Refactor: group rookiebwoy keyboards (#22745)

Move @rookiebwoy's keyboards into rookiebwoy folder
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フィルターペーパー 2023-12-25 22:40:30 +08:00 committed by GitHub
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21 changed files with 10 additions and 4 deletions

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# LATE-9
The LATE-9 is a multi-tap input keyboard based on mobile phones from the late '90s. LATE-9 is intended as a dev board with 18 buttons and an OLED screen, made by through-hole components only. With this, you can experiment QMK OLED capabilities with very little expense.
![LATE-9](https://i.imgur.com/QXycTC3h.jpg "LATE-9 first proto")
See the project repository for gerbers.
* Keyboard maintainer: [rookiebwoy](https://github.com/rookiebwoy)
* Hardware supported: ProMicro, _Elite-C (not tested)_
* Project repository: [LATE-9 on github](https://github.com/rookiebwoy/late-9)
Make example for this keyboard (after setting up your build environment):
make rookiebwoy/late9/rev1:default
Flashing example for this keyboard:
make rookiebwoy/late9/rev1:default:flash
When asked by the terminal, short with a metal wire the pins on the backside of the board highlighted as `RST` (one is the `RESET` and the other one is `GROUND`) to enter the bootloader and let the OS detects the device.
After installing this firmware you can use Bootmagic to enter the bootloader while plugging in your LATE-9. By default it's the button on the upper-left of the keyboard.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/*
Copyright 2021 rookiebwoy
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Oneshot interval */
#define ONESHOT_TIMEOUT 5000

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{
"keyboard_name": "LATE-9",
"manufacturer": "rookiebwoy",
"url": "https://github.com/rookiebwoy/late-9)",
"maintainer": "rookiebwoy",
"usb": {
"vid": "0xFEED",
"pid": "0x3777",
"device_version": "0.1.0"
},
"tapping": {
"term": 400
},
"build": {
"debounce_type": "sym_eager_pk"
},
"matrix_pins": {
"cols": ["B5", "C6", "D4"],
"rows": ["B4", "E6", "D7", "B3", "B2", "B6"]
},
"diode_direction": "ROW2COL",
"processor": "atmega32u4",
"bootloader": "caterina",
"layouts": {
"LAYOUT": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0},
{"matrix": [0, 1], "x": 1, "y": 0},
{"matrix": [0, 2], "x": 2, "y": 0},
{"matrix": [1, 0], "x": 0, "y": 1},
{"matrix": [1, 1], "x": 1, "y": 1},
{"matrix": [1, 2], "x": 2, "y": 1},
{"matrix": [2, 0], "x": 0, "y": 2},
{"matrix": [2, 1], "x": 1, "y": 2},
{"matrix": [2, 2], "x": 2, "y": 2},
{"matrix": [3, 0], "x": 0, "y": 3},
{"matrix": [3, 1], "x": 1, "y": 3},
{"matrix": [3, 2], "x": 2, "y": 3},
{"matrix": [4, 0], "x": 0, "y": 4},
{"matrix": [4, 1], "x": 1, "y": 4},
{"matrix": [4, 2], "x": 2, "y": 4},
{"matrix": [5, 0], "x": 0, "y": 5},
{"matrix": [5, 1], "x": 1, "y": 5},
{"matrix": [5, 2], "x": 2, "y": 5}
]
}
}
}

