		||||
      case 3:
 | 
			
		||||
        layer_invert(LAYERS);
 | 
			
		||||
        break;
 | 
			
		||||
      default:
 | 
			
		||||
        break;
 | 
			
		||||
      }
 | 
			
		||||
      reset_tap_dance(state);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void tap_dance_layer_switch (qk_tap_dance_state_t *state, void *user_data) {
 | 
			
		||||
  switch(state->count){
 | 
			
		||||
  case 1:
 | 
			
		||||
    if(on_qwerty())
 | 
			
		||||
      layer_invert(SYMB);
 | 
			
		||||
    else
 | 
			
		||||
      layer_invert(SYMB_ON_BEPO);
 | 
			
		||||
    break;
 | 
			
		||||
  case 2:
 | 
			
		||||
    layer_invert(MDIA);
 | 
			
		||||
    break;
 | 
			
		||||
  case 3:
 | 
			
		||||
    layer_invert(LAYERS);
 | 
			
		||||
    break;
 | 
			
		||||
  case 4:
 | 
			
		||||
    if(on_qwerty())
 | 
			
		||||
      layer_invert(KEYPAD);
 | 
			
		||||
    else
 | 
			
		||||
      layer_invert(KEYPAD_ON_BEPO);
 | 
			
		||||
    break;
 | 
			
		||||
  default:
 | 
			
		||||
    break;
 | 
			
		||||
  }
 | 
			
		||||
  reset_tap_dance(state);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void tap_dance_default_layer_switch (qk_tap_dance_state_t *state, void *user_data) {
 | 
			
		||||
  switch(state->count){
 | 
			
		||||
  case 1:
 | 
			
		||||
    switch_default_layer(DVORAK);
 | 
			
		||||
    break;
 | 
			
		||||
  case 2:
 | 
			
		||||
    switch_default_layer(DVORAK_ON_BEPO);
 | 
			
		||||
    break;
 | 
			
		||||
  case 3:
 | 
			
		||||
    switch_default_layer(BEPO);
 | 
			
		||||
    break;
 | 
			
		||||
  default:
 | 
			
		||||
    break;
 | 
			
		||||
  }
 | 
			
		||||
  reset_tap_dance(state);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// switch the default layer to another qwerty based layer.
 | 
			
		||||
void switch_default_layer_on_qwerty(int count) {
 | 
			
		||||
  switch(count){
 | 
			
		||||
  case 1:
 | 
			
		||||
    switch_default_layer(DVORAK);
 | 
			
		||||
    break;
 | 
			
		||||
  case 2:
 | 
			
		||||
    switch_default_layer(QWERTY);
 | 
			
		||||
    break;
 | 
			
		||||
  case 3:
 | 
			
		||||
    switch_default_layer(COLEMAK);
 | 
			
		||||
    break;
 | 
			
		||||
  case 4:
 | 
			
		||||
    switch_default_layer(WORKMAN);
 | 
			
		||||
    break;
 | 
			
		||||
  case 5:
 | 
			
		||||
    switch_default_layer(NORMAN);
 | 
			
		||||
    break;
 | 
			
		||||
  default:
 | 
			
		||||
    switch_default_layer(DVORAK);
 | 
			
		||||
    break;
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// switch the default layer to another bepo based layer.
 | 
			
		||||
void switch_default_layer_on_bepo(int count) {
 | 
			
		||||
  switch(count){
 | 
			
		||||
  case 1:
 | 
			
		||||
    switch_default_layer(DVORAK_ON_BEPO);
 | 
			
		||||
    break;
 | 
			
		||||
  case 2:
 | 
			
		||||
    switch_default_layer(BEPO);
 | 
			
		||||
    break;
 | 
			
		||||
  default:
 | 
			
		||||
    switch_default_layer(DVORAK_ON_BEPO);
 | 
			
		||||
    break;
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// tap to change the default layer. Distinguishes between layers that are based on
 | 
			
