Move layouts for direct_pins boards to data driven (#19872)
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					 231 changed files with 965 additions and 3523 deletions
				
			
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			@ -1,17 +0,0 @@
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/* Copyright 2021 yynmt
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "acperience12.h"
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/* Copyright 2021 yynmt
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#pragma once
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#ifdef KEYBOARD_yynmt_acperience12_rev1
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#    include "rev1.h"
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#endif
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#include "quantum.h"
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			@ -23,12 +23,18 @@
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    "layouts": {
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        "LAYOUT": {
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            "layout": [
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                {"x":0, "y":0}, {"x":1, "y":0},
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                {"x":0, "y":1}, {"x":1, "y":1},
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                {"x":0, "y":2}, {"x":1, "y":2},
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                {"x":0, "y":3}, {"x":1, "y":3},
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                {"x":0, "y":4}, {"x":1, "y":4},
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                {"x":0, "y":5}, {"x":1, "y":5}
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                {"x":0, "y":0, "matrix": [0, 0]},
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                {"x":1, "y":0, "matrix": [0, 1]},
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                {"x":0, "y":1, "matrix": [1, 0]},
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                {"x":1, "y":1, "matrix": [1, 1]},
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                {"x":0, "y":2, "matrix": [2, 0]},
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                {"x":1, "y":2, "matrix": [2, 1]},
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                {"x":0, "y":3, "matrix": [3, 0]},
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                {"x":1, "y":3, "matrix": [3, 1]},
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                {"x":0, "y":4, "matrix": [4, 0]},
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                {"x":1, "y":4, "matrix": [4, 1]},
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                {"x":0, "y":5, "matrix": [5, 0]},
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                {"x":1, "y":5, "matrix": [5, 1]}
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            ]
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        }
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    }
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			@ -1,17 +0,0 @@
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/* Copyright 2021 yynmt
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "rev1.h"
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			@ -1,37 +0,0 @@
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/* Copyright 2021 yynmt
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#pragma once
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#include "acperience12.h"
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#define LAYOUT( \
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  K00, K01, \
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  K02, K03, \
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  K04, K05, \
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  K06, K07, \
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  K08, K09, \
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  K10, K11 \
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) \
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{ \
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  { K00, K01 }, \
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  { K02, K03 }, \
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  { K04, K05 }, \
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  { K06, K07 }, \
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  { K08, K09 }, \
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  { K10, K11 }, \
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}
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