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/* Copyright 2021 rookiebwoy
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Layers declarations
enum layers {
_BL,
_OL
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer
* ,-----------------------.
* |MO(OP) | | BSPC |
* | | | |
* |-------|-------|-------|
* | <- | | -> |
* | | | |
* |-------|-------|-------|
* | 1 | 2 | 3 |
* | | | |
* |-------|-------|-------|
* | 4 | 5 | 6 |
* | | | |
* |-------|-------|-------|
* | 7 | 8 | 9 |
* | | | |
* |-------|-------|-------|
* | 0 | . | = |
* | | | |
* `-----------------------'
*/
[_BL] = LAYOUT(
MO(1), KC_UP, KC_BSPC,
KC_LEFT, KC_DOWN, KC_RIGHT,
KC_P1, KC_P2, KC_P3,
KC_P4, KC_P5, KC_P6,
KC_P7, KC_P8, KC_P9,
KC_P0, KC_PDOT, KC_PEQL
),
/* Keymap _OP: Operators Layer
* ,-----------------------.
* |MO(OP) | | BSPC |
* | | | |
* |-------|-------|-------|
* | <- | | -> |
* | | | |
* |-------|-------|-------|
* | / | * | - |
* | | | |
* |-------|-------|-------|
* | ( | ) | + |
* | | | |
* |-------|-------|-------|
* | & | % | ^ |
* | | | |
* |-------|-------|-------|
* | | | . | = |
* | | | |
* `-----------------------'
*/
[_OL] = LAYOUT(
MO(1), KC_UP, KC_BSPC,
KC_LEFT, KC_DOWN, KC_RIGHT,
KC_PSLS, KC_PAST, KC_PMNS,
LSFT(KC_9), LSFT(KC_0), KC_PPLS,
LSFT(KC_7), LSFT(KC_5), LSFT(KC_6),
LSFT(KC_BSLS), KC_PDOT, KC_PEQL
),
};

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# LATE-9 default keymap
This is a simple 2-layer calculator look-a-like layout.

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/* Copyright 2021 rookiebwoy
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Layers declarations
enum layers {
_BL
};
// Tap Dance declarations
enum {
TD_PNCT,
TD_ABC,
TD_DEF,
TD_GHI,
TD_JKL,
TD_MNO,
TD_PQRS,
TD_TUV,
TD_WXYZ,
TD_SPACE,
TD_UPRCS,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer
* ,-----------------------.
* |ENTER | | BSPC |
* | | | |
* |-------|-------|-------|
* | <- | | -> |
* | | | |
* |-------|-------|-------|
* | 1 .,' | 2 | 3 |
* |?!-:;/ | abc | def |
* |-------|-------|-------|
* | 4 | 5 | 6 |
* | ghi | jkl | mno |
* |-------|-------|-------|
* | 7 | 8 | 9 |
* | pqrs | tuv | wxyz |
* |-------|-------|-------|
* | * | 0 | CAPS |
* | | space | |
* `-----------------------'
*/
[_BL] = LAYOUT(
KC_ENT, KC_UP, KC_BSPC,
KC_LEFT, KC_DOWN, KC_RIGHT,
TD(TD_PNCT), TD(TD_ABC), TD(TD_DEF),
TD(TD_GHI), TD(TD_JKL), TD(TD_MNO),
TD(TD_PQRS), TD(TD_TUV), TD(TD_WXYZ),
KC_PAST, TD(TD_SPACE), TD(TD_UPRCS)
),
};
// Tap Dance cycles
void dance_1 (tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) return tap_code(KC_DOT);
else return tap_code(KC_1);
} else if (state->count == 2) {
tap_code (KC_COMM);
} else if (state->count == 3) {
tap_code(KC_QUOT);
} else if (state->count == 4) {
tap_code16(KC_QUES);
} else if (state->count == 5) {
tap_code16(KC_EXLM);
} else if (state->count == 6) {
tap_code(KC_MINS);
} else if (state->count == 7) {
tap_code16(KC_COLN);
} else if (state->count == 8) {
tap_code(KC_SCLN);
} else if (state->count == 9) {
tap_code(KC_SLSH);
} else {
reset_tap_dance (state);
}
}
void dance_2 (tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) return tap_code(KC_A);
else return tap_code(KC_2);
} else if (state->count == 2) {
tap_code (KC_B);
} else if (state->count == 3) {
tap_code(KC_C);
} else {
reset_tap_dance (state);
}
}
void dance_3 (tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) return tap_code(KC_D);
else return tap_code(KC_3);
} else if (state->count == 2) {
tap_code (KC_E);
} else if (state->count == 3) {
tap_code(KC_F);
} else {
reset_tap_dance (state);
}
}
void dance_4 (tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) return tap_code(KC_G);
else return tap_code(KC_4);
} else if (state->count == 2) {
tap_code (KC_H);
} else if (state->count == 3) {
tap_code(KC_I);
} else {
reset_tap_dance (state);
}
}
void dance_5 (tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) return tap_code(KC_J);
else return tap_code(KC_5);
} else if (state->count == 2) {
tap_code (KC_K);
} else if (state->count == 3) {
tap_code(KC_L);
} else {
reset_tap_dance (state);
}
}
void dance_6 (tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) return tap_code(KC_M);
else return tap_code(KC_6);
} else if (state->count == 2) {
tap_code (KC_N);
} else if (state->count == 3) {
tap_code(KC_O);
} else {
reset_tap_dance (state);
}
}
void dance_7 (tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) return tap_code(KC_P);
else return tap_code(KC_7);
} else if (state->count == 2) {
tap_code (KC_Q);
} else if (state->count == 3) {
tap_code(KC_R);
} else if (state->count == 4) {
tap_code(KC_S);
} else {
reset_tap_dance (state);
}
}
void dance_8 (tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) return tap_code(KC_T);
else return tap_code(KC_8);
} else if (state->count == 2) {
tap_code (KC_U);
} else if (state->count == 3) {
tap_code(KC_V);
} else {
reset_tap_dance (state);
}
}
void dance_9 (tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) return tap_code(KC_W);
else return tap_code(KC_9);
} else if (state->count == 2) {
tap_code (KC_X);
} else if (state->count == 3) {
tap_code(KC_Y);
} else if (state->count == 4) {
tap_code(KC_Z);
} else {
reset_tap_dance (state);
}
}
void dance_0 (tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) return tap_code(KC_SPACE);
else return tap_code(KC_0);
} else {
reset_tap_dance (state);
}
}
void dance_maiusc (tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) return set_oneshot_mods(MOD_BIT(KC_LSFT));
else return tap_code(KC_CAPS);
} else {
reset_tap_dance (state);
}
}
// Tap Dance actions
tap_dance_action_t tap_dance_actions[] = {
[TD_PNCT] = ACTION_TAP_DANCE_FN (dance_1),
[TD_ABC] = ACTION_TAP_DANCE_FN (dance_2),
[TD_DEF] = ACTION_TAP_DANCE_FN (dance_3),
[TD_GHI] = ACTION_TAP_DANCE_FN (dance_4),
[TD_JKL] = ACTION_TAP_DANCE_FN (dance_5),
[TD_MNO] = ACTION_TAP_DANCE_FN (dance_6),
[TD_PQRS] = ACTION_TAP_DANCE_FN (dance_7),
[TD_TUV] = ACTION_TAP_DANCE_FN (dance_8),
[TD_WXYZ] = ACTION_TAP_DANCE_FN (dance_9),
[TD_SPACE] = ACTION_TAP_DANCE_FN (dance_0),
[TD_UPRCS] = ACTION_TAP_DANCE_FN (dance_maiusc),
};