		||||
// a qwerty software keyboard and a bepo software keyboard.
 | 
			
		||||
// if shifted, choose layers based on the other software keyboard, otherwise choose only
 | 
			
		||||
// layers that work on the current software keyboard.
 | 
			
		||||
void tap_dance_default_os_layer_switch (qk_tap_dance_state_t *state, void *user_data) {
 | 
			
		||||
  //uint8_t shifted = (get_mods() & MOD_BIT(KC_LSFT|KC_RSFT));
 | 
			
		||||
  bool shifted = ( keyboard_report->mods & (MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT)) );
 | 
			
		||||
  int qwerty = on_qwerty();
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  // shifted, choose between layers on the other software keyboard
 | 
			
		||||
  if(shifted){
 | 
			
		||||
    if (qwerty)
 | 
			
		||||
      switch_default_layer_on_bepo(state->count);
 | 
			
		||||
    else
 | 
			
		||||
          switch_default_layer_on_qwerty(state->count);
 | 
			
		||||
 | 
			
		||||
    // not shifted, choose between layers on the same software keyboard
 | 
			
		||||
  } else {
 | 
			
		||||
    if (qwerty)
 | 
			
		||||
      switch_default_layer_on_qwerty(state->count);
 | 
			
		||||
    else
 | 
			
		||||
      switch_default_layer_on_bepo(state->count);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  reset_tap_dance(state);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/* Return an integer that corresponds to what kind of tap dance should be executed.
 | 
			
		||||
 *
 | 
			
		||||
 * How to figure out tap dance state: interrupted and pressed.
 | 
			
		||||
 *
 | 
			
		||||
 * Interrupted: If the state of a dance dance is "interrupted", that means that another key has been hit
 | 
			
		||||
 *  under the tapping term. This is typically indicitive that you are trying to "tap" the key.
 | 
			
		||||
 *
 | 
			
		||||
 * Pressed: Whether or not the key is still being pressed. If this value is true, that means the tapping term
 | 
			
		||||
 *  has ended, but the key is still being pressed down. This generally means the key is being "held".
 | 
			
		||||
 *
 | 
			
		||||
 * One thing that is currenlty not possible with qmk software in regards to tap dance is to mimic the "permissive hold"
 | 
			
		||||
 *  feature. In general, advanced tap dances do not work well if they are used with commonly typed letters.
 | 
			
		||||
 *  For example "A". Tap dances are best used on non-letter keys that are not hit while typing letters.
 | 
			
		||||
 *
 | 
			
		||||
 * Good places to put an advanced tap dance:
 | 
			
		||||
 *  z,q,x,j,k,v,b, any function key, home/end, comma, semi-colon
 | 
			
		||||
 *
 | 
			
		||||
 * Criteria for "good placement" of a tap dance key:
 | 
			
		||||
 *  Not a key that is hit frequently in a sentence
 | 
			
		||||
 *  Not a key that is used frequently to double tap, for example 'tab' is often double tapped in a terminal, or
 | 
			
		||||
 *    in a web form. So 'tab' would be a poor choice for a tap dance.
 | 
			
		||||
 *  Letters used in common words as a double. For example 'p' in 'pepper'. If a tap dance function existed on the
 | 
			
		||||
 *    letter 'p', the word 'pepper' would be quite frustating to type.
 | 
			
		||||
 *
 | 
			
		||||
 * For the third point, there does exist the 'DOUBLE_SINGLE_TAP', however this is not fully tested
 | 
			
		||||
 *
 | 
			
		||||
 */
 | 
			
		||||
int cur_dance (qk_tap_dance_state_t *state) {
 | 
			
		||||
  if (state->count == 1) {
 | 
			
		||||
    if (state->interrupted || !state->pressed)  return SINGLE_TAP;
 | 
			
		||||
    //key has not been interrupted, but they key is still held. Means you want to send a 'HOLD'.
 | 
			
