Store Clicky status in EEPROM
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					 5 changed files with 33 additions and 24 deletions
				
			
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			@ -133,9 +133,6 @@ void led_set_keymap(uint8_t usb_led) {}
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void matrix_init_user(void) {
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  userspace_config.raw = eeprom_read_byte(EECONFIG_USERSPACE);
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#ifdef AUDIO_CLICKY
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  clicky_enable = userspace_config.clicky_enable;
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#endif
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#ifdef BOOTLOADER_CATERINA
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  DDRD &= ~(1<<5);
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			@ -145,7 +142,6 @@ void matrix_init_user(void) {
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  PORTB &= ~(1<<0);
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#endif
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#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
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	set_unicode_input_mode(UC_WINC);
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#endif //UNICODE_ENABLE
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			@ -338,11 +334,27 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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    return false; break;
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  case CLICKY_TOGGLE:
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#ifdef AUDIO_CLICKY
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    userspace_config.clicky_enable = clicky_enable;
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    eeprom_update_byte(EECONFIG_USERSPACE, userspace_config.raw);
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  case KC_CCCV:                                    // One key copy/paste
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    if(record->event.pressed){
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      copy_paste_timer = timer_read();
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    } else {
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      if (timer_elapsed(copy_paste_timer) > TAPPING_TERM) {   // Hold, copy
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        register_code(KC_LCTL);
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        tap(KC_C);
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        unregister_code(KC_LCTL);
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#ifdef AUDIO_ENABLE
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        PLAY_SONG(tone_copy);
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#endif
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      } else {                                // Tap, paste
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        register_code(KC_LCTL);
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        tap(KC_V);
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        unregister_code(KC_LCTL);
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#ifdef AUDIO_ENABLE
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        PLAY_SONG(tone_paste);
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#endif
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      }
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    }
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    return false;
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    break;
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#ifdef UNICODE_ENABLE
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  case UC_FLIP: // (╯°□°)╯ ︵ ┻━┻
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			@ -49,7 +49,7 @@ enum userspace_layers {
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// RGB color codes are no longer located here anymore.  Instead, you will want to
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// head to https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h
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extern bool clicky_enable;
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extern bool rgb_layer_change;
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#ifdef RGBLIGHT_ENABLE
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void rgblight_sethsv_default_helper(uint8_t index);
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			@ -64,7 +64,6 @@ bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t thi
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typedef union {
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  uint8_t raw;
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  struct {
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    bool     clicky_enable    :1;
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    bool     rgb_layer_change :1;
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    bool     is_overwatch     :1;
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    bool     nuke_switch      :1;
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