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# LATE-9 multitap keymap
This is the intended LATE-9 layout with multitap `ON` and old mobile phone look-a-like layout..

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# Enable Tap Dance feature
TAP_DANCE_ENABLE = yes

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# LATE-9 rev1
First (and final untill now) revision of the LATE-9. For in depth look please go to [project repository](https://github.com/rookiebwoy/late-9).

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/* Copyright 2021 rookiebwoy
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
// OLED logo
#ifdef OLED_ENABLE
bool oled_task_kb(void) {
if (!oled_task_user()) { return false; }
static const char PROGMEM rb_logo[] = {
// rookiebwoy 128x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0x00,
0x00, 0x00, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0x00, 0x00, 0x00, 0xe0, 0xe0,
0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00,
0xfc, 0xfc, 0xfc, 0x00, 0x00, 0x00, 0xe3, 0xe3, 0xe3, 0x00, 0x00, 0x00, 0xe0, 0xe0, 0xe0, 0x1c,
0x1c, 0x1c, 0xfc, 0xfc, 0xfc, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0,
0xe0, 0x00, 0x00, 0x00, 0xe0, 0xe0, 0xe0, 0x00, 0x00, 0x00, 0xe0, 0xe0, 0xe0, 0x00, 0x00, 0x00,
0xe0, 0xe0, 0xe0, 0x00, 0x00, 0x00, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0x00,
0x00, 0x00, 0xe0, 0xe0, 0xe0, 0x00, 0x00, 0x00, 0xe0, 0xe0, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x38, 0x38, 0x38, 0x3f, 0x3f, 0x3f, 0x00, 0x00, 0x00, 0x3f, 0x3f,
0x3f, 0x38, 0x38, 0x38, 0x3f, 0x3f, 0x3f, 0x00, 0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x07, 0x07, 0x07,
0x38, 0x38, 0x38, 0x00, 0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x00, 0x00, 0x00, 0x07, 0x07, 0x07, 0x3f,
0x3f, 0x3f, 0x38, 0x38, 0x38, 0x00, 0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x38, 0x38, 0x38, 0x3f, 0x3f,
0x3f, 0x00, 0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x38, 0x38, 0x38, 0x3f, 0x3f, 0x3f, 0x38, 0x38, 0x38,
0x07, 0x07, 0x07, 0x00, 0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x38, 0x38, 0x38, 0x3f, 0x3f, 0x3f, 0x00,
0x00, 0x00, 0x07, 0x07, 0x07, 0x38, 0x38, 0x38, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x0e, 0x0e, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00
};
oled_write_raw_P(rb_logo, sizeof(rb_logo));
return false;
}
#endif

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# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = no # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
OLED_ENABLE = yes

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DEFAULT_FOLDER = late9/rev1

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# Neopad
Neopad is a little macropad with four switches and two rotary encoders, made by through hole components only.
_Actually the number of switches is six, because even the encoder are allowed to click._
![Neopad](https://i.imgur.com/TgOkj2Fh.jpg "Neopad first proto")
The Neopad in the photo above is the first prototype. See the project repository for revision 1 update and KiCad files.
* Keyboard maintainer: [rookiebwoy](https://github.com/rookiebwoy)
* Hardware supported: ProMicro, _Elite-C (not tested)_
* Project repository: [Neopad on github](https://github.com/rookiebwoy/neopad)
Make example for this keyboard (after setting up your build environment):
make rookiebwoy/neopad/rev1:default
Flashing example for this keyboard:
make rookiebwoy/neopad/rev1:default:flash
When asked by the terminal, press the dedicated `RESET` button (the one above the 2 LEDs) to enter the bootloader and let the OS detects the device.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/*
Copyright 2021 rookiebwoy
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Onboard LEDs */
#define LED_00 F6
#define LED_01 F7

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{
"keyboard_name": "neopad",
"manufacturer": "rookiebwoy",
"url": "https://github.com/rookiebwoy/neopad)",
"maintainer": "rookiebwoy",
"usb": {
"vid": "0xFEED",
"pid": "0x0913",
"device_version": "0.1.0"
},
"matrix_pins": {
"cols": ["B3", "B2", "B6"],
"rows": ["F4", "F5"]
},
"diode_direction": "COL2ROW",
"encoder": {
"rotary": [
{"pin_a": "D1", "pin_b": "D0"},
{"pin_a": "D4", "pin_b": "C6"}
]
},
"processor": "atmega32u4",
"bootloader": "caterina",
"tapping": {
"toggle": 2
},
"layouts": {
"LAYOUT": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0},
{"matrix": [0, 1], "x": 1, "y": 0},
{"matrix": [0, 2], "x": 2, "y": 0},
{"matrix": [1, 0], "x": 0, "y": 1},
{"matrix": [1, 1], "x": 1, "y": 1},
{"matrix": [1, 2], "x": 2, "y": 1}
]
}
}
}

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/* Copyright 2021 rookiebwoy
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
LAYER 0 - MUSIC
/-----------------------------`
| TO(1) | stop | mute | L ENC: prev/next song
|---------|---------|---------|
| prev | play | next | R ENC: vol up/down
\-----------------------------'
*/
[0] = LAYOUT(
TO(1), KC_MSTP, KC_MUTE,
KC_MPRV, KC_MPLY, KC_MNXT
),
/*
LAYER 1 - MOVEMENT IN WINDOWS
/---------------------------------------`
| TO(2) | maximize | show desktop | L ENC: change desktop
|-------------|----------|--------------|
| move window | minimize | move window | R ENC: change browser tab + change explorer window
\---------------------------------------'
*/
[1] = LAYOUT(
TO(2), LGUI(KC_UP), LGUI(KC_D),
LGUI(KC_LEFT), LGUI(KC_DOWN), LGUI(KC_RIGHT)
),
/*
LAYER 2 - SHORTCUT
/------------------------------`
| TO(3) | esc | task man | L ENC: redo/undo
|---------|---------|----------|
| cut | copy | paste | R ENC: mouse wheel up/down
\------------------------------'
*/
[2] = LAYOUT(
TO(3), KC_ESC, LCTL(LSFT(KC_ESC)),
LCTL(KC_X), LCTL(KC_C), LCTL(KC_V)
),
/*
LAYER 3 - AUDACITY
/-----------------------------`
| TO(0) | REC | canc | L ENC: pan right/left
|---------|---------|---------|
| ctrl | play | pause | R ENC: mouse wheel up/down
\-----------------------------'
*/
[3] = LAYOUT(
TO(0), LSFT(KC_R), KC_DEL,
KC_LCTL, KC_SPC, KC_P
),
};
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { /* LEFT ENCODER */
switch (get_highest_layer(layer_state)) {
case 0:
// layer 0 - next song (CW) and previous (CCW)
if (clockwise) {
tap_code(KC_MNXT);
} else {
tap_code(KC_MPRV);
}
break;
case 1:
// layer 1 - change desktop right (CW) and left (CCW)
if (clockwise) {
tap_code16(LCTL(LGUI(KC_RIGHT)));
} else {
tap_code16(LCTL(LGUI(KC_LEFT)));
}
break;
case 2:
// layer 2 - redo (CW) and undo (CCW)
if (clockwise) {
tap_code16(LCTL(KC_Y));
} else {
tap_code16(LCTL(KC_Z));
}
break;
case 3:
// layer 3 - pan right (CW) and left (CCW)
if (clockwise) {
tap_code(KC_WH_R);
} else {
tap_code(KC_WH_L);
}
break;
}
} else if (index == 1) { /* RIGHT ENCODER */
switch (get_highest_layer(layer_state)) {
case 0:
// layer 0 - volume up (CW) and down (CCW)
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
break;
case 1:
// layer 1 - change browser tab (CW) and change explorer window (CCW)
if (clockwise) {
tap_code16(LCTL(KC_TAB));
} else {
tap_code16(LALT(LSFT(KC_TAB)));
}
break;
case 2:
// layer 2 - wheel up (CW) and down (CCW)
if (clockwise) {
tap_code(KC_WH_U);
} else {
tap_code(KC_WH_D);
}
break;
case 3:
// layer 3 - wheel up (CW) and down (CCW)
if (clockwise) {
tap_code(KC_WH_U);
} else {
tap_code(KC_WH_D);
}
break;
}
}
return true;
}

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# Neopad rev1
Final revision of the Neopad macropad. For in depth look please go to [project repository](https://github.com/rookiebwoy/neopad).

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/* Copyright 2021 rookiebwoy
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
void keyboard_pre_init_kb(void) {
// Set LED IO as outputs
setPinOutput(LED_00);
setPinOutput(LED_01);
keyboard_pre_init_user();
}
bool shutdown_kb(bool jump_to_bootloader) {
if (!shutdown_user(jump_to_bootloader)) {
return false;
}
// Shutdown LEDs
writePinLow(LED_00);
writePinLow(LED_01);
return true;
}
layer_state_t layer_state_set_kb(layer_state_t state) {
state = layer_state_set_user(state);
// Layer LEDs act as binary indication of current layer
uint8_t layer = get_highest_layer(state);
writePin(LED_00, layer & 0b1);
writePin(LED_01, (layer >> 1) & 0b1);
return state;
}
// Optional override functions below.
// You can leave any or all of these undefined.
// These are only required if you want to perform custom actions.
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
uint8_t led_delay_ms = 80;
for (int i = 0; i < 2; i++) {
writePinHigh(LED_00);
writePinHigh(LED_01);
wait_ms(led_delay_ms);
writePinLow(LED_00);
writePinLow(LED_01);
if (i < 1) {
wait_ms(led_delay_ms);
}
}
matrix_init_user();
}

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# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
ENCODER_ENABLE = yes
KEY_LOCK_ENABLE = yes

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DEFAULT_FOLDER = neopad/rev1