		||||
    else return SINGLE_HOLD;
 | 
			
		||||
  }
 | 
			
		||||
  else if (state->count == 2) {
 | 
			
		||||
    /*
 | 
			
		||||
     * DOUBLE_SINGLE_TAP is to distinguish between typing "pepper", and actually wanting a double tap
 | 
			
		||||
     * action when hitting 'pp'. Suggested use case for this return value is when you want to send two
 | 
			
		||||
     * keystrokes of the key, and not the 'double tap' action/macro.
 | 
			
		||||
     */
 | 
			
		||||
    if (state->interrupted) return DOUBLE_SINGLE_TAP;
 | 
			
		||||
    else if (state->pressed) return DOUBLE_HOLD;
 | 
			
		||||
    else return DOUBLE_TAP;
 | 
			
		||||
  }
 | 
			
		||||
  //Assumes no one is trying to type the same letter three times (at least not quickly).
 | 
			
		||||
  //If your tap dance key is 'KC_W', and you want to type "www." quickly - then you will need to add
 | 
			
		||||
  //an exception here to return a 'TRIPLE_SINGLE_TAP', and define that enum just like 'DOUBLE_SINGLE_TAP'
 | 
			
		||||
  if (state->count == 3) {
 | 
			
		||||
    if (state->interrupted || !state->pressed)  return TRIPLE_TAP;
 | 
			
		||||
    else return TRIPLE_HOLD;
 | 
			
		||||
  }
 | 
			
		||||
  else return 8; //magic number. At some point this method will expand to work for more presses
 | 
			
		||||
}
 | 
			
		||||
//instanalize an instance of 'tap' for the 'x' tap dance.
 | 
			
		||||
static tdtap xtap_state = {
 | 
			
		||||
  .is_press_action = true,
 | 
			
		||||
  .state = 0
 | 
			
		||||
};
 | 
			
		||||
/*
 | 
			
		||||
  This so I can have a single key that acts like LGUI in DVORAK no
 | 
			
		||||
  matter which keymap is my current default.
 | 
			
		||||
  It also allows for the
 | 
			
		||||
  shift gui and ctl gui, on the same key,  So the same key is Escape,
 | 
			
		||||
  and the mostcommon modifiers in my xmonad control keymap, while also
 | 
			
		||||
  insuring that dvorak is active for the xmonad command key
 | 
			
		||||
  Single tap = ESC
 | 
			
		||||
  tap and hold = dvorak with L_GUI
 | 
			
		||||
  double tap = One shot dvorak layer with LSFT LGUI mods
 | 
			
		||||
  double hold = dvorak with LCTL LGUI
 | 
			
		||||
  double single tap = esc.
 | 
			
		||||
*/
 | 
			
		||||
int get_xmonad_layer(){
 | 
			
		||||
  int qwerty = on_qwerty();
 | 
			
		||||
 | 
			
		||||
  if (qwerty)
 | 
			
		||||
    return(XMONAD);
 | 
			
		||||
  else
 | 
			
		||||
    return(XMONAD_FR);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void x_finished (qk_tap_dance_state_t *state, void *user_data) {
 | 
			
		||||
  int xmonad_layer = get_xmonad_layer();
 | 
			
		||||
  xtap_state.state = cur_dance(state);
 | 
			
		||||
  switch (xtap_state.state) {
 | 
			
		||||
  case SINGLE_TAP:
 | 
			
		||||
    register_code(KC_ESC);
 | 
			
		||||
    break;
 | 
			
		||||
  case SINGLE_HOLD:
 | 
			
		||||
    layer_on(xmonad_layer);
 | 
			
		||||
    set_oneshot_mods (MOD_LGUI);
 | 
			
		||||
    //set_oneshot_layer (DVORAK, ONESHOT_START);
 | 
			
		||||
    break;
 | 
			
		||||
  case DOUBLE_TAP:
 | 
			
		||||
    set_oneshot_mods ((MOD_LCTL | MOD_LGUI));
 | 
			
		||||
    layer_on (xmonad_layer);
 | 
			
		||||
    set_oneshot_layer (xmonad_layer, ONESHOT_START);
 | 
			
		||||
    break;
 | 
			
		||||
  case DOUBLE_HOLD:
 | 
			
		||||
    set_oneshot_mods (MOD_LSFT | MOD_LGUI);
 | 
			
		||||
    if (xmonad_layer != -1)
 | 
			
		||||
      layer_on(xmonad_layer);
 | 
			
		||||
    break;
 | 
			
		||||
  case DOUBLE_SINGLE_TAP:
 | 
			
		||||
    register_code(KC_ESC);
 | 
			
		||||
    unregister_code(KC_ESC);
 | 
			
		||||
    register_code(KC_ESC);
 | 
			
		||||
    //Last case is for fast typing. Assuming your key is `f`:
 | 
			
		||||
    //For example, when typing the word `buffer`, and you want to make sure that you send `ff` and not `Esc`.
 | 
			
		||||
    //In order to type `ff` when typing fast, the next character will have to be hit within the `TAPPING_TERM`, which by default is 200ms.
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void x_reset (qk_tap_dance_state_t *state, void *user_data) {
 | 
			
		||||
  int xmonad_layer = get_xmonad_layer();
 | 
			
		||||
  switch (xtap_state.state) {
 | 
			
		||||
  case SINGLE_TAP:
 | 
			
		||||
    unregister_code(KC_ESC);
 | 
			
		||||
    break;
 | 
			
		||||
  case SINGLE_HOLD:
 | 
			
		||||
    layer_off(xmonad_layer);
 | 
			
		||||
    break;
 | 
			
		||||
  case DOUBLE_TAP:
 | 
			
		||||
    set_oneshot_layer (xmonad_layer, ONESHOT_PRESSED);
 | 
			
		||||
    break;
 | 
			
		||||
  case DOUBLE_HOLD:
 | 
			
		||||
    layer_off(xmonad_layer);
 | 
			
		||||
    break;
 | 
			
		||||
  case DOUBLE_SINGLE_TAP:
 | 
			
		||||
    unregister_code(KC_ESC);
 | 
			
		||||
  }
 | 
			
		||||
  xtap_state.state = 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//Tap Dance Definitions
 | 
			
		||||
qk_tap_dance_action_t tap_dance_actions[] = {
 | 
			
		||||
  //Tap once for Esc, twice for Caps Lock
 | 
			
		||||
  [TD_ESC_CAPS]  = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS),
 | 
			
		||||
  [TD_TAB_BKTAB] = ACTION_TAP_DANCE_DOUBLE(KC_TAB, LSFT(KC_TAB)),
 | 
			
		||||
  [TD_MDIA_SYMB] = ACTION_TAP_DANCE_FN(tap_dance_layer_switch),
 | 
			
		||||
  [TD_DVORAK_BEPO] = ACTION_TAP_DANCE_FN(tap_dance_df_bepo_layers_switch),
 | 
			
		||||
  [TD_DEF_LAYER_SW] = ACTION_TAP_DANCE_FN(tap_dance_default_layer_switch),
 | 
			
		||||
  [TD_DEF_OS_LAYER_SW] = ACTION_TAP_DANCE_FN(tap_dance_default_os_layer_switch),
 | 
			
		||||
  [TD_HOME_END]  = ACTION_TAP_DANCE_DOUBLE(KC_HOME, KC_END),
 | 
			
		||||
  [TD_XMONAD_ESC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, x_finished, x_reset),
 | 
			
		||||
  [TD_MOUSE_BTNS] = ACTION_TAP_DANCE_FN(tap_dance_mouse_btns)
 | 
			
		||||
};